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Callidus Vanus
State Patriots
178
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Posted - 2014.01.03 15:44:00 -
[1] - Quote
So someone asked me the other day "What is CCP's vision for Dust? I mean were do they think its going?" So I thought about it for a while because I had nothing better to do and I remembered CCP's demo that they showed at Fanfest in 2011.
http://www.youtube.com/watch?v=e92Wpt7_RV8&list=PLBF559AD5A9B47E90&index=13
The gameplay starts at about 12:30 ish.
This is what Dust 514 is meant to be, this was the vision CCP had for it and I think maybe the Devs need to sit down and watch this demo again to rediscover and re-evaluate what they are going to do with the game. To me the Dust 514 in this video is far superior to what we are playing today. It has large maps that have very varied terrain so that you could potentially have Five tanks on the map and its not suddenly a massive problem. In fact tanks are being used to break through a defensive line which is really what they should be used for rather then scull-king around the red line snipping at people from across the map. It has skirmish 1.0 which was just awesome when compared to skirmish 2.0. It even has ideas that would make the Dust-EVE link much stronger then it currently is, some of it is shown like the orbital strike requiring way more co-ordination then it currently has (i.e the authentication code) and some of it is talked about by the Devs in passing such as biomass being sold to EVE players for profit. Even the turrets and supply depots look far cooler then the ones we use today.
Some of the things in this video are probably nothing new to those of us that played the very early beta but many people who play today might not have ever seen what Dust 514 used to be and in my opinion needs to become once again if we are to see 2015 together as a community.
If you are reading this then you are on the forums, leave immediately to retain your enjoyment of Dust 514.
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DrDoktor
PiZzA DuDeS
7
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Posted - 2014.01.03 15:53:00 -
[2] - Quote
Wasn't this demo played on a decent PC? The layout is much more intricate. Looking more and more at the past videos produced just tells me, hardware limitations is what holding back a chunk of development.Otherwise why ship out something that is a shell of itself |
Callidus Vanus
State Patriots
178
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Posted - 2014.01.03 15:55:00 -
[3] - Quote
DrDoktor wrote:Wasn't this demo played on a decent PC? The layout is much more intricate. Looking more and more at the past videos produced just tells me, hardware limitations is what holding back a chunk of development.Otherwise why ship out something that is a shell of itself
This as all done on the PS3, they even had the demo playable by the public at that fan fest and held the very first Dust tournament the day after that presentation.
If you are reading this then you are on the forums, leave immediately to retain your enjoyment of Dust 514.
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DrDoktor
PiZzA DuDeS
7
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Posted - 2014.01.03 15:57:00 -
[4] - Quote
Callidus Vanus wrote:DrDoktor wrote:Wasn't this demo played on a decent PC? The layout is much more intricate. Looking more and more at the past videos produced just tells me, hardware limitations is what holding back a chunk of development.Otherwise why ship out something that is a shell of itself This as all done on the PS3, they even had the demo playable by the public at that fan fest and held the very first Dust tournament the day after that presentation.
Well sh@! |
Cat Merc
Ahrendee Mercenaries EoN.
5262
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Posted - 2014.01.03 15:59:00 -
[5] - Quote
DrDoktor wrote:Wasn't this demo played on a decent PC? The layout is much more intricate. Looking more and more at the past videos produced just tells me, hardware limitations is what holding back a chunk of development.Otherwise why ship out something that is a shell of itself Nope, PC Dust 514 looked WAAAAY different to this.
It had a completely different engine.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Kasote Denzara
A Vulture
1772
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Posted - 2014.01.03 16:02:00 -
[6] - Quote
Cat Merc wrote: Nope, PC Dust 514 looked WAAAAY different to this.
It had a completely different engine.
If I remember correctly, the engine you're mentioning was the Carbon, right? I'm tired right now, so I'm roughly 65% sure it's the Carbon.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
Use the Commando A-I suit and show your worth.
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Cat Merc
Ahrendee Mercenaries EoN.
