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TheEnd762
SVER True Blood Public Disorder.
340
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Posted - 2014.01.04 07:41:00 -
[1] - Quote
Soraya Xel wrote:Unfortunately, current design leads it to being a role for players who don't want to play actively, or just want to score kills, without any focus on objectives.
This is caused by a lack of abilities like able to paint targets and such.
Quote:Would it not give snipers back their role as area denial infantry and watchdogs/long-range scouts for them to have a laser sight activated when they're in ADS, which can be visibly detected by a merc who's being targeted in their sights?
No, this would almost completely disable their ability to function with any kind of effectiveness. The whole point of a sniper is to support/overwatch/kill from an unseen distance. They're guardian angels.
Quote:So an attentive merc could evade a sniper bolt before it's fired. A directional indicator, similar to the damage indicator, could make it possible for you to gauge their vague location as well.
Ah, the REAL reason for wanting crap like this: getting killed by a sniper annoys me, please give me a way to find them without actually having to do anything. |
TheEnd762
SVER True Blood Public Disorder.
342
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Posted - 2014.01.04 10:05:00 -
[2] - Quote
Soraya Xel wrote:Based on how NPC snipers appear in a lot of games. I'd have to see it in practice in a PvP environment to know if it was balanceable or not.
NPC snipers appear that way in many games because designers are forced to hold the hands of impatient, incapable players. Snipers don't use laser sights, ever. For one, it's a dead give away of your position. For two, laser sights don't work at sniping ranges (+400m). Other games handle it with scope flash, another stupid thing that no sniper would ever get caught with.
You want to find a sniper, pick up your free sniper fit and look for them. Get an active scanner. Get a dropship. The same tools they use are available to you. But don't go asking for some free indicator just because you're annoyed by the fact that they're not running into the grinder with the rest of the cannon-fodder lemmings.
(Not YOU you, Soraya Xe, just anyone who thinks this way.) |
TheEnd762
SVER True Blood Public Disorder.
345
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Posted - 2014.01.04 13:08:00 -
[3] - Quote
We shouldn't even acknowledge Mobius. He's just an anti-sniper troll, who has his undies in a bunch because he got sniped a couple times.
As many of you know, I'm primarily a sniper, and a big defender of the class. I don't brag about my skill, nor have I ever once mentioned my K/D ratio. But to say I and other snipers like myself don't support our team is ignorance of a ridiculous magnitude.
First of all, I don't snipe from the redline, save for TWO extreme situations: -If my team is being redlined (usually by squads from 0uterHeaven, and the like) -To countersnipe an enemy sniping INTO my redline. Sniping from the redline other than in those cases is boring, and doesn't help the team. You can't see anything from back there. You can't cover objectives. You can't survey the map and give intel. Even if one WAS just trying to pad their K/D ratio, shooting from the redline would be a ridiculously slow way to do it. Unless your team is getting stomped, the only enemies that venture that far are in tanks, coming to blow up your installation turrets.
Second, no, I'm not running around down in the meat-grinder with the rest of the cannon-fodder. I openly admit to that. That's not what snipers do. I'm in a scout suit. A militia SMG can tear me apart in less than a second. I'm a glass cannon, and the one place I AM truly worthless is down on the ground, with squad or not. I am alone. Nobody else flies me to my position. I have no one watching my back. No one warning me about dropships coming for me, or spotting counter-snipers. The only defense I have if someone comes for me is a flaylock and AV grenades (for dropships. if it's infantry, I'm screwed) If I get clipped, I'm down, and no one is coming to revive me. But, those are RISKS I accept.
No, I find myself a perch. I make sure I can cover AT LEAST two objectives, or their immediate areas/avenues of approach. When my team is trying to push their way to an enemy null cannon, I'M the one softening up the heavies, taking out the repair/needle logis, and picking off the guys spraying down from roofs, along with the hives and uplinks they placed up there. I'm watching out for enemy snipers. I'm killing guys calling in vehicles or waiting for them to drop. If someone I killed is about to be revived, I'm putting them right back down. That speedy scout that no one sees, running around hacking objectives and turret installations, I see him, and I take him out. And I just got myself a headset, so I can tell my team mates about enemy positions and movement. Don't EVER say I don't support my team.
And you know what, I don't even snipe ALL the time. Some maps just aren't set-up for it. So I fly my dropship around, placing uplinks. If we're getting tank stomped, I pull out my heavy suit and forge gun.
Yes, I am a sniper, but my claim to fame isn't my K/D ratio. It's killing someone strafing one of my teammates mid-jump. It's killing a stacked kinetic-catalyzer scout at full sprint. it's killing the driver of a moving LAV. It's taking out the door gunner of a dropship. It's killing someone dropping out of their MCC in mid-air. And doing all these things from 250+m.
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TheEnd762
SVER True Blood Public Disorder.
