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Boomer-811
Kinsho Swords Caldari State
0
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Posted - 2014.01.02 12:50:00 -
[1] - Quote
Let me start by saying I've had DUST for a total of approx. 2 weeks. I'm not a newcomer to shooters, and my background stems mostly from FPS in several systems. Delta Force: BHD/TS, HALO, Original COD(Not the recent trash), BF2/BF2142, ARMA Series, etc. I consider myself to be a fairly average and on good days above average FPS gamer. When I originally heard of DUST over a year ago I was damn excited because I'd always loved the concept of EVE but couldn't get into it at the time. Now that I've got myself a PS3 I rushed to grab up DUST.
My first reaction was this, okay not much in the way of a tutorial, but just takes some light reading and you've got the jist of it. Unforunately I was an IDIOT and spread my SP all over the place which lead to needing to make a new character. Second reaction was, okay woo I'm in Battle Academy and we're good to go. Get some kills, take some objectives, doing pretty darn well. Then, all of a sudden after 2 matches in Academy, those kills are nonexistent and every time I try to take an objective I'm getting sniped by a rail rifle toting heavy from halfway across the map behind a corner. Rinse, repeat, respawn.
After running into this stonewall that is proto/aurum weapon toting enemies, I'm starting to lose that initial excitement. I originally read that Academy was supposed to last until 10k WP or 1 mil SP, but come to find out it's only 1200 wp now. Anyone that plays half decent will have it in 1-3 matches of IBA. My question is, where is there, if any, incentive for a new player to continue on? Getting steam rolled by people who have been playing, or paying, more than you are really isn't my idea of fun. There's literally a 3/10 shot for me to successfully cap an objective now, and I am emptying almost a full clip into people only to have their shields shrug off the damage and drop me in 3 seconds, if that.
I realize most players who have been here a while will respond with HTFU, but I really don't care about those opinions. Majority of people I have seen yelling HTFU are people who are already 10 mil+ SP & Proto geared, spouting this garble at new players. My question is whether there's going to be any sort of easier transition for the newbie player who might need just a few more inches of help before they step off the MCC into a warzone where you're equipped with the equivalent of a BB gun against a howitzer. |
Kierkegaard Soren
Forsaken Immortals Top Men.
65
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Posted - 2014.01.02 12:57:00 -
[2] - Quote
Inb4 "welcome to new Eden".
The best advice that we can give you is find an active corp that runs plenty of squads in your time zone. The secret to Dust is teamwork; even militia fits can hold their own against stronger fits if they work together; the equipment slots are the key to teamwork based success. Find friends, make squads, co-ordinate. Use that map, plan routes to objectives, get the squad leader to use the orders wheel and start racking up those points. The first orbital strike your team pulls off is always the sweetest, honest :)
Solo play is doable, but it is hard and it is limiting, although you will learn the limits of your suits very quickly by doing so, which is good. Don't be afraid to call in vehicles and then lose them. You are immortal. Everything is disposable. Use it, trash it, move on.
The Fun can be found in dust, even amongst the protostomp. Good luck.
Dedicated Commando.
So it's a good job KDR doesn't bother me, really.
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TheDarthMa94
The New Age Outlaws WINMATAR.
35
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Posted - 2014.01.02 12:58:00 -
[3] - Quote
I feel your pain bro. I'm a player who has more than 10 million SP and it takes me almost a year to reach that level
Sith Apprentice and Director
"HaHaHa, serve you right for trying to tea bag on the best tea bagger in the game"
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Ansiiis The Trustworthy
Ahrendee Mercenaries
617
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Posted - 2014.01.02 12:58:00 -
[4] - Quote
I made a new character running a minmatar logi with a combat rifle and mlt logibro equipment.
Sworn Shield of Cat Merc.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7716
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Posted - 2014.01.02 13:00:00 -
[5] - Quote
I feel your pain, the new player experience is very poor, and there is no excuse. Matchmaking is one of the key issues as well, it even fails on a basic functional level (had a 3 v 9 battle yesterday, and frequently seen battles with full team and 0 enemies; no one new could join the battle, yet matchmaking adds players to other battles right as they're ending).The fact that dropsuits have tiers instead of just further specialization makes the problem even worse. This is how I would alleviate the problem a bit.
