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        |  Mortedeamor
 
 1170
 
 
      | Posted - 2014.01.02 11:32:00 -
          [1] - Quote 
 ok so ive been listening and reading the qq about tanks for about a month now..and this is what i have to say
 
 av is not underpowered the users are being stupid
 
 i killed 9 tanks in 1 skirm the other day witha baloch lav..and eon bpo heavy dau assault forge 1 dmg mod..at any given moment there were 4 -6 tanks on the field..they were working together and when one pulled back beyond the others for cover he died..gasps omg he died..do you mean he died from av? why yes of course why wouldnt he?
 
 simple tank killing depending on fit
 
 1 attack tank be it with swarms or forge drive up to him at 200m hop out and hit his ass
 2 tank flicks hardeners up..land 1 more shot (this allows you to judge the current state of his hardeners)
 
 3 drive off to pre laid nano resupply healing circle just a ways off..
 4 wait wait wait (while we wait im running a methana 1 light enhanced repper 1 enhanced hardener 1 scanner no turret allows for safe transport of 2 avers)
 now depending on the results of step 2..which if you recall was test tanks hardened state you do the following
 
 1 MUSCLE THROUGH it with 1 hardener i prefer to just outright kill them as they may be running 2x-3 hardeners and cycleing ..is possible alone is easier with help
 2 AMBUSH if u see that that extra shot does next to nothing..then the tanker has cut MULTIPLE HARDENERS that have a very known and calculable down time
 
 now with swarms i did all this + added in laying re' prox traps i will never jihad it is rude and is something pathetically weak av players need to do also av over jihad would be preferred ina clone tight situation in competitive play.
 
 and if you follow all this + for swarms have a teamate 2 proto swarmers with proto av nades and re's and proxies on 2 logi's can make mince meat of any lone tank.
 
 USE LAVS THEY get you tot he tank they allow you to surprise him they get you the out of there...i was a tanker in chromosome i am 36 mill sp into infantry 1.2 mill sp into tanks..ive used the same tactics people used on me in chromosome with my av..vs tanks to great effect.
 
 ive also tanker through failed avers trying to solo me on foot ..and also poorly organized av squads attempt at what i just described..and yet at the same time i personally have pulled of and watched skilled av i know of old use these simple techniques to slaughter tanks and then vehicle deny the enemy team.
 
 so in short a message from Mortedeamor stop the QQ get good. Be a solid aver and you wont have a problem STOP running and gunning alone and get TACTICAL. also have a good day
 
 
 
 why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing | 
      
      
        |  True Adamance
 Kameira Lodge
 Amarr Empire
 
 5329
 
 
      | Posted - 2014.01.02 11:39:00 -
          [2] - Quote 
 Smart call that's pretty much how I hunt tanks on foot as well.
 
 To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.  Reference = ISK | 
      
      
        |  Mortedeamor
 
 1170
 
 
      | Posted - 2014.01.02 11:49:00 -
          [3] - Quote 
 
 True Adamance wrote:Smart call that's pretty much how I hunt tanks on foot as well. seriously true true the qq is unjustified i just killed 12 somas with swarms and yesterday i killed 5 sica and 4 gunlogi's in the fit described here they need to get good
 
 why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing | 
      
      
        |  KingBabar
 The Rainbow Effect
 
 1548
 
 
      | Posted - 2014.01.02 11:53:00 -
          [4] - Quote 
 You Write:
 
 and if you follow all this + for swarms have a teamate 2 proto swarmers with proto av nades and re's and proxies on 2 logi's can make mince meat of any lone tank.
 
 So, 2 logi suits With proto swarms, proto AV nades, RE's and mines! - which means that you're totally dependant on bad infantry on the enemy team or another 2 dudes to protect Your flanks. These are setups that normally will cost you 200 K isk and the lone tank may cost 70 K isk, and I'd rather be in a tank facing two logis With swarms rather than being a logi suit With swarms trying to Chase it Down.....
 
