Tebu Gan
Dem Durrty Boyz Renegade Alliance
362
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Posted - 2014.01.06 13:32:00 -
[1] - Quote
Charlotte O'Dell wrote:That is exactly what tank warfare has become.
Everyone runs around the map full speed and insta-kills eachother. There is no skill left in it. Tanking is dead. More dead than it was in 1.6.
I'm gonna go be a logi, again.
Tanks are ruining this game. The True Tankers hate them. The infantry hate them. The only people who like 1.7 are the soma/sica spamming scrubs (PYREX- how dare you call yourself a 'tanker')
Sure, prior 1.7, all tankers thought tanks were UP for their COST and they were- even non-tankers and AV agreed.
I miss when tanking took skill. When this game was balanced (CHROMOSOME).
Being a dropship, tank, or infantry should be equally rewarding. I want balance, please. Now fix tanks so scrubs don't use them for easy kills.
Totally ******* agree.
I couldn't believe they were going to start over with tanks back in 1.4 or whatever.
Tanks were pretty solid pre 1.7, aside from the gunnlogi. But the gunnlogi didn't need huges buffs, speed change, better regen, and longer lasting hardeners, would have done the trick and put them on par with maddies.
Agreed though, tanking prior to 1.7 took skill. If you weren't on top of your game, you were going to get blown up. And back then you rarely saw tanks out. Most matches were tank empty.
I think it is very clear though, that they had made it far too easy.
Tank battles are either nearly instantaneous, or turn into 2 tanks staring at each other as they wait for each others hardeners to drop.
I said it a few days into 1.7, Tanking is now BORING.
respec please. lol
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
362
|
Posted - 2014.01.06 13:39:00 -
[2] - Quote
Jason Pearson wrote:Charlotte O'Dell wrote:Jason Pearson wrote:Eh, I disagree about the whole "skill-less" thing, if anything it was simply rock up shoot til the other is dead, atleast now we've got a chance to pull back or time your modules right to kill the other, problem is when a double damage mod sica rocks up on a hilltop and two shots you because your hardeners weren't up. Why can sicas even fit anything!? I don't care that I got 2-shotted. I care that it was a militia rail gun. Why can Gunnlogis fit everything?! :P Rails are too strong, Militia gear works as well as Proto gear, everything is too cheap, CCP missed the bit where we wanted Risk v Reward for tanks, you know risk a lot for a good reward, risk **** all, get **** all kind of deal.
To all pre 1.7 maddie pilots, HAHA.
How's it feel to be the little brother of the gunnlogi for a change????
But yeah, F duel damage modded Sicas. And I think it takes at least 3 shots.
This is why I now run double hardeners and a booster on my tank. More than a few mitia tanks have **** themselves when they actually had to reload. But by then they are already dead!
Nuff Said
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