Militia (MLT) and standard (STD) should be the only dropsuit tiers. There should be no advanced (ADV) or prototype (PRO) tiers. Too many tiers create imbalance, makes pub-stomping way too easy, which ultimately hurt player retention. Stop waiting for matchmaking to fix everything. Make militia dropsuits equivalent to the current ADV basic frame dropsuits. They should retain the same ISK cost as MLT suits.
Standard basic frames should be the equivalent of the current PRO basic frames. Should cost the same as the current STD suits.
The operation skills for basic frames need to give some kind of bonus to justify having 5 levels since specializations are unlocked at level 3. This bonus should also apply to all dropsuit specialization in that racial frame size.
Some of you may be thinking "without tiers, why would I spend SP on dropsuits?", the answer is to unlock specializations, and skill bonuses. Specializations should be a bit more expensive than the basic frame counterparts, but not by much since they aren't meant to be better, just more specialized at one particular area. Tiercided specialized suits (like assault or logistics) should be equivalent to the current PRO specialized suits.
What I would recommend is joining a corporation that takes care of its new players, like DUST University or something.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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TheDarthMa94
The New Age Outlaws WINMATAR.
35
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Posted - 2014.01.02 13:00:00 -
[6] - Quote
Kierkegaard Soren wrote:Inb4 "welcome to new Eden".
The best advice that we can give you is find an active corp that runs plenty of squads in your time zone. The secret to Dust is teamwork; even militia fits can hold their own against stronger fits if they work together; the equipment slots are the key to teamwork based success. Find friends, make squads, co-ordinate. Use that map, plan routes to objectives, get the squad leader to use the orders wheel and start racking up those points. The first orbital strike your team pulls off is always the sweetest, honest :)
Solo play is doable, but it is hard and it is limiting, although you will learn the limits of your suits very quickly by doing so, which is good. Don't be afraid to call in vehicles and then lose them. You are immortal. Everything is disposable. Use it, trash it, move on.
The Fun can be found in dust, even amongst the protostomp. Good luck.
Yeah, what he said...
Sith Apprentice and Director
"HaHaHa, serve you right for trying to tea bag on the best tea bagger in the game"
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Chibi Andy
Forsaken Immortals Top Men.
816
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Posted - 2014.01.02 13:04:00 -
[7] - Quote
unfortunately CCP screwed you new players on the 1200 WP thing. its basically CCP's way of saying HTFU, im pretty sure a lot of new players have complained to CCP about that problem but nothing has been changed so i guess QQ more to get their attention
but still it sucks for new players since they get thrown into the wild where us wolves will eat you alive. so the best and only solution is to get into a decent corp and try to get those SP numbers up to be able to survive in the dust world.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7716
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Posted - 2014.01.02 13:15:00 -
[8] - Quote
Oh, I would advise spending SP into core skills that benefit all suits. Electronics, engineering, shield upgrades, armor upgrades (I would get shield extension and armor plating to level 1 to use standard plates and extenders, MLT ones use up more PG/CPU), also that weapon skill (weapon upgrades?) that unlocks damage mods. Light/sidearm/heavy weapon operation skills are useful as well since they reduce CPU consumption of the respective weapon type. You should also be aware that nanocircuitry reduces CPU of nanohives and nanite injectors by 5% per level (hidden bonus)
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Jacques Cayton II
Providence Guard Templis CALSF
421
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Posted - 2014.01.02 13:16:00 -
[9] - Quote
Pve will save dust
We fight for the future of the State not our
personal goals
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bolsh lee
Ahrendee Mercenaries EoN.
792
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Posted - 2014.01.02 13:18:00 -
[10] - Quote
Chibi Andy wrote:unfortunately CCP screwed you new players on the 1200 WP thing. its basically CCP's way of saying HTFU, im pretty sure a lot of new players have complained to CCP about that problem but nothing has been changed so i guess QQ more to get their attention but still it sucks for new players since they get thrown into the wild where us wolves will eat you alive. so the best and only solution is to get into a decent corp and try to get those SP numbers up to be able to survive in the dust world.