 So thats 2 suits With 4 AV weapons each, can take out a single tank. Yes that sounds about right.
 
 And don't get me wrong, I really don't have a take on all this AV/Tank debacle, I find it funny that some tankers come here and say how easy AV play is, it may be "balanced" but taking out a tank is far from easy on average. The biggest problem With tanks these days are the tank Squads roaming in Ambush, I oity those PBI's playing that mode....
 
 http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html | 
      
      
        |  Mortedeamor
 
 1170
 
 
      | Posted - 2014.01.02 11:55:00 -
          [5] - Quote 
 
 KingBabar wrote:You Write:
 and if you follow all this + for swarms have a teamate 2 proto swarmers with proto av nades and re's and proxies on 2 logi's can make mince meat of any lone tank.
 
 So, 2 logi suits With proto swarms, proto AV nades, RE's and mines! - which means that you're totally dependant on bad infantry on the enemy team or another 2 dudes to protect Your flanks. These are setups that normally will cost you 200 K isk and the lone tank may cost 70 K isk, and I'd rather be in a tank facing two logis With swarms rather than being a logi suit With swarms trying to Chase it Down.....
 
 So thats 2 suits With 4 AV weapons each, can take out a single tank. Yes that sounds about right.
 
 And don't get me wrong, I really don't have a take on all this AV/Tank debacle, I find it funny that some tankers come here and say how easy AV play is, it may be "balanced" but taking out a tank is far from easy on average. The biggest problem With tanks these days are the tank Squads roaming in Ambush, I oity those PBI's playing that mode....
 i was using packed av nades and cbr7's ona adv amar logi
 
 what i mean with this is that 2 fitss just like this should make mince meat MINCE MEAT of a tank
 
 tanks in ambush are different there is nothing u can do better to tank kill them time windows to small its to confined
 
 and tanks need small balancing changes av is fine i have no issue as tanks get better they only get marginally stronger what gets better is they're timing..which technically so does av..when you highly skilled in av you should be highly skilled in applying it the av of new eden is coddled
 
 why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing | 
      
      
        |  I-Shayz-I
 I-----I
 
 1774
 
 
      | Posted - 2014.01.02 12:07:00 -
          [6] - Quote 
 My favorite tactic is to scare them away or scare them into activating hardeners early...then get to a high point and take them out when their hardeners wear off.
 
 Shield tanks are much easier to deal with because once their shields are down, their shield hardeners are worthless...but armor tanks are able to activate their hardeners before you can even break their shields. Either way, it's about 3 shots from a forge to kill most unhardened tanks, 4 if they have an extra plate or extender.
 
 I should probably learn how to use proximity mines to give a bit of an edge.
 
 Links: List of Most Important Threads I make logistics videos! | 
      
      
        |  Mortedeamor
 
 1172
 
 
      | Posted - 2014.01.02 12:10:00 -
          [7] - Quote 
 
 I-Shayz-I wrote:My favorite tactic is to scare them away or scare them into activating hardeners early...then get to a high point and take them out when their hardeners wear off.
 Shield tanks are much easier to deal with because once their shields are down, their shield hardeners are worthless...but armor tanks are able to activate their hardeners before you can even break their shields. Either way, it's about 3 shots from a forge to kill most unhardened tanks, 4 if they have an extra plate or extender.
 
 I should probably learn how to use proximity mines to give a bit of an edge.
 yeah i have been using my swarms vs armor just to test the validity and if you pull up in your methana lay the prox trap drive about 50 m behind it..and provoke the tanker u should have awesome results using your lav for cover almost always gets them to rush you..and then poof prox mines full swarm volley to the face and a arrrrggg what happened...laters u may even geta ******* hacker message i am getting very fond of those..i get more hacker accusations when i use my av than when i tank
 
 why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing | 
      
      
        |  J0hlss0n
 Molon Labe.
 Public Disorder.
 
