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Miko Ray
DUST University Ivy League
23
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Posted - 2014.01.02 22:03:00 -
[1] - Quote
Limited thrust duration. Recharged by nano hive. Penalty to movement.
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Mobius Kaethis
Molon Labe. Public Disorder.
1176
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Posted - 2014.01.02 22:29:00 -
[2] - Quote
Miko Ray wrote:Limited thrust duration. Recharged by nano hive. Penalty to movement.
No.
Fun > Realism
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Miko Ray
DUST University Ivy League
24
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Posted - 2014.01.05 10:40:00 -
[3] - Quote
Whoooooshhhh ...
Surely this would be a right laugh? |
Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
22
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Posted - 2014.01.05 11:02:00 -
[4] - Quote
Jet packs? HAH. Don't get me wrong, I like the idea as much as the next guy, but imagine, heavys would be flying death machines. LOOK IN THE SKY! ITS A BIRD! ITS A PLANE! NO, ITS SUPER HEAVY, WITH HIS TRUSTY BOUNDLESS HMG AND LOGISTICS SIDEKICK RIGHT AT HIS SIDE. YOU WILL NOT ESCAPE...well unless that person was me and I spray my hmg haphazardly into a crowd of people not killing a single one.
30 AR bullets traveling over 100m/h to pierce a heavys armor and kill them, But one little injector gets through it easy
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
293
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Posted - 2014.01.05 11:05:00 -
[5] - Quote
hellz yeah jetpacks
ofc it should takean equipment slot and have drawbacks but yeah hellz yeah
JETPACKS CCP JETPACKS |
Mr m4gic
XSKvLLX
43
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Posted - 2014.01.05 14:01:00 -
[6] - Quote
yes on jet packs, everybody loves jet packs, dont worry about heavies tho, they probably wont be able to fit them due to the fact, tht they are heavy. If not jet packs then jet boots be just as cool.
Have you seen my baseball??
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jerrmy12 kahoalii
The Phoenix Federation
222
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Posted - 2014.01.05 14:48:00 -
[7] - Quote
Mr m4gic wrote:yes on jet packs, everybody loves jet packs, dont worry about heavies tho, they probably wont be able to fit them due to the fact, tht they are heavy. If not jet packs then jet boots be just as cool. yo heavy so fat when he falls to the ground 6 enemies died and the kill feed said "doomsday strike"
recuruit link
25 to 30 mil isk per 100k recuruit
I use a tablet so beware of typo
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Vell0cet
SVER True Blood Public Disorder.
739
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Posted - 2014.01.05 20:19:00 -
[8] - Quote
Yes to jetpacks. CPU/PG requirements would be based off weight of suit, so scouts would be able to fit them fairly easily with minor compromises in their fittings. Medium suits would have to make major sacrifices to fit one. Heavies would have to stack complex CPU/PG enhancers just to fit one.
They should be lockable with swarms when the pack is active (and possibly for several seconds after as the jet cools down), and it should be possible to fire your weapon while flying (hip fire only and with a penalty to dispersion).
Ideally they would tie the jetpack fuel to dropsuit capacitors, but I don't expect to see those for a while.
Higher meta levels would increase flight duration.
Quick/Dirty Test Range Idea
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October SnowFox
Vacuum Cleaner. LLC
155
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Posted - 2014.01.05 20:22:00 -
[9] - Quote
Miko Ray wrote:Limited thrust duration. Recharged by nano hive. Penalty to movement.
NO!!!!!!!
-Ü-¦-¦-¦-+-+-â -ü-¦-+-¦.. -+-+-¦ -¦-+-é -+-¦-ç-¦-+-+-¦ -+-â-¦-+-+))
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
281
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Posted - 2014.01.05 20:49:00 -
[10] - Quote
Not a fan of jet packs but i think jump packs high trust very low duration with fast ish recharge could work it is essentially a mobility aid to get the high ground would be a bad idea to make it equipment as then its just one more thing super logies have over everyone else perhaps a new slot for specialized equipment that is suit specific for example one module that works for scout and assualt may not be used by heavy, logi either should not have this this slot or can only fit logi spec gear. |
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Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
96
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Posted - 2014.01.05 21:36:00 -
[11] - Quote
Ranger SnakeBlood wrote:Not a fan of jet packs but i think jump packs high trust very low duration with fast ish recharge could work it is essentially a mobility aid to get the high ground would be a bad idea to make it equipment as then its just one more thing super logies have over everyone else perhaps a new slot for specialized equipment that is suit specific for example one module that works for scout and assualt may not be used by heavy, logi either should not have this this slot or can only fit logi spec gear. I, too, support having Jump Packs over Jetpacks. Generally, Jump Packs are generally a faster double jump. Jetpacks in games are slower and make the user a bobbing duck.