Not to mention us vets have tried to complain for you, for what, almost a year now.. Contrary to popular belief, not all us vets like to protostomp, its just the way CCP likes to keep the playerbase low I guess.... |
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Boomer-811
Kinsho Swords Caldari State
2
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Posted - 2014.01.02 13:24:00 -
[11] - Quote
Thank for all the replies guys, certainly do appreciate the sympathy and the advice. I've been trying to apply my SP more into the focused areas like core as was suggested. We'll see how it goes, but I'm also in the market for CORPs. Have a few in mind that seem very teamwork oriented and squad regularly so here's hoping for the best. Does anyone have any suggestion as far as types of dropsuits? I'd thought of basically just starting to spec and running a MLT Heavy with various weapons so I can last just a bit longer in a firefight and hopefully kill SOMETHING before I inevitably start camping the dirt. |
Chibi Andy
Forsaken Immortals Top Men.
817
|
Posted - 2014.01.02 13:33:00 -
[12] - Quote
bolsh lee wrote:Chibi Andy wrote:unfortunately CCP screwed you new players on the 1200 WP thing. its basically CCP's way of saying HTFU, im pretty sure a lot of new players have complained to CCP about that problem but nothing has been changed so i guess QQ more to get their attention but still it sucks for new players since they get thrown into the wild where us wolves will eat you alive. so the best and only solution is to get into a decent corp and try to get those SP numbers up to be able to survive in the dust world. Not to mention us vets have tried to complain for you, for what, almost a year now.. Contrary to popular belief, not all us vets like to protostomp, its just the way CCP likes to keep the playerbase low I guess....
yep us vets have tried to help the new players, but all our cries fall upon deaf ears.
well at least i don't protostomp so new players can't blame me for killing them
we all know that when CCP does fix one thing, at least 2 other things will be broken. and how CCP reached a decision of 1200WP is crazy. heck if it was 12 000 WP at least the new players will get more practice, but 1200WP? thats not even a warm up, thats like stretching your arms half way and BAM you're fighting against protostompers.
YOU HAVE BEEN SCANNED!!!
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(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
336
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Posted - 2014.01.02 13:34:00 -
[13] - Quote
Boomer-811 wrote:Let me start by saying I've had DUST for a total of approx. 2 weeks. I'm not a newcomer to shooters, and my background stems mostly from FPS in several systems. Delta Force: BHD/TS, HALO, Original COD(Not the recent trash), BF2/BF2142, ARMA Series, etc. I consider myself to be a fairly average and on good days above average FPS gamer. When I originally heard of DUST over a year ago I was damn excited because I'd always loved the concept of EVE but couldn't get into it at the time. Now that I've got myself a PS3 I rushed to grab up DUST.
My first reaction was this, okay not much in the way of a tutorial, but just takes some light reading and you've got the jist of it. Unforunately I was an IDIOT and spread my SP all over the place which lead to needing to make a new character. Second reaction was, okay woo I'm in Battle Academy and we're good to go. Get some kills, take some objectives, doing pretty darn well. Then, all of a sudden after 2 matches in Academy, those kills are nonexistent and every time I try to take an objective I'm getting sniped by a rail rifle toting heavy from halfway across the map behind a corner. Rinse, repeat, respawn.
After running into this stonewall that is proto/aurum weapon toting enemies, I'm starting to lose that initial excitement. I originally read that Academy was supposed to last until 10k WP or 1 mil SP, but come to find out it's only 1200 wp now. Anyone that plays half decent will have it in 1-3 matches of IBA. My question is, where is there, if any, incentive for a new player to continue on? Getting steam rolled by people who have been playing, or paying, more than you are really isn't my idea of fun. There's literally a 3/10 shot for me to successfully cap an objective now, and I am emptying almost a full clip into people only to have their shields shrug off the damage and drop me in 3 seconds, if that.
I realize most players who have been here a while will respond with HTFU, but I really don't care about those opinions. Majority of people I have seen yelling HTFU are people who are already 10 mil+ SP & Proto geared, spouting this garble at new players. My question is whether there's going to be any sort of easier transition for the newbie player who might need just a few more inches of help before they step off the MCC into a warzone where you're equipped with the equivalent of a BB gun against a howitzer.
You're correct, and you're not the only one to have expressed this sentiment. Dust 514 is crying out for a PvE tutorial - this is the only way people can be explained the mechanics of the game in a controlled environment. Also there are matchmaking and balance issues which affect everyone, but are brutal to new players. Unfortunately as the roadmap is opaque to almost everyone, and until CCP comes back from holidays, we won't know more on where the game is going to deal with this. |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
358
|
Posted - 2014.01.02 13:41:00 -
[14] - Quote
Boomer-811 wrote:Thank for all the replies guys, certainly do appreciate the sympathy and the advice. I've been trying to apply my SP more into the focused areas like core as was suggested. We'll see how it goes, but I'm also in the market for CORPs. Have a few in mind that seem very teamwork oriented and squad regularly so here's hoping for the best. Does anyone have any suggestion as far as types of dropsuits? I'd thought of basically just starting to spec and running a MLT Heavy with various weapons so I can last just a bit longer in a firefight and hopefully kill SOMETHING before I inevitably start camping the dirt.