 76
 
 
      | Posted - 2014.01.02 12:17:00 -
          [8] - Quote 
 Im just curious if there were any "good" tankers in that game. I dont complain, Ive had those games (only using a forge, not skilled into grenades, swarms or so) too where Ive even solo'd 6 tanks, but that was all thanks to bad tanking/bad setup tanks, facing 3 or more good tankers plus them having good people on the ground is another thing...
 
 Also, calling AV'ers weak because they use whatever means they can to bring down a tank is just... well stupid... and makes me wonder what one is supposed to be calling tankers who goes into games in squads and call in 4-6 tanks against squads of randoms.... I actually find that worse than proto stomping...
 | 
      
      
        |  Justicar Karnellia
 Ikomari-Onu Enforcement
 Caldari State
 
 336
 
 
      | Posted - 2014.01.02 12:22:00 -
          [9] - Quote 
 Although I appreciate your tactics, you mention having teammates with proto AV - as soon as you mention this you're falling into the traditional fallacy that most tankers spout - "It should require teamwork to take down a tank"... this is a fallacy on so many levels.
 
 If this were EVE online that would be fine. In a 16 vs 16 engagement, if one asset on the opposing team forces you to deploy multiple assets to counter , that team now has the advantage. Keep in mind while your infantry AV is deployed, the enemy infantry have a numerical advantage as infantry AV are not effective against other infantry. Now, since they are no longer effective one on one vs other vehicles, people have figured out a tank counters a tank best, and a tank can also counter infantry... sooo tank spam (or a zero-sum game).
 | 
      
      
        |  Korvin Lomont
 United Pwnage Service
 RISE of LEGION
 
 424
 
 
      | Posted - 2014.01.02 13:01:00 -
          [10] - Quote 
 
 Mortedeamor wrote:ok so ive been listening and reading the qq about tanks for about a month now..and this is what i have to say
 av is not underpowered the users are being stupid
 
 i killed 9 tanks in 1 skirm the other day witha baloch lav..and eon bpo heavy dau assault forge 1 dmg mod..at any given moment there were 4 -6 tanks on the field..they were working together and when one pulled back beyond the others for cover he died..gasps omg he died..do you mean he died from av? why yes of course why wouldnt he?
 
 simple tank killing depending on fit
 
 1 attack tank be it with swarms or forge drive up to him at 200m hop out and hit his ass
 2 tank flicks hardeners up..land 1 more shot (this allows you to judge the current state of his hardeners)
 
 3 drive off to pre laid nano resupply healing circle just a ways off..
 4 wait wait wait (while we wait im running a methana 1 light enhanced repper 1 enhanced hardener 1 scanner no turret allows for safe transport of 2 avers)
 now depending on the results of step 2..which if you recall was test tanks hardened state you do the following
 
 5 MUSCLE THROUGH it with 1 hardener i prefer to just outright kill them as they may be running 2x-3 hardeners and cycleing ..is possible alone is easier with help
 6 AMBUSH if u see that that extra shot does next to nothing..then the tanker has cut MULTIPLE HARDENERS that have a very known and calculable down time..pull off for example we are conducting step 5 and suddenly each shot starts doing nothing (what happened..tank has 2-3 hardeners..and instead of cutting 1 on ata time like he was before he flicked them all up because you almost wiped him out in this case you perform step 3 again and then move on to step 4and then to step 6)
 
 now with swarms i did all this + added in laying re' prox traps i will never jihad it is rude and is something pathetically weak av players need to do also av over jihad would be preferred ina clone tight situation in competitive play.
 
 and if you follow all this + for swarms have a teamate 2 proto swarmers with proto av nades and re's and proxies on 2 logi's can make mince meat of any lone tank.
 
 USE LAVS THEY get you tot he tank they allow you to surprise him they get you the out of there...i was a tanker in chromosome i am 36 mill sp into infantry 1.2 mill sp into tanks..ive used the same tactics people used on me in chromosome with my av..vs tanks to great effect.
 
 ive also tanker through failed avers trying to solo me on foot ..and also poorly organized av squads attempt at what i just described..and yet at the same time i personally have pulled of and watched skilled av i know of old use these simple techniques to slaughter tanks and then vehicle deny the enemy team.
 
 so in short a message from Mortedeamor stop the QQ get good. Be a solid aver and you wont have a problem STOP running and gunning alone and get TACTICAL. also have a good day
 
 
 All this may work on bad fitted stupid tankers not that those are rare these days.
 
