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Jadek Menaheim
Xer Cloud Consortium
1516
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Posted - 2014.01.06 09:33:00 -
[1] - Quote
We all know it. I am DJINN B4lock, and I am running the Dust Challenge Lottery through this alt. This lottery is tied to a challenge board that awards 1 to 20 lottery tickets for successful completion of the terms of a challenge. The thing is, I need your help to think of more ideas.
*Additionally, submitting an idea for a challenge with a name, description, and reasoned argument for a ticket value automatically gives you 1 ticket in the contest.
My current Ideas: Dust Ticket Challenges [Player Registry / Challenge Suggestions]
Infantry -[Submission] 200m Plasma Canon Kill - 18 Tickets [Claim with Video, Include end of Match Screen]
-[Best in Show] Bermuda Triangle - Longest Time alive in fire-zone with three players repairing each other continuously - 10 Tickets per player [Claim with Video]
-[Submission] Solid Snake vs. Liquid Ocelot - Two players on the same team of a FW battle fly a dropship up to their MCC and begin a melee battle to the death - 8 Tickets per player involved [Claim with Video]
-[Submission] Immigration Roadblock - Kill the driver or passenger of an LAV with a proximity mine but leave the LAV intact. (Confirmed. Lav may sustain damage) - 18 TIckets [Claim with Video]
-[Submission] Kobe - Jump over a speeding enemy LAV from hood to bumper - 16 Tickets [Claim with video]
-[Best in Show] Star Gazer - In a night mood map, cross through enemy territory while only looking up at the stars. Longest time wins payout. 14 tickets. [Claim with video]
-[Submission] Sacrifice to the Mighty Volcano God - On the Volcanic mood map, suicide three or more players in your squad by huddling in a tight circle and detonating a grenade while held - 10 Tickets to all participants involved. Every additional participant in the squad adds one ticket
Vehicle
-[Submission] Flying Gunship - Drive a tank onto two (or more) conjoined dropships and hover the tank around the battlefield and claim a kill - 20 Tickets per player involved [Claim with Video]
-[Submission] Mile High Hopper - Successfully jump a merc between two dropships near the map flight ceiling - 14 Tickets per player involved
-[Best in Show] Inverted Recovery - Longest time spent inverted (upside down in a dropship) with a successful recovery (your ship may touch the ground, but you must not land upside down) - 16 Tickets [Claim with Video]
PS Move
-[Submission] No Buffs, Just Fisticuffs - Score a melee kill with the PS Move Controller. PS Move control scheme must be active, wherein swiping or jerking the Move controller activates the Melee. 18 Tickets [Claim with Video]
-[Submission] Move Aside for this Driver - Lay down suppressive fire on a choke point or contested objective using a PS Move enabled Mass Driver. 4 Tickets. Bonus: Any kill with Move enabled Mass Driver awards 1 tickets up to an additional 4 tickets. [Claim with Video]
-[Submission] Laser Pointer - Score a kill with a PS Move enabled Laser Riffle. 10 Tickets. [Claim with video]
-[Submission] The Sharpshooter- Score a headshot with a PS Move enabled sniper riffle of your choice. 14 Tickets [Claim with Video]
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1518
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Posted - 2014.01.06 10:58:00 -
[2] - Quote
Joel II X wrote:CommanderBolt wrote:"DJINN B4lock, CEO Ancient Textiles." - hahaha!
Oh yea the challenges sound interesting too. Can you really fly a tank on top of 2 or more dropships? If they are in the ground and you fit a tank with the nitro thingy, yes. Just find a hill. Lulz. I wouldn't recommend that approach. This is what happens.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1523
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Posted - 2014.01.06 18:53:00 -
[3] - Quote
I have an idea for a tank challenge, yet I need help gauging the ticket difficulty.
Name: Elephant Graveyard - kill seven tanks in the course of a match. [Claim with video]
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1525
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Posted - 2014.01.06 19:30:00 -
[4] - Quote
Scheneighnay McBob wrote:"Flying gunship" is impossible. Things like this were attempted during closed beta.
Codex was a VERY long build, so we had to entertain ourselves. Vehicle collision mechanics have changed a lot since then. Or is it an issue of thrust power to mass? Have you tried setting two ships on an RDV drop point and activating hardeners?
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1525
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Posted - 2014.01.06 22:02:00 -
[5] - Quote
Scheneighnay McBob wrote:Jadek Menaheim wrote:Scheneighnay McBob wrote:"Flying gunship" is impossible. Things like this were attempted during closed beta.
Codex was a VERY long build, so we had to entertain ourselves. Vehicle collision mechanics have changed a lot since then. Or is it an issue of thrust power to mass? Have you tried setting two ships on an RDV drop point and activating hardeners? Thrust-to-mass And you've tried 2 to 3 dropships for this task? If not I'm going to need bonefide numbers on CCP physics engine.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1527
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Posted - 2014.01.06 22:51:00 -
[6] - Quote
Scheneighnay McBob wrote:I've heard about the results, haven't tried it myself.
Supposedly they tried 2, which didn't work. 3 just plain won't fit Unless you begin stacking dropships on one another like Lincoln Logs. Yes, that sounds insane, but that's the point of these challenges. Try all possible options no matter how crazy.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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