I think for a new player, running a heavy suit and a combat rifle or rail rifle is the way to go. Higher time to kill is what you need to make your own kills.
Nuff Said
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Chibi Andy
Forsaken Immortals Top Men.
817
|
Posted - 2014.01.02 13:43:00 -
[15] - Quote
Boomer-811 wrote:Thank for all the replies guys, certainly do appreciate the sympathy and the advice. I've been trying to apply my SP more into the focused areas like core as was suggested. We'll see how it goes, but I'm also in the market for CORPs. Have a few in mind that seem very teamwork oriented and squad regularly so here's hoping for the best. Does anyone have any suggestion as far as types of dropsuits? I'd thought of basically just starting to spec and running a MLT Heavy with various weapons so I can last just a bit longer in a firefight and hopefully kill SOMETHING before I inevitably start camping the dirt.
well you should check out the corp that are within your timezone, that way you will have players suited to your playing time. and some corps have public channels for you to try them out. if you are in the EU timezone then you are free to check us out ..FORSAKEN.. (dots included) is our public channel.
well im a dedicated heavy so a MLT heavy with various weapons wont be such a good idea if you dont mind being very slow since the heavy suits are the slowest suits in the game. you're more likely going to die before you get into cover coz of your speed unless you kill the guy before he does then its all good. but hey, no need to listen to me its your suit, you make it however you like
just don't get upset when true heavies pick on you for not being a true heavy
YOU HAVE BEEN SCANNED!!!
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(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7716
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Posted - 2014.01.02 13:47:00 -
[16] - Quote
Boomer-811 wrote:Thank for all the replies guys, certainly do appreciate the sympathy and the advice. I've been trying to apply my SP more into the focused areas like core as was suggested. We'll see how it goes, but I'm also in the market for CORPs. Have a few in mind that seem very teamwork oriented and squad regularly so here's hoping for the best. Does anyone have any suggestion as far as types of dropsuits? I'd thought of basically just starting to spec and running a MLT Heavy with various weapons so I can last just a bit longer in a firefight and hopefully kill SOMETHING before I inevitably start camping the dirt. If you like the heavy, I would recommenced getting a heavy machinegun, those things are godly powerful in close range. Right now there aren't that many heavies to compare and give advice on, there is just the Amarr one right now, and you know what its like.
Now, about medium suits: If you value speed and mobility, you should use shield tanking suits like Caldari or Minmatar mediums. Minmatar suits are the fastest mediums, but also the squishiest. Caldari suits are studier (and the assault gives a great shield extender HP bonus). If you value HP, you should use armor tanking suits like Gallente and Amarr mediums. Gallente suits are strictly armor because of predominance of low slots, while Amarr suits have a balance of high and low slots as well as equal shields and armor. Amarr mediums are the slowest mediums. As for specializations (like assault or logistics) read the skill bonuses on the skill tree, its very useful. The Amarr assault for example has a heat buildup reduction with laser weaponry, this makes it the ideal suit for scrambler rifles (high damage, charge shot, awesome weapon). I also recommend checking out the slot layouts on the market to see what suits you the best.
I'm not an expert on light suits, but the Minmatar light seems pretty crappy. Gallente one seems much better.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Zelorian Dexter snr
8thDivision
136
|
Posted - 2014.01.02 13:50:00 -
[17] - Quote
Proto stomping is an issue in this game. We all know who the main culprits are. They run match after match pub stomping away. Yes this can be tedious but deploy an organised squad in STD or ADV and they fold easy. Thing that makes me smile is you never see these guys in FW or PC and the odd time I have they have been utterly destroyed.
So everytime one of these guys kill you just smile knowing that they are actually unskilled players using a crutch against people with lower SP or heaven forbid mercs trying to farm Isk.
If you really want to smile bring a Proto squad against them and I will guarantee they will be milita sniping after a few mins. Keep up the fighy and just remember they are only doing what they do because there to scared to face anyone on there level.