I feel like there needs to be something to better separate Jump Packs and Jetpacks, though.
Jump Packs could give the user a small thrust in any direction (depending on the user's direction and action) that would propel the user about one story. In addition, the Jump Pack could be a "speed boost". If the user is running forward and uses the Jump Pack, he/she is thrusted forward instead of up. If the user is moving backwards, he/she is propelled backwards instead. This would be interesting to see for quick escapes/mobility, etc.
Jetpacks could move slower (like extended hovering instead of a boost), but could travel two stories overtime instead of one story in a short period of time. This would be more of out-of-combat type mobility.
I think both should have a similar, longer-ish recharge time.
Top Wants:
Explosive Diversity, Installation Skills,
Passive Scan Boost, Myofibril Stimulant Boost Grenade Throw Speed
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Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
96
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Posted - 2014.01.05 21:41:00 -
[12] - Quote
Ranger SnakeBlood wrote:[...] jet packs [...] would be a bad idea to make it equipment as then its just one more thing super logies have over everyone else perhaps a new slot for specialized equipment that is suit specific for example one module that works for scout and assualt may not be used by heavy, logi either should not have this this slot or can only fit logi spec gear. I don't think there's any need to make them suit-specific; just build in movement penalties depending on the suit using them.
Scouts are lightest, so they get 100% of the possible benefits.
Mediums are a bit heavier, so they'd get only 75% of the possible benefits.
Heavies are... heavy, so they'd only get 25% of the possible benefits.
This penalty could even get down to how much Armor plating is attached, etc. (meaning Shields would be favored when using them- not sure how people would feel about this).
Top Wants:
Explosive Diversity, Installation Skills,
Passive Scan Boost, Myofibril Stimulant Boost Grenade Throw Speed
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Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
23
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Posted - 2014.01.05 23:40:00 -
[13] - Quote
jerrmy12 kahoalii wrote:Mr m4gic wrote:yes on jet packs, everybody loves jet packs, dont worry about heavies tho, they probably wont be able to fit them due to the fact, tht they are heavy. If not jet packs then jet boots be just as cool. yo heavy so fat when he falls to the ground 6 enemies died and the kill feed said "doomsday strike" for once I can type LMAO and mean it
30 AR bullets traveling over 100m/h to pierce a heavys armor and kill them, But one little injector gets through it easy
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Kharga Lum
Xeno Labs Security
183
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Posted - 2014.01.05 23:45:00 -
[14] - Quote
Only if they explode when shot. |
Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
24
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Posted - 2014.01.05 23:50:00 -
[15] - Quote
Kharga Lum wrote:Only if they explode when shot. makes sense to me. Unless there not fueled by something explosive and run off of human flesh I-I-I MEAN BLOOD, NO! Pure Energy, yeah that's it.
Why does my shotgun shoot confetti? Its like I'm throwing parties for my victims.
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jerrmy12 kahoalii
The Phoenix Federation
226
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Posted - 2014.01.05 23:57:00 -
[16] - Quote
Tonka Legacy wrote:Kharga Lum wrote:Only if they explode when shot. makes sense to me. Unless there not fueled by something explosive and run off of human flesh I-I-I MEAN BLOOD, NO! Pure Energy, yeah that's it. would that be the amarr jetpack?
I use a tablet so beware of typos
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Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
24
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Posted - 2014.01.06 00:08:00 -
[17] - Quote
jerrmy12 kahoalii wrote:Tonka Legacy wrote:Kharga Lum wrote:Only if they explode when shot. makes sense to me. Unless there not fueled by something explosive and run off of human flesh I-I-I MEAN BLOOD, NO! Pure Energy, yeah that's it. would that be the amarr jetpack? Hah i get it
Why does my shotgun shoot confetti? Its like I'm throwing parties for my victims.