345
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Posted - 2014.01.04 17:06:00 -
[4] - Quote
See, here's another one. It's like they can't even read. |
TheEnd762
SVER True Blood Public Disorder.
345
|
Posted - 2014.01.04 17:33:00 -
[5] - Quote
Even I can understand not having objectives out in the open. When you're hacking, you're defenseless. So I snipe people on the way to objectives. But CCP took away a lot of perches in the older maps, and didn't implement them into the newer maps, because of ignorant crybabys like Mobius and Talos. That pushed some snipers into the redline, but even now, it's nowhere near the alleged "99%" of snipers there, for reasons I've stated before (it's boring, doesn't help the team, and even if someone is trying to pad their K/D, it's an agonizingly slow way to do so). When a sniper is doing their job, whether enemy or friend (unless they're on a squad with a mic), no one knows, THAT'S the problem. |
TheEnd762
SVER True Blood Public Disorder.
345
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Posted - 2014.01.04 19:01:00 -
[6] - Quote
Mobius Kaethis wrote:this is where 99% of snipers spend their time.
That is an ignorant fallacy perpetrated by people like yourself, who are frustrated by snipers. It's 50/50 at most.
Quote:If you're sniping in a scout suit then you are doing it wrong. The scout suit is by far the worst suit for sniping in for several reasons. 1) It has the poorest ability to stack either damage mods or HP. 2) It has very limited ability to repair itself or provide itself with more ammo 3) Its only advantage, its low signature, is easily negated.
By far the best suit for sniping is a logistics suit, specifically the Gallente Logi which has an abundance of slots and a built in complex armor rep at level 5 allowing it to be totally self sufficient.
You of all people are the last person who should be telling me the right or "wrong" way to snipe. I stack 3 complex damage mods on my scout suit just fine. Stacking HP isn't necessary for a sniper, as a good sniper remains hidden. In the rare event that I get counter-sniped, it's usually with a Thale or a chaged sniper rifle to the head, where armor or shield mods wouldn't do much good anyway.
Quote:Every sniper says something like this but I hate to tell you that you don't do it that well. Not only has a sniper actually never stopped me from taking a point. A sniper has never even dissuaded me from trying to take a point.
That's because you're a block-headed grunt. Your job is to keep bum-rushing an objective. It doesn't matter if you're killed by a sniper rifle or an AR or an ion cannon. You're just going to keep re-spawning and going for it. But no, a good sniper can impede you just as well as anyone else, while denying you the ability to kill them. That's playing smart. But if you're saying you've never been sniped on your way to an objective, then you're just a liar.
Quote:A forge gunner is a far more potent and effective area denial weapon than any sniper in this game ever. Bar none. This means that one of the major roles of the sniper is totally out classed by another weapon. Why should we use a sniper rifle to defend a point when a forge will provide the same area denial and be able to kick around vehicles to boot?
A FG has more punch, I'll give you that. But it lacks the precision, zoom, range, rate of fire, and ammo capacity of a sniper rifle, so it's far from outclassing the sniper rifle. Good luck taking out a scout at full sprint with a FG, and good luck covering more than one objective at once.
Quote:Sure you may do all sorts of things with your sniper rifle but the sad fact is that every other class can do it better
Again, false. No one else can see those enemy uplinks on roofs as soon as they're dropped and take them out. No one else is killing that guy calling in a tank on the other side of the map. No one else is counter-sniping the enemy. No one else is killing that sneaky scout hacking unguarded objectives. Those are serious, immediate threats that a sniper can take out faster and better than anyone else.
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TheEnd762
SVER True Blood Public Disorder.
345
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Posted - 2014.01.04 19:14:00 -
[7] - Quote
Quote:and have the added bonus of providing more immediate support to their team. I would trade a sniper of my team for any other player defined role since all of them are more apt to help the team than a sniper.
Your only definition of valid "help" seems to be synonymous with "able to be killed at close to medium range". So I don't hack objectives. Neither do tankers, or dropship pilots, or several other types of players. That doesn't mean they're not contributing.
Quote:A person with a rail rifle can do all of the things you mention in my final quote of you
No, a person with a rail rifle cannot take out the driver of a moving LAV, unless it's coming right toward them and they get lucky. That's a coincidence. There is no skill involved. Nor can they take out someone dropping out of an MCC. Maybe they can kill the full sprint catalyzer stacked scout or the strafer in mid-jump at close range, but they're just as likely to die themselves.
Quote:I have no problem with you being a coward and not wanting to "go into the meat grinder with the other lemmings." That is totally fine.
Right. I'm a "coward" for not throwing suits and clones away like a moron, and instead choosing a more sophisticated tactic with a little finesse. Okay. I'm surprised you don't literally choke on your delusions of grandeur. The only thing that's useless is your incredible ignorance. |
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