5262
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Posted - 2014.01.03 16:08:00 -
[7] - Quote
The game really evolved backwards
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
5262
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Posted - 2014.01.03 16:09:00 -
[8] - Quote
Kasote Denzara wrote:Cat Merc wrote: Nope, PC Dust 514 looked WAAAAY different to this.
It had a completely different engine.
If I remember correctly, the engine you're mentioning was the Carbon, right? I'm tired right now, so I'm roughly 65% sure it's the Carbon. Yup, Carbon. Same thing that runs the walk in station part of EVE.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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jenza aranda
BetaMax.
2561
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Posted - 2014.01.03 16:18:00 -
[9] - Quote
We have already told them to rewatch this video.
Dust 514 101 // Dust 514 Wiki
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Yoma Carrim
Situation Normal all fraked up
225
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Posted - 2014.01.03 16:19:00 -
[10] - Quote
I remember watching this live Good memories and so much potential
Although after the closed beta I never ever want to see those Frakkin AR gun cams again.
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1469
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Posted - 2014.01.03 16:26:00 -
[11] - Quote
It actually doesn't look that far off from what we have nowadays. I don't know why they went back though. Maybe extreme balancing issues? I also don't know why they removed Skirmish 1.0 in the first place.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
671
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Posted - 2014.01.03 16:30:00 -
[12] - Quote
jenza aranda wrote:We have already told them to rewatch this video.
Jenza,
Not sure if you have the capability but I would be very keen to know if the recently installed EP, CCP Rouge, has seen this. I think a pretty fascinating chat discussion could be started by the EP asking the collected Devs and CPM the following questions after re watching the video: 1) is this what we still want in Dust? 2) how did we arrive at where we are at now and is this moving us closer or further to the vision for Dust?
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Arx Ardashir
Imperium Aeternum
328
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Posted - 2014.01.03 16:45:00 -
[13] - Quote
This looks very similar to me, just, I don't know, "slower."
Amarr HAV Speculation
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jenza aranda
BetaMax.
2563
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Posted - 2014.01.03 16:48:00 -
[14] - Quote
Jaysyn Larrisen wrote:jenza aranda wrote:We have already told them to rewatch this video. Jenza, Not sure if you have the capability but I would be very keen to know if the recently installed EP, CCP Rouge, has seen this. I think a pretty fascinating chat discussion could be started by the EP asking the collected Devs and CPM the following questions after re watching the video: 1) is this what we still want in Dust? 2) how did we arrive at where we are at now and is this moving us closer or further to the vision for Dust? all I can say is that the CPM have made ours, and the old vets opinions on v1.0 skirmish and craterlake map quite clear. anything else is very NDA.
Dust 514 101 // Dust 514 Wiki
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
671
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Posted - 2014.01.03 16:50:00 -
[15] - Quote
jenza aranda wrote:Jaysyn Larrisen wrote:jenza aranda wrote:We have already told them to rewatch this video. Jenza, Not sure if you have the capability but I would be very keen to know if the recently installed EP, CCP Rouge, has seen this. I think a pretty fascinating chat discussion could be started by the EP asking the collected Devs and CPM the following questions after re watching the video: 1) is this what we still want in Dust? 2) how did we arrive at where we are at now and is this moving us closer or further to the vision for Dust? all I can say is that the CPM have made ours, and the old vets opinions on v1.0 skirmish and craterlake map quite clear. anything else is very NDA.
Fair enough, thanks. |
Bethhy
Ancient Exiles. Renegade Alliance
669
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Posted - 2014.01.03 16:56:00 -
[16] - Quote
Ahh nostalgia. The days with good Hit Detection very slight LDS centering and good friction, But otherwise no Aim assist and fun as ****.
The source of so much longing and rage posts. |
Nihilus Warwick
Pradox One Proficiency V.
76
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Posted - 2014.01.03 17:22:00 -
[17] - Quote
I would very much like to play this version of Dust. This version of Skirmish looks wicked fun, and the map was huuuuuge. 10/10 would play. |
RKKR
The Southern Legion The Umbra Combine
598
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Posted - 2014.01.03 17:32:00 -
[18] - Quote
In the meantime DEVs will claim they stick to the Long-Term-Plan, they just happen to change it all the time to fit their shortcomings. |
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