Good hunting |
Boomer-811
Kinsho Swords Caldari State
2
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Posted - 2014.01.02 13:50:00 -
[18] - Quote
Again, appreciate the feedback and advice. Chibi Andy, unfortunately I'm U.S. EST, but I'll add your chat channel because I'm always up for squadding with people that enjoy working together. If that's alright with you. XD
As far as the suits, I do tend to do more assault just for the versatility and damage vs mobility, but honestly I enjoy just about everything. It's a bit of a crutch. I like sniping, tanking, LAVing to harrass the enemy, AV with the Forge because I feel like swarms are pointless atm. I can play to fit just about any role, just gets hard picking one to focus on. >.< |
Arkena Wyrnspire
Fatal Absolution
7331
|
Posted - 2014.01.02 13:55:00 -
[19] - Quote
KAGEHOSHI Horned Wolf wrote:I feel your pain, the new player experience is very poor, and there is no excuse. Matchmaking is one of the key issues as well, it even fails on a basic functional level (had a 3 v 9 battle yesterday, and frequently seen battles with full team and 0 enemies; no one new could join the battle, yet matchmaking adds players to other battles right as they're ending).The fact that dropsuits have tiers instead of just further specialization makes the problem even worse. This is how I would alleviate the problem a bit. Militia (MLT) and standard (STD) should be the only dropsuit tiers. There should be no advanced (ADV) or prototype (PRO) tiers. Too many tiers create imbalance, makes pub-stomping way too easy, which ultimately hurt player retention. Stop waiting for matchmaking to fix everything. Make militia dropsuits equivalent to the current ADV basic frame dropsuits. They should retain the same ISK cost as MLT suits.
Standard basic frames should be the equivalent of the current PRO basic frames. Should cost the same as the current STD suits.
The operation skills for basic frames need to give some kind of bonus to justify having 5 levels since specializations are unlocked at level 3. This bonus should also apply to all dropsuit specialization in that racial frame size.
Some of you may be thinking "without tiers, why would I spend SP on dropsuits?", the answer is to unlock specializations, and skill bonuses. Specializations should be a bit more expensive than the basic frame counterparts, but not by much since they aren't meant to be better, just more specialized at one particular area. Tiercided specialized suits (like assault or logistics) should be equivalent to the current PRO specialized suits.
What I would recommend is joining a corporation that takes care of its new players, like DUST University or something.
TIERICIDE
NPE is rough. Very rough.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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stlcarlos989
SVER True Blood Public Disorder.
807
|
Posted - 2014.01.02 13:58:00 -
[20] - Quote
NOPE, I tried to throw out an idea and got plenty of suport from the community but CPM Iron Wolf Saber is so far up his own ass that he doesn't realize his bias towards EVE and trying to make this game so damn harsh is whats killing new player retention.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado
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Chibi Andy
Forsaken Immortals Top Men.
817
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Posted - 2014.01.02 13:58:00 -
[21] - Quote
Boomer-811 wrote:Again, appreciate the feedback and advice. Chibi Andy, unfortunately I'm U.S. EST, but I'll add your chat channel because I'm always up for squadding with people that enjoy working together. If that's alright with you. XD
As far as the suits, I do tend to do more assault just for the versatility and damage vs mobility, but honestly I enjoy just about everything. It's a bit of a crutch. I like sniping, tanking, LAVing to harrass the enemy, AV with the Forge because I feel like swarms are pointless atm. I can play to fit just about any role, just gets hard picking one to focus on. >.<
lol its fine with me, our public channel is filled with our alliance friends which most are in the US so you wont be low on players to play with. who knows maybe you might see me and my corp mates in the channel when we're online
well like i said, how you want to customize your suit is entirely up to you
i use my heavy + HMG setup, unless its those open ass maps then im switching to the RR for longer range
YOU HAVE BEEN SCANNED!!!
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(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Lazy Scumbag
Intara Direct Action Caldari State
89
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Posted - 2014.01.02 14:01:00 -
[22] - Quote
This game is in a tough place right now. Got in a domination match a couple of days ago and saw two enemies the whole time, and one was a moron doing nothing but trying to roadkill people. New weapons have made players less likely to actually attack objectives. Lopsided matches are far too common.