 And the thing with the LAV only works if the Tanker is stupid enough to let it come close. The tak pilots I have met normally prefere to shoot these down.
 
 Also smart tankers retreat when they get hit while their hardeners are running and they can simply recall their tanks and call in a fresh one (assuming they don't runs hardeners).
 
 If you meet a well fitted sdt HAV swarms will do literally nothing. You already need more than one clip of protoswarms with damage mods to bring down a militia HAV assuming the Pilot does not bother to use any modules.
 
 And honestly I have never seen a HAV that goes down to swarms alone. But sure it is possible to solo unaware HAV pilots, I use RE's + packed AV nades and this work on most HAVs. This works better than the current AV options Infantry has and it works without to sacrify your anti infantry weapons (and no I don't refere to jihad LAVs)...
 | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 2098
 
 
      | Posted - 2014.01.02 14:11:00 -
          [11] - Quote 
 OP I think you just confused 99% of the AV players in this game
 
 Intelligence is OP | 
      
      
        |  Mortedeamor
 
 1173
 
 
      | Posted - 2014.01.02 14:15:00 -
          [12] - Quote 
 
 Korvin Lomont wrote:Mortedeamor wrote:ok so ive been listening and reading the qq about tanks for about a month now..and this is what i have to say
 av is not underpowered the users are being stupid
 
 i killed 9 tanks in 1 skirm the other day witha baloch lav..and eon bpo heavy dau assault forge 1 dmg mod..at any given moment there were 4 -6 tanks on the field..they were working together and when one pulled back beyond the others for cover he died..gasps omg he died..do you mean he died from av? why yes of course why wouldnt he?
 
 simple tank killing depending on fit
 
 1 attack tank be it with swarms or forge drive up to him at 200m hop out and hit his ass
 2 tank flicks hardeners up..land 1 more shot (this allows you to judge the current state of his hardeners)
 
 3 drive off to pre laid nano resupply healing circle just a ways off..
 4 wait wait wait (while we wait im running a methana 1 light enhanced repper 1 enhanced hardener 1 scanner no turret allows for safe transport of 2 avers)
 now depending on the results of step 2..which if you recall was test tanks hardened state you do the following
 
 5 MUSCLE THROUGH it with 1 hardener i prefer to just outright kill them as they may be running 2x-3 hardeners and cycleing ..is possible alone is easier with help
 6 AMBUSH if u see that that extra shot does next to nothing..then the tanker has cut MULTIPLE HARDENERS that have a very known and calculable down time..pull off for example we are conducting step 5 and suddenly each shot starts doing nothing (what happened..tank has 2-3 hardeners..and instead of cutting 1 on ata time like he was before he flicked them all up because you almost wiped him out in this case you perform step 3 again and then move on to step 4and then to step 6)
 
 now with swarms i did all this + added in laying re' prox traps i will never jihad it is rude and is something pathetically weak av players need to do also av over jihad would be preferred ina clone tight situation in competitive play.
 
 and if you follow all this + for swarms have a teamate 2 proto swarmers with proto av nades and re's and proxies on 2 logi's can make mince meat of any lone tank.
 