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shadow tongue
Tripoint Mercetile Rimrunners Universal Rockstars
0
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Posted - 2014.01.06 02:52:00 -
[18] - Quote
I think that the jetpack idea's cool and all but not a viable form of transport. A charge jump would work more effectively imo because running and jumping are based on stamina. A charge jump uses more stamina but gives more thrust. If jetpacks were to work you would need a fuel bar. Fuel could be replenished at supply depots. Just my thoughts on the subject. |
Ralden Caster
Omega Elite Mercs INC.
12
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Posted - 2014.01.06 03:02:00 -
[19] - Quote
YEAHH JETPACKS, FLAMETHROWERS, AND THROWABLE NOVA KNIVES!!! WOO!!!
But in all seriousness, CCP seems to already have a lot of current balancing issues (look at vehicles!). Why not fix what's broke right now? Afterwards, why the heck not. But right now, they already have many balancing issues. In fact, the new rifles have worsened them.
And now the Forge Gun is little more than a dust collector, no pun intended.
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Ralden Caster
Omega Elite Mercs INC.
12
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Posted - 2014.01.06 03:03:00 -
[20] - Quote
Tonka Legacy wrote:jerrmy12 kahoalii wrote:Tonka Legacy wrote:Kharga Lum wrote:Only if they explode when shot. makes sense to me. Unless there not fueled by something explosive and run off of human flesh I-I-I MEAN BLOOD, NO! Pure Energy, yeah that's it. would that be the amarr jetpack? Hah i get it
And the minmatar jetpack would be an afterburner ripped straight off the dropship.
And now the Forge Gun is little more than a dust collector, no pun intended.
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Spectre-M
The Generals General Tso's Alliance
191
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Posted - 2014.01.06 05:57:00 -
[21] - Quote
I miss Tribes.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
24
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Posted - 2014.01.06 11:38:00 -
[22] - Quote
Ralden Caster wrote:Tonka Legacy wrote:jerrmy12 kahoalii wrote:Tonka Legacy wrote:Kharga Lum wrote:Only if they explode when shot. makes sense to me. Unless there not fueled by something explosive and run off of human flesh I-I-I MEAN BLOOD, NO! Pure Energy, yeah that's it. would that be the amarr jetpack? Hah i get it And the minmatar jetpack would be an afterburner ripped straight off the dropship. Beat me to the punch. Thats a good one
Why does my shotgun shoot confetti? Its like I'm throwing parties for my victims.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
44
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Posted - 2014.01.06 16:13:00 -
[23] - Quote
Ralden Caster wrote:YEAHH JETPACKS, FLAMETHROWERS, AND THROWABLE NOVA KNIVES!!! WOO!!!
But in all seriousness, CCP seems to already have a lot of current balancing issues (look at vehicles!). Why not fix what's broke right now? Afterwards, why the heck not. But right now, they already have many balancing issues. In fact, the new rifles have worsened them. You can balance this now, rejoice, get the new stuff and start whining again. Or you can the new stuff, have some whining and then balance it in one go. Not to mention that new options can actually add balance possibilities to already existing features. A now useless gun might be useful with a jetpack or something. |
Jooki Chewaka
Stalking Wolfpack
70
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Posted - 2014.01.06 16:25:00 -
[24] - Quote
do you guys realise how stupid you sound when you ask for ccp to add stuff before the fix and balance what its already ingame?
See you from orbit
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Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
25
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Posted - 2014.01.06 21:49:00 -
[25] - Quote
Jooki Chewaka wrote:do you guys realise how stupid you sound when you ask for ccp to add stuff before the fix and balance what its already ingame? I do. I'm 70% nuts, 30% stupid
Why does my shotgun shoot confetti? Its like I'm throwing parties for my victims.
