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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
296
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Posted - 2014.01.05 17:58:00 -
[1] - Quote
I have to disagree with longer cool downs and also with CCP designs with fashioning tank production around mods .
First of all like J said , they would just call in another tank and me for one , wouldn't blame them . The skill set gives you 5% which is great but the fact that you have to drive around with longer cool down times as a sitting duck , makes the mods and the skill set increases worthless and also the amount of skill points placed into the portion to acquire the " best " mods .
It's not a crime for something that's militia to be able to compete on the battlefield but for this community it is and it shows that most do not want " true " competition in this game . They would like their skill points to dictate and regain an insurmountable edge over any and every one who isn't anywhere near their level . That might be good for those who have been here for a while but for newer players and even more so those who are trying this game for the first time it would be hard fetched to retain newer player numbers and that's something that we all can agree upon as CCP is having a hard time doing and I'm sure as a business , they care about that . Look people , those who want this game ported to the PS4 which will happen in the next two to three years , need to understand that this is a business first and foremost and to hit the ground running is something that needs to be done and that can only happen with numbers .
Talk all you want about the fact ( and it's not true ) that CCP is missing out on the PS4 community but it isn't even that large first of all and second , this game has major problems that are being worked on as we speak , hell the basic's of this game isn't even solid and those who are starting need more instructions and the way it's going is not enough . Porting would only embarrass this company even more than it is already and lead even more people to question their intentions and dedication also they would need to increase their work force and most complain about CCP Shanghai , now do you really think that's a good ideal ??? Get the little things right first and build off of that .
Increasing cool downs would make many a greater sitting duck and I can hear the spam attack of the community right now about that and would dwindle the tank interest and wouldn't justify the massive amount of skill points needed to compete or to even gain access to items like turrets , hulls and mods . This is just a bad ideal and would do more harm than good . Think about it , the damage resistance is not in the hulls ( like it should be ) it's in and from the mods and with needed changes to AV you might bring an even worst situation than pre 1.7 .
Stop bashing militia tanks , it's the ONLY thing militia that's worth something and this is needed . The level of competition must be increased so this game can have a better battlefield experience and players won't leave . They need to find things in this game that make since , that doesn't question someone's intelligence , that brings a since of believe ability and that they can't find in any other game . Right now that's not being done .
Making this game easier is not the answer , increasing the level of competition is the right way to increase numbers and keep them solid .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
296
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Posted - 2014.01.05 18:12:00 -
[2] - Quote
If the damage resistance was in the Hulls , like it should be you could justify the prices for one and two , the mods would actually help and the tank would not be so depended on them the way they are now and with the decrease in slots tanks are even more hard pressed in finding balance in fits . There isn't that much of a difference between militia and standard ( no nerf is needed in the militia but a boost to the standard should help ) in the terms of computer and programming , now that should be addressed but I hear NO ONE speaking about that .These tanks are far more limited than the previous patch but the fact that there are more on the battlefield and the level of competition being raised people haven't even really noticed that aspect of the tank game yet .
Their just noticing the price and the fact that something that's militia can FINALLY compete .
You would really notice a much better tank game and play if the damage resistance was in the hulls with the mods being used for support .
That is the way that it should be but this isn't my game and I have no say .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
298
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Posted - 2014.01.06 00:11:00 -
[3] - Quote
KEROSIINI-TERO wrote:
Please read the OP post again.
I'm actually defending militia tanks and modules from being nerfed in a harder way, by the effectiveness nerf (which would mean that once veteran tank and junior tank go heads up, the winner is almost always veteran.) The 'full power, long cooldown' philosophy is opposite to that.
I'm advocating for CCP to stay on course and and MLT tanks to be almost as powerful, but deny the continous field dominance.
Also, having resistances in module activation and weakness at other times is a great design. Permanent hull resistances would be a step back.
Wasn't aware I was calling anyone out , I thought I was speaking in general but anyway , How would longer cool downs be in favor of " junior " tankers who have less skill points invested so they are already at a disadvantage and also with longer cool downs , the advantage would favor the one with the greatest investment , which I can't get mad at but handcuffing those who already have their short comings exposed by and from the lack there of would increase their disadvantage disproportionately .
I would hope in the future that armies ( which they are always working on ) would find a way to have greater resistance in place of their hulls , not only to protect the crew but the equipment that the hulls are built around . It's a shame to think otherwise and that's common since . This is a game about war and militaries . God rest his soul but look at what happened with Paul Walker and that expensive car that he was in when he died and how it just exploded because of the fancy frame . Military items need strength to handle the cold and other elements also the pressure of being under constant fire and being surrounded by explosions . Is that hard to understand ..??.. guess it is and it's prob why CCP got it wrong as well .
As far a militia tanks having dominance , I see that as only being when that is the only tank in the match . Bring up a Maddy or a Gunner with advanced or prototype equipment and you will soon see the militia tanks disappear and this is a known fact .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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