 USE LAVS THEY get you tot he tank they allow you to surprise him they get you the out of there...i was a tanker in chromosome i am 36 mill sp into infantry 1.2 mill sp into tanks..ive used the same tactics people used on me in chromosome with my av..vs tanks to great effect.
 
 ive also tanker through failed avers trying to solo me on foot ..and also poorly organized av squads attempt at what i just described..and yet at the same time i personally have pulled of and watched skilled av i know of old use these simple techniques to slaughter tanks and then vehicle deny the enemy team.
 
 so in short a message from Mortedeamor stop the QQ get good. Be a solid aver and you wont have a problem STOP running and gunning alone and get TACTICAL. also have a good day
 All this may work on bad fitted stupid tankers not that those are rare these days.  And the thing with the LAV only works if the Tanker is stupid enough to let it come close. The tak pilots I have met normally prefere to shoot these down.  Also smart tankers retreat when they get hit while their hardeners are running and they can simply recall their tanks and call in a fresh one (assuming they don't runs hardeners).  If you meet a well fitted sdt HAV swarms will do literally nothing. You already need more than one clip of protoswarms with damage mods to bring down a militia HAV assuming the Pilot does not bother to use any modules. And honestly I have never seen a HAV that goes down to swarms alone. But sure it is possible to solo unaware HAV pilots, I use RE's + packed AV nades and this work on most HAVs. This works better than the current AV options Infantry has and it works without to sacrify your anti infantry weapons (and no I don't refere to jihad LAVs)... 
 clearly you have no skills av teams are 100% viable of old 2-4 men can clean slate a field
 
 
 why use suits when ccp gave us nice shiny op as hell tanks that cost next to nothing | 
      
      
        |  Monkey MAC
 Lost Millennium
 
 1391
 
 
      | Posted - 2014.01.02 14:25:00 -
          [13] - Quote 
 So Im on the new craters map, we have just capped C, the above ground small complex right of the facility. Now the Enemy instantly launches a counter attack. Now we have no access to vehicular support.
 
 So I now don't have time to set up this strategy you laid out, I can't call to my team to help because they are fending of the infantry
 So what now?
 
 I didn't have 5 mins before that tank came into prepare, so what do I do?
 I can't afford to wait till his hardners drop because he is shoving his way into the facility. You truly believe that's fair, that a crack team of infantry are gonna loose the point they just capped because ONE guy brought a tank?
 
 Tanks 514 I told you, I bloody well told you. Monkey Mac - Forum Warrior of the Trees Lvl.1 | 
      
      
        |  Pvt Numnutz
 Black Phoenix Mercenaries
 Legacy Rising
 
 558
 
 
      | Posted - 2014.01.02 14:35:00 -
          [14] - Quote 
 Somebody give this man the 1.7 adaptation medal
 | 
      
      
        |  Fox Gaden
 Immortal Guides
 
 2019
 
 
      | Posted - 2014.01.02 14:58:00 -
          [15] - Quote 
 The Forge Gun seems to be balanced.
 
 The Swarm Launcher is significantly underpowered compared to the Forge Gun. Swarms need a small buff. I would say 30 damage and 25 m of range to put it at 250 damage per missile (down from 330 in 1.6) and 200 m range (down from 400 m in 1.6).
 
 This would make Swarms viable when used in combinations with RE and Flux Grenades, or in teams.
 
 Right now Swarms are only good for kill stealing, or finishing off a tank that has just been hit HARD by something such as a full Prox + RE trap, as described by the OP. The only advantage to Swarms right now is that they have more range than a grenade, so they can be used to finish a Tank that is running for its life.
 
 Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition. | 
      
      
        |  Sky Kage
 Immortal Guides
 
 630
 
 
      | Posted - 2014.01.02 15:01:00 -
          [16] - Quote 
 lol I was strolling around in my maddy and out of nowhere a squad of 6 adv/std swarm users just jumped me.
 took only about 6 seconds to make my ass toast.
 
 
 I die alot AND have fun... Who knew? a¦á_a¦á | 
      
      
        |  Jaysyn Larrisen
 OSG Planetary Operations
 Covert Intervention
 
 665
 
 
      | Posted - 2014.01.02 15:10:00 -
          [17] - Quote 
 
 Mortedeamor wrote:ok so ive been listening and reading the qq about tanks for about a month now..and this is what i have to say
 av is not underpowered the users are being stupid.....
 
