Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1282
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Posted - 2014.01.03 04:56:00 -
[1] - Quote
Asha Starwind wrote:Chimichanga66605 wrote:Asha Starwind wrote:I'm up for cutting CPU/PG on logi suits, I don't understand why they're given more to begin with but you lost me at buffing assault suits not that I'm complaining. More CPU/PG for all the equipment we carry. Billshut, with the exception of the amarrlogi, lack of a sidearm slot frees up that CPU/PG 3-4 equipment use much more CPU/PG than any sidearm, unless the sidearm is prototype, and the 3-4 equipment are all compact hives. So, no, the lack of a sidearm does not free up the excess resources.
Fizzer94 // Level 1 Forum Warrior // PLASMA CANNONS ARE REALLY BAD NOW, FIX THEM!
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1286
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Posted - 2014.01.03 20:55:00 -
[2] - Quote
The Infected One wrote:If this is about stacking damage mods. Simple solution, remove logi suits ability to place a damage mod on the suit. Thus removing the whole uber damage mod stacked logislayers.
I personally place precision enhancers or shield extenders on my logi suits, and now that shield extenders have a drawback with the recharge delay its a little more balanced.
With this setup, the assault suits can stack damage mods at the expense of EHP tank, since they now have logies that cant stack damage mods to out perform them as assaults. Logies now have the support role to keep the assaults alive and stocked with ammo, while still helping with the fight with their primary weapons without damage mods. Assaults are faster than logies, so the logies still need the tank to stay alive in the fight because they cant get to cover as easily/quickly
Logies get the tank, assaults get the pure dps and in a 1 on 1 assault vs logi of comparable equipment it now becomes more balanced and more about skill. I do like the idea that logis couldn't equip damage mods. Perhaps restricting the to 1 damage mod would be good? It would at least make assault suits more appealing to slayers. If that isn't enough, restrict them completely.
But then we run into another problem. Armor oriented suits would be practically forced to use shield extenders. An easy fix to that would be adding an armor mod to high slots, I think armor hardeners would be great.
Fizzer94 // Level 1 Forum Warrior // PLASMA CANNONS ARE REALLY BAD NOW, FIX THEM!
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