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P1nK13 P13
Apothic Void
9
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Posted - 2014.01.07 04:08:00 -
[26] - Quote
Jetpacks for Pilot dropsuits? |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
307
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Posted - 2014.01.07 12:57:00 -
[27] - Quote
whats the matter with ballence i think eveything is ballenced right now with an exception to teamwork, ofc u know teamwork is always either up or op, new conent is always good and jetpack as a new equipment would be awesome and dynamic, asking for new content is not stupid trying to ballence something that as ballenced as its going to get with half or more of the content missing is stupid |
Ralden Caster
Omega Elite Mercs INC.
22
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Posted - 2014.01.08 02:50:00 -
[28] - Quote
Ralden Caster wrote:YEAHH JETPACKS, FLAMETHROWERS, AND THROWABLE NOVA KNIVES!!! WOO!!!
But in all seriousness, CCP seems to already have a lot of current balancing issues (look at vehicles!). Why not fix what's broke right now? Afterwards, why the heck not. But right now, they already have many balancing issues. In fact, the new rifles have worsened them. Hmm, actually, looking back, throw-able nova knives COULD re-balance it...
And now the Forge Gun is little more than a dust collector, no pun intended.
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Ralden Caster
Omega Elite Mercs INC.
22
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Posted - 2014.01.08 02:55:00 -
[29] - Quote
Spectre-M wrote:I miss Tribes. Then you should try their latest game, tribes: ascend. Its their latest title and it's a F2P.
And now the Forge Gun is little more than a dust collector, no pun intended.
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Chaosdragon58
uptown456
0
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Posted - 2014.01.08 04:24:00 -
[30] - Quote
I will also say, the jetpack Idea I like, but this would put ANYONE out in the open, it's like: Me: I can use this jetpack to get to high ground -flies up in the air- Random Redberry: ! -fires a shot- HEADSHOT Me: -Dead in the air- WTF?? And yeah, a flying heavy would be a bad idea xD
Chuck-a-nade! x3
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Mr m4gic
XSKvLLX
47
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Posted - 2014.01.10 01:13:00 -
[31] - Quote
Ranger SnakeBlood wrote:Not a fan of jet packs but i think jump packs high trust very low duration with fast ish recharge could work it is essentially a mobility aid to get the high ground would be a bad idea to make it equipment as then its just one more thing super logies have over everyone else perhaps a new slot for specialized equipment that is suit specific for example one module that works for scout and assualt may not be used by heavy, logi either should not have this this slot or can only fit logi spec gear.
I like this idea, had the same thoughts myself a while back, boots with jets fitted in the base, you hold charge and release for jump, enabling u to reach higher ground faster and evade LAV,s and tanks if used correctly.
Have you seen my baseball??
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Mr m4gic
XSKvLLX
47
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Posted - 2014.01.10 01:48:00 -
[32] - Quote
Ralden Caster wrote:YEAHH JETPACKS, FLAMETHROWERS, AND THROWABLE NOVA KNIVES!!! WOO!!!
But in all seriousness, CCP seems to already have a lot of current balancing issues (look at vehicles!). Why not fix what's broke right now? Afterwards, why the heck not. But right now, they already have many balancing issues. In fact, the new rifles have worsened them.
throw able nova knives is a brilliant idea could have them on retractable cables and have them lock into your suit for wolverine style fighting.
I like to think tht our ideas get, noticed and written down somewhere by ccp for future reference, the only imbalance I find, is the dropships and the small blasters but I havnt trained my skills up fully in those areas yet. Now if dust went, open world and its players had to travel and take assignments from agents, travel across the galaxy and do more missions ,maybe a factional war, or mined ores and minerals, deep under water, even though all this travelling about, would likely make skilling take slightly longer, it would probably mix things up abit, creating more balanced gameplay.
Have you seen my baseball??
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Chesyre Armundsen
Thanes Of Dust
427
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Posted - 2014.02.16 22:54:00 -
[33] - Quote
Mr m4gic wrote:Ranger SnakeBlood wrote:Not a fan of jet packs but i think jump packs high trust very low duration with fast ish recharge could work it is essentially a mobility aid to get the high ground would be a bad idea to make it equipment as then its just one more thing super logies have over everyone else perhaps a new slot for specialized equipment that is suit specific for example one module that works for scout and assualt may not be used by heavy, logi either should not have this this slot or can only fit logi spec gear. I like this idea, had the same thoughts myself a while back, boots with jets fitted in the base, you hold charge and release for jump, enabling u to reach higher ground faster and evade LAV,s and tanks if used correctly.