 ...i was a tanker in chromosome i am 36 mill sp into infantry 1.2 mill sp into tanks..ive used the same tactics people used on me in chromosome with my av..vs tanks to great effect.
 
 ive also tanker through failed avers trying to solo me on foot ..and also poorly organized av squads attempt at what i just described..and yet at the same time i personally have pulled of and watched skilled av i know of old use these simple techniques to slaughter tanks and then vehicle deny the enemy team.
 
 so in short a message from Mortedeamor stop the QQ get good. Be a solid aver and you wont have a problem STOP running and gunning alone and get TACTICAL. also have a good day
 
 Mortdemore,
 First I think you've got a workable tactic for taking on milita HAVs when the conditions are right. It's not that different to what I use and I've been having some modest success at tank hunting, certainly not the 9 tanks in one match you are claiming. I'm not doubting your claim btw, actually pretty impressed.
 
 However, let me draw your attention to the highlighted part of you comment. Dude...you've got about 37mil SP and I bet your partners have something in that neighborhood as well. I would expect a player of your experience, skills, and fitting options to be able to do well in just about any situation. Your also probably in the upper 5% of players with that level of SP. It's a different experience for most other folks on the field.
 
 The issue is that a guy with 500k SP right out of the academy...with no investment in SP and for less ISK than your AV set...can go 20/0 and it takes at least a couple veteran players out of the taking objectives and anti infantry game to deal with him. Wouldn't you say that you and your partners would have been more or less helpful to the team taking objectives and clearing out enemy strong points?
 
 Last point, as someone mentioned earlier...this works against militia HAVs. I've seen zero success against veteran tankers and about the same for dropships. Most dropship kills I've seen are when the pilot clips a structure and we continue to hammer him...so effectively the pilot gets a kill assist on himself. Have you had luck against those opponents?
 
 So...now I'm off to start working on skilling into logi suits, heavy suits, forges, and LAV skills to get into proper tank hunting...or do I just get handy with a militia rail tank?
  
 Seriously, thanks for putting up your tactics on tank hunting. I actually do think AV and vehicles are both workable...the tank vehicle spam is pretty ridiculous. I've stopped playing ambushes because of it.
 | 
      
      
        |  Jake Bloodworth
 Molon Labe.
 Public Disorder.
 
 260
 
 
      | Posted - 2014.01.02 15:30:00 -
          [18] - Quote 
 I don't think any thinking person is taking issue with tanks needing a bit more thought to take out. I enjoy them being challenging. But, the things you are describing here are ridiculous. Since when did Dust have raid bosses? That is exactly what some of the good, skilled tankers are right now. Their ludicrous speed and multiple hardeners allow them to accomplish thing a heavily armored tank simply shouldn't do. Their toughness should cost them their speed. Right now they have everything. It would be like cup giving us heavies the speed of an assault suit while maintaining our massive hp buffers.
 | 
      
      
        |  Scout Registry
 
 235
 
 
      | Posted - 2014.01.02 16:28:00 -
          [19] - Quote 
 
 Jake Bloodworth wrote: It would be like cup giving us heavies the speed of an assault suit while maintaining our massive hp buffers.  
 ... GalLogi!? :P
 
 
 @ OP
 
 Here's another step-by-step process you may find interesting:
 
 * Squad up with your tanker pals.
 * Play a few matches of Ambush together.
 * Come back and tell us all about balance.
 
 There are intelligent tankers who recognize the problems with tanks and AV.
 Then there are tankers like Spkr and Ghosts Chance.
 Which group do you belong in, Mortedeamor?
 | 
      
      
        |  Thumb Green
 Titans of Phoenix
 
 615
 
 
      | Posted - 2014.01.02 16:29:00 -
          [20] - Quote 
 You people can keep saying how easy it is to AV but it's all just talk. You can say anything you want but it's all meaningless unless you can prove it. KingBabar offered a chance to prove it but as of yet nobody has actually accepted his offer.... I wonder why.
 
 CCP: Is it the most asinine way possible to do this? Yes. Then that's how we're doing it. | 
      
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