Monkey MAC
Lost Millennium
1445
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Posted - 2014.01.04 21:11:00 -
[1] - Quote
N1ck Comeau wrote:Tanks prices are the problem. There too good for there cost.
Increase prices so when i work to kill one, he can't afford to call in 3 more.
Great so when it comes to that match where a tanker with 20MIL SP comes along on their side and has an overpowered tank, not only can I not beat without nearly 8 peopel doggedly following this one guy, I can't even afford to get a tank in to deal with him either brilliant.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1448
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Posted - 2014.01.04 23:22:00 -
[2] - Quote
Borne Velvalor wrote:Monkey MAC wrote:N1ck Comeau wrote:Tanks prices are the problem. There too good for there cost.
Increase prices so when i work to kill one, he can't afford to call in 3 more. Great so when it comes to that match where a tanker with 20MIL SP comes along on their side and has an overpowered tank, not only can I not beat without nearly 8 peopel doggedly following this one guy, I can't even afford to get a tank in to deal with him either brilliant. As it is now, instead you'll pop him, but he'll deploy 50 more. I do it all the time. It doesn't matter how much I die. Usually, a group of MLTs will pop my AP HAV. Then I pull out my AV HAV and pop all of them, redeploy as AP HAV, go on my merry way. My current asset level is still 3m higher than last week including alts and tank stocks. Either way, everyone is screwed, because the price is not the only problem. MLT tanks are also not the only problem in terms of strength; I pop them all day long. A good AV tank can wipe 3-4 MLTs in minutes. Sure, I get killed by them occasionally. I still pop five times more of them than they do of me. I 2HKO Sicas before than can even harden and Somas are a 3HKO with my cheap AV Madrugar. One FW, two MLTs are going around to flank, I catch them at the side, blow them up in a 2v1, continue and pop another on a hill, pop 3 more throughout the match. However, once the Ion Cannons are deployed, you're screwed. Those things shred infantry 200m out along with the majority of HAVs that aren't other Ion Cannons or specially tailored for burst defense and offense. With the sheer power of current tanks, tanks needs to be cheap enough just to shred other tanks, otherwise everyone goes negative because one guy pulled out a Madrugar. The price needs to rise and then, in addition, Swarm Launchers and AV Grenades need to be buffed in damage so that you need less tanks to fight tanks. EDIT: Also, obviously, certain things such as stacked hardeners and blaster range need to be looked at.
I disagree, you want more tanks to fight tanks, BUT you need other methods. If you need to you can use AV, but a tank has better suitability and impacts less on your squad makeup. Thus it is more beneficial but not necessary.
Tanks need to remain cheap, enough that there will always be tanks activem not a 2min scrap at the begiining followed by 1 side dominating the rest of the match. This is meant to be all out war.
The thing is a lot of people believe a tank should last you a couple of matches. I thourghly disagree, I believe a couple of mlt tanks should last you a match. A well fitted HAV at around 110k means you can be blown up twice then survive to make money. Which is plenty fair.
The problem with tanks at the moment is the inability for Infantry Units to effectively engage Tanks when required. I'm not talking about alph ering a tank in under 10secs. But you should at least make a tanker retreat EARLIER than usual, upon penalty of death.
A std tank with adv Mods should see someone with Proto AV and soil his undies, because that tanker knows that he isn't gonna be able to stick around long with Proto AV on the field. That doesn't mean the AV can kill him, but he will certainly be capable of making the tanker run back to the redline with his tail between his legs.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1449
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Posted - 2014.01.05 00:30:00 -
[3] - Quote
BobThe 844-1 CakeMan wrote:Rusty Shallows wrote:BobThe 844-1 CakeMan wrote:Jake Bloodworth wrote:If tanks require teamwork to take down, they should require teamwork to drive or survive. As it is, I think a massive speed/mobility nerf will effectively fix tanks vs av(except swarms, they suck bad). Tanks should be tough, but they should be punished for that high health with low speed.
Stop this lolnitrous bull crap that allows tankers to escape their own stupidity. When a tank's hardeners go down after a firefight, the enemy should be dead or the tanker should be forced to except the consequences of failing to neutralize the enemy. Tanks should be the lumbering death machines of Dust. Right now their over gunned race cars. a heavy AV weapon can solo a tank. light AV requires more than one because it is light. what's the point of light AV if it is just as strong or stronger than heavy AV. Theory and practice are two different things. Successfully pulling something off on a novice doesn't set a standard either. If you want an advantage there has to be some kind of balancing factor for it. SP and ISK have been ruled out, as evident from late Chromosome. So either buff the wolves, nerf the tank, or balance out how the game dynamics work. Something has to be done or this game is screwed. excuse me but if someone is a master at something even with infantry it normally takes more than one person to kill him no? if i brought and elite AR user in here do you think u could Solo him? no so then it would require more than one, which makes by default his gear he's using OP too right? no.... just no. skill does not balance and i've learned this through the years.
If I got your elite AR user down a stair well, he would die to my mass driver and flux 85% of the time, s kill doss not determine how good you are in your comfort zone it determines how well you do out of it.
What would be OP is if the only way I could kill him was to either swamp him, or use what he is using. Hence Tanks. Also do you not think an AV weapon would designated a ALV weapon. A light AV weapon doesn't mean its an AV weapon only useful on Light Vehicles, it means it is an AV weapon that is considered more portable than its heavier counterpart.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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