I'd say short burn jump pack or exo-frame like the "Vulture" in Starhawk. Vertical jump with limited lateral movement used for perching. Maybe 20-30m vertical lift per burn before cooldown?
Mihi gravato Deus - "Let God lay the burden on me!"
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Cmdr Wolfe
Carbon 7 CRONOS.
19
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Posted - 2014.02.17 02:21:00 -
[34] - Quote
DROP-SUITS
a whole new suit varient could be introduced instead of "drop-suits" with built in inticera dampners.
https://s.cghub.com/files/Image/532001-533000/532433/734_large.jpg
BATTLE-SUITS
you could have "battle-suits" with built in jet/jump packs.
http://videogame-art.com/wp-content/uploads/2013/05/sobaku-chiuchiu-aim-jetpack-guy.jpg
MOBILE-SUITS
also "mobile-suits" with hydralic assist limbs, armoured chasis with a built in LARGE AMOUNT OF HIT POINTS.
http://images3.wikia.nocookie.net/__cb20120827120649/warhammer40k/images/d/d1/Broadside_1.jpg |
Varjac Theobroma Montenegro
PAND3M0N1UM Lokun Listamenn
162
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Posted - 2014.02.17 03:05:00 -
[35] - Quote
Sentinel shotgun
Nuff said
Also, impact damage should happen when you land
And where are the chainswords CCP?
Lol
FAME
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Kigurosaka Laaksonen
DUST University Ivy League
306
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Posted - 2014.02.17 03:47:00 -
[36] - Quote
OP needs more fleshing out. I assume from the tone of the thread, the general thought is that this would be a mod.
What about a new role bonused light suit with the jet pack built in? (I do think, however, new role bonuses need to be considered AFTER all the racial basic content has been released, after considering 1.8 i.e a few more racial sidearms, racial heavy weapons, Amarr and Minmatar LAVs, HAVs, and dropships, and MAVs for everyone (I wouldn't hole my breath from racial aerial vehicles other than dropships until maps are made appropriately large enough for them, or open world, whichever would come first.)
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Jax Saurian
GunFall Mobilization Covert Intervention
162
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Posted - 2014.02.17 05:58:00 -
[37] - Quote
I'd cast my vote for jump packs
and only if they have high resource cost (PG/CPU) and takes a equipment slot and a (new) light suit gets a decreased resource cost
"and when they catch you, they will kill you... ...but first they must catch you" motto of the scouts
Closed Beta Vet
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
803
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Posted - 2014.02.17 10:03:00 -
[38] - Quote
Sounds cool, but definitely could become over-powered. My ideas to keep things in check:
1: Cannot fire weapons while in flight (you have to use your hands to control the jetpack), or 2: Weapons can be fired during flight, but the kick wreaks havoc with your flight pattern.
Either way, no equipment use (Remote Explosive carpet bombing, anyone?).
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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Chesyre Armundsen
Thanes Of Dust
434
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Posted - 2014.02.18 20:57:00 -
[39] - Quote
Timothy Reaper wrote:Sounds cool, but definitely could become over-powered. My ideas to keep things in check:
1: Cannot fire weapons while in flight (you have to use your hands to control the jetpack), or 2: Weapons can be fired during flight, but the kick wreaks havoc with your flight pattern.
Either way, no equipment use (Remote Explosive carpet bombing, anyone?).
Number 1 by far! Movement assist only.
Mihi gravato Deus - "Let God lay the burden on me!"
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maka rax
Space Road Truckers.
12
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Posted - 2014.02.18 22:04:00 -
[40] - Quote
If they did do jetpacks, they'd need to be consumable (fuel). At least to start. And, no recharge - not even from nanohive.
You can use the fuel here and there, or on one long burn. Duration is simply how much fuel is left - like a normal gas tank.
What would be really fun is a passive ability that allows you to glide (flying squirrel style) instead of using standard inertial damps. This can be used even after the fuel is consumed, and any time you're able to use normal inertial dampener. |
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