lee corwood
Knights Of Ender Public Disorder.
326
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Posted - 2014.01.06 22:05:00 -
[1] - Quote
knight guard fury wrote: vehicles ...
some certain weapons need to be adjusted weapons ...
graphics -reintroduce the racial colors back into the racial suits and weapons like back in beta
tutorial we need an improve and more detailed tutorial system...
- In my humble opinion, nothing should be adjusted until all content is loaded. tweaking things in an incomplete game would only create more headaches. CCP should never have released 1.7 piecemeal like this.
- or any colors, anywhere. trim. a stripe. hell, I'll even take a different color eye on my matari guy! Also, how about a racial insignia in my room. Anything??
- We desperately need more tutorials. Right now, the community (or at least a small part) are trying their best to fill that hole because the game is simply lacking. The number of repeat threads in the rookie training grounds is testiment to that. And taking the time to login and create a post to get *maybe* some good feedback are few and far between. Guaranteed we're losing a lot more newer players than we know.
knight guard fury wrote: Game modes ...
Any new game modes. Don't care, just ANYTHING NEW. PvE included.
knight guard fury wrote: Spawning -color code the map with certain color indicating how many deaths have happened in a 50m+ radius
^this is a very cool idea.
Klash 816 wrote: Open market (or at least P2P trading) Spectator mode (or at least a way to replay matches)
I'd even take trading right now. I have so many specialty weapons from salvage that I will never use but corpmates could definitely use all they could get.
Spectator mode sounds awesome. I'd love to be able to watch some of those matches. No better way to learn than to get some different strategies from other players.
-Better interactions between Eve pilots and Dust. Right now it feels so segmented and none of my FW battles feel like I'm really affecting anything (and I think I'm right) except getting some crappy LP that also doesn't have much meaning yet.
Lady MDK wrote: I would also like to see a step away from the menus in the MQ - sure this is good for reducing the time to get into a match but reduces the immersion factor.
^this. so much this. I feel what we have now is the ugly functional version of what dust wants to be. Your Functional Requirements Document on a screen. Now get us a designer!
-a way to deal with the framerate issue that so many have spoken out about for the past several builds. So far equipment spam is the bulk of the argument but I feel there are better directions to approach this from. Also, your newest map causes severe lag for me, even at match start.
-a review of the current ttk. It's too long in my opinion
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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