Don't even bother trying to play without a squad... it's too depressing. granted, joining a match as a squad means you will probably be tripping over each other trying to kill the handful of enemies who aren't redline sniping. |
Boomer-811
Kinsho Swords Caldari State
2
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Posted - 2014.01.02 14:05:00 -
[23] - Quote
This is true. I'm definitely a big fan of squad-play, and wish more pubbers in the matches joined into squads rather than just lone-wolfing it 80-90% of the time. Sad to see so many nearly empty/no squads on the listing. |
pyramidhead 420
Carbon 7 CRONOS.
259
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Posted - 2014.01.02 14:26:00 -
[24] - Quote
Boomer-811 wrote:This is true. I'm definitely a big fan of squad-play, and wish more pubbers in the matches joined into squads rather than just lone-wolfing it 80-90% of the time. Sad to see so many nearly empty/no squads on the listing. im eastern time zone and enjoy helping new players. what time do you usually play? you can join chat channel "carbon 7 intel" and ill go outta my way to look for you, and show you how the game was ment be played (in sqauds w/friends)
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Boomer-811
Kinsho Swords Caldari State
4
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Posted - 2014.01.02 14:53:00 -
[25] - Quote
Currently, I'm on anywhere between 5-9 till just about whenever. That's going to change real soon, but you'll usually see me online at varying hours. And just joined the chat channels btw, so if you guys want to squad up just let me know. |
Iron Wolf Saber
Den of Swords
11506
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Posted - 2014.01.02 14:55:00 -
[26] - Quote
Tiericide!
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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Iron Wolf Saber
Den of Swords
11506
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Posted - 2014.01.02 15:07:00 -
[27] - Quote
stlcarlos989 wrote:NOPE, I tried to throw out an idea and got plenty of suport from the community but CPM Iron Wolf Saber is so far up his own ass that he doesn't realize his bias towards EVE and trying to make this game so damn harsh is whats killing new player retention. So unfortunately the player base for this game I love will become stagnant and slowly dwindle away.
Same goes for you, you simply refuse to look not only at problems but solutions from all angles of attack and never ask yourself 'do I really want to do this?' 'what are the consequences if I do?' 'does this really help or hurt the player base'.
Normally I would have to ask those questions myself but I didn't for this case because I already knew the answers provided by Dust 514's servers.
Also I think you lack a level of critical analysis so I'll make the statement again and I want you carefully extrapolate what I mean by it and give you some help on it.
What I stated was that
"The current player division by skillpoints and gear expectancies has proven to have an excessively harmful negative impact on the game."
What I did not state
'The steep cliff players face after leaving academy has an excessively harmful negative impact on the game'
I am sure you're smart and can figure it out, it's not 1 - x = 0.999...
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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Kam Elto
KILL-EM-QUICK RISE of LEGION
161
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Posted - 2014.01.02 15:32:00 -
[28] - Quote
Play Fac War against Amarr or Caldari. |
Protected Void
Endless Hatred
214
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Posted - 2014.01.02 16:01:00 -
[29] - Quote
I think CCP has new players graduating from the academy so early in order to not make matchmaking even worse. That might seem counterintuitive, but allow me to elaborate:
Keeping new players in the academy divides the player pool into two groups. Two groups that for most practical intents and purposes will not be matched against each other. The higher the limit for graduating from the academy is set, the smaller the group of graduated players get, and the larger the academy pool gets. If the limit is set too high, matchups in the main player population will take longer. Even if most people claim they want more even matches, a significant portion of the player base have no patience beyond 1 minute.
I think CCP are fully aware that graduation from the academy after just 2-4 battles is way too harsh for most new players. I also think they're hoping that for now, the relatively low numbers of newbs that actually persevere in spite of the hardships, will be enough to keep the player population at an acceptable level until the game is more rounded out and can be marketed more heavily. |
Vman Q
TOP NOCH Enterprises
20
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Posted - 2014.01.02 16:47:00 -
[30] - Quote
vets have crusaded against the reduced time in academy, we understand your plight there. but we ran out of steam protesting it and were left scratching our heads at CCP's decision on that. makes absolutely no sense and is unfair to new player. 1200 points = 1-3 games and that's barely even trying. the WP reduction of academy is beyond reason and CCP has been vague about why they did that. all it's done is cause new players grief to be kicked out of academy withing their first hour.
we've also crusaded for militia (default) gear only lobbies, instead they gave us academy which to a vet was also an appealing mode to create an alt in due to it's simple balance of lower level equipment compared to the chaos and much more scissor rock paper OHK effect of high level gear.
the only reason i can imagine CCP jacked the academy up was to deter vets from making alts there but it's done nothing but create a lot of complaints and rightfully so. if anything, the vets in academy were showing new players the ropes, not just exclusively there to pwn noobs but that did on.
sometimes a vet just felt helpful and sought out newbs in the academy with the hopes of training one into a loyal compatriot instead risk the tryhard chatter and bittervet rants of a normal pub match. now with 1200 points it's not even worth it to make a new alt every 1-2 games.
everything you complained about is totally understandable and not just noob ranting due to lack of understanding. we could tell you to HTFU exccept we been complaining about the same issues.
i can tell you now, you can't play solo hero outside of academy hacking points alone until you have some serious SP. you need to tryhard less if you are not in a good squad, no one will blame you for holding back in a pub match except a total tryhard might rage but if you make a pubbie tryhard rage you're doing something right in pub matches. |
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Leonid Tybalt
Dark Knightz Corp.
83
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Posted - 2014.01.02 17:06:00 -
[31] - Quote
Welcome to New Eden!
I can assure you that the PvP elements in EVE online are no different in terms of difficulty.
The trick to getting ahead in dust is sort of the same as it is in Eve, namely sticking to a support role in the beginning while you collect skillpoints.
In PvP in EVE it's unlikely that you'll be able to kill someone solo in low-null sec however there are various support roles to fill for a more experinced heavy hitter than you are at present. It's almost the same in dust: don't try to kill people because as a noob you'll die more often than you kill.
Try playing around with logistics and hacking in the beginning. Every time someone spawns at an uplink that you dropped is 25 warpoints straight to your proverbial pocket (doesn't matter if it's a militia uplink or proto uplink). You earn 60 points every time you stick a nanite injector in a killee blueberry. 100 for hacked objectives etc.
Be supportive before you try to become a killer. |
Vrain Matari
ZionTCD Public Disorder.
1420
|
Posted - 2014.01.02 17:23:00 -
[32] - Quote
Boomer-811 wrote:Let me start by saying I've had DUST for a total of approx. 2 weeks. I'm not a newcomer to shooters, and my background stems mostly from FPS in several systems. Delta Force: BHD/TS, HALO, Original COD(Not the recent trash), BF2/BF2142, ARMA Series, etc. I consider myself to be a fairly average and on good days above average FPS gamer. When I originally heard of DUST over a year ago I was damn excited because I'd always loved the concept of EVE but couldn't get into it at the time. Now that I've got myself a PS3 I rushed to grab up DUST.
My first reaction was this, okay not much in the way of a tutorial, but just takes some light reading and you've got the jist of it. Unforunately I was an IDIOT and spread my SP all over the place which lead to needing to make a new character. Second reaction was, okay woo I'm in Battle Academy and we're good to go. Get some kills, take some objectives, doing pretty darn well. Then, all of a sudden after 2 matches in Academy, those kills are nonexistent and every time I try to take an objective I'm getting sniped by a rail rifle toting heavy from halfway across the map behind a corner. Rinse, repeat, respawn.
After running into this stonewall that is proto/aurum weapon toting enemies, I'm starting to lose that initial excitement. I originally read that Academy was supposed to last until 10k WP or 1 mil SP, but come to find out it's only 1200 wp now. Anyone that plays half decent will have it in 1-3 matches of IBA. My question is, where is there, if any, incentive for a new player to continue on? Getting steam rolled by people who have been playing, or paying, more than you are really isn't my idea of fun. There's literally a 3/10 shot for me to successfully cap an objective now, and I am emptying almost a full clip into people only to have their shields shrug off the damage and drop me in 3 seconds, if that.
I realize most players who have been here a while will respond with HTFU, but I really don't care about those opinions. Majority of people I have seen yelling HTFU are people who are already 10 mil+ SP & Proto geared, spouting this garble at new players. My question is whether there's going to be any sort of easier transition for the newbie player who might need just a few more inches of help before they step off the MCC into a warzone where you're equipped with the equivalent of a BB gun against a howitzer. From your description i'd say you're probably a better FPSer than i am. I came to DUST essentially new to fpses and totally new to using a controller. I've got lots left to learn the hard way, i'm afraid =p
My main is at about 25,000,000 sp. Rolled an Ammarian alt just to check changes to the NPE, graduated from the academy in one match and went on to have a 19 kill 0 death game in pub skirmish(woot SCR!). This is prolly because i knew my suit was made of tissue paper and i needed to play it safe and wait for opportunities before attacking. It's a better score than i typically get on my main because i was not trying to rambo points single-handedly from full squads.
Many other vets have reported the same experience. My point is that in spite of the MMO skill structure and the tiered suits, CCP have done a surprisingly good job of balancing it all. I agree the NPE sucks and that it is driving players away from the game in droves, but imo we need to look elsewhere for an explanation.
MMO skills and proto gear are not the real problem and if we got rid of them like Carlos and IWS want to it would make no difference to noobs coming out of the academy - they would still get stomped by players who have much more in-game experience.
My opinion is that the only answer is a hands-on virtual battlefield tutorial for new players, approved by vets. And the matchmaker!
I support SP rollover.
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Nocturnal Soul
Immortal Retribution
1499
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Posted - 2014.01.02 17:30:00 -
[33] - Quote
You best bet is to make a sleeper clone and come back once you have 3 million sp
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Rynoceros
Rise Of Old Dudes
1954
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Posted - 2014.01.02 17:40:00 -
[34] - Quote
Atiim trolling Academy.
+1
Beer before Liquor, never sicker.
Toothpaste before Orange Juice, you're dead.
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Fox Gaden
Immortal Guides
2021
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Posted - 2014.01.02 17:45:00 -
[35] - Quote
I would like to see Geto Pub matches added. Have any item above Meta 2 be invalid fit in these matches, but have them award less Skill Points and Less ISK than a standard Pub match.
For lore purposes, these matches could be a result of a gentlemanGÇÖs agreement between Corps for settling minor disputes. Then the normal PUB matches would be when the Corps are really pissed at each other and donGÇÖt want to stick to any gentlemanGÇÖs agreement.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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Vrain Matari
ZionTCD Public Disorder.
1420
|
Posted - 2014.01.02 17:58:00 -
[36] - Quote
Fox Gaden wrote:I would like to see Geto Pub matches added. Have any item above Meta 2 be invalid fit in these matches, but have them award less Skill Points and Less ISK than a standard Pub match.
For lore purposes, these matches could be a result of a gentlemanGÇÖs agreement between Corps for settling minor disputes. Then the normal PUB matches would be when the Corps are really pissed at each other and donGÇÖt want to stick to any gentlemanGÇÖs agreement. I'd like to see the sp payout be differential such that 10,000,000+ sp vets received essentially no skillpoints for a match. I'd also like to see KDR not recorded for vets in that class of match.
I support SP rollover.
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Moonracer2000
Subdreddit Test Alliance Please Ignore
694
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Posted - 2014.01.02 18:12:00 -
[37] - Quote
Metal level restricted battles could also be system security related. Much like how gameplay is organized in EVE. I feel like the "Welcome to New Eden" line kind of fails since EVE is actually much less harsh for new players than in Dust. A new player in EVE starts in high security space where there is no PvP.
It would be interesting if Dust gameplay was organized by system security ratings like EVE, but sadly the player base is too low to make that work right now.
Something like this would be interesting: 1.0: PvE only 0.9-0.8: Militia gear only (max 5mil SP) 0.7-0.5: up to Advanced Gear 0.4-0.0: No restrictions |
Vrain Matari
ZionTCD Public Disorder.
1420
|
Posted - 2014.01.02 18:19:00 -
[38] - Quote
Moonracer2000 wrote:Metal level restricted battles could also be system security related. Much like how gameplay is organized in EVE. I feel like the "Welcome to New Eden" line kind of fails since EVE is actually much less harsh for new players than in Dust. A new player in EVE starts in high security space where there is no PvP.
It would be interesting if Dust gameplay was organized by system security ratings like EVE, but sadly the player base is too low to make that work right now.
Something like this would be interesting: 1.0: PvE only 0.9-0.8: Militia gear only (max 5mil SP) 0.7-0.5: up to Advanced Gear 0.4-0.0: No restrictions And it's worth noting that even EVE does it - no capital ships in hisec.
I support SP rollover.
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low genius
The Sound Of Freedom Renegade Alliance
1060
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Posted - 2014.01.02 18:57:00 -
[39] - Quote
watch the eve vegas presentation for answers to your questions. |
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