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Operative 1171 Aajli
Bragian Order Amarr Empire
970
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Posted - 2014.01.02 06:55:00 -
[1] - Quote
Why even have MAVs or MTACs when we have LAVs, dropships and especially tanks?
You might say for the run of it but that only lasts so long then ppl drop them because they seem superfluous and useless against something bigger like tanks.
I'm thinking though that maybe CCP could reintroduce the specialized vehicles along with the MAVs and MTACs to serve specific purposes.
They already sort of did that with the "proto" vehicles having built in reppers or CRUs.
So, MAVs supposedly are for troop transport. Well, what would make them enticing enough for people to use them over other vehicles? If an MTAC can be outdone by a tank what would make someone still want to run it?
How about define each vehicle with a more specific task?
LAV would be for scouting only with two variants being for scanning with built in scanner and a black ops that can cloak with built in scope. You either ride around and scan or sit and observe with intel.
MAV would be for logistics with one variant providing infantry repping and the other a mobile supply depot.
Dropship would be for rapid deployment and support. You have the assault variant for fire support but instead of calling the other a logistics DS it could take on another, more specific name though still providing a built in CRU.
MTACs would either be an area of effect scanner disruption field that makes them effectively cloaked or an ewar variant that can web and slow vehicles.
HAVs of course have the Enforcer for long range glass cannon capability and the Marauder for better CQ defense.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Operative 1171 Aajli
Bragian Order Amarr Empire
1124
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Posted - 2014.01.31 17:38:00 -
[2] - Quote
Mossellia Delt wrote:Give MTACs forklift arms for flipping tanks over
OMG, somebody necroed this post!
Yes, I like this idea. Hmm, after murder taxies and jihad jeeps could MTAC Flipper spam be the next big thing? lol.
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1124
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Posted - 2014.01.31 17:41:00 -
[3] - Quote
Vermaak Doe wrote:From what I read on the Aura app database, the Estoc (race unknown) is a medium attack vehicle meant to be an urban fighter. I could only see it being useful if large turrets get a large tracking Nerf.
I was thinking that MAVs and MTACs would work well in the interiors of outposts and buildings if we could block those buildings from tanks being able to enter.
I mean come on, does every building have to have a big open entryway with a road running through it?
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1124
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Posted - 2014.01.31 17:47:00 -
[4] - Quote
Maitue Mae wrote:I think it would be cool if MTACs are big enough to go inside buildings. Your see these big hallways that we firefight in? Imagine a wall of Mech walking towards you with dual blasters for arms.
Why do I see an ED-209 situation with a staircase happening? lol.
Rommel, you magnificent bastard, I read your book!
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Operative 1171 Aajli
Bragian Order Amarr Empire
1124
|
Posted - 2014.01.31 17:51:00 -
[5] - Quote
True Adamance wrote:Reduce the tanks capacity to engage infantry effectively and boost the cost so tanks are tech 2 MAV which means HAV pilots cross skill into both MAV for anti infantry and troop support roles and HAV for heavy anti vehicle capacity.
Yes, if tanks would become the battleships of DUST coastwise then I'd like to have a cheaper alternative for my tank chars. Making it easy to run MTACs and MAVs would go a long way to make up for tanks costing a lot again.
As it stands I like that I can afford tanks now as a casual player. I don't think the cost is the problem. It's the darn blaster turret and the mil tanks and mods being as good as the standard tanks and mods for the amount of time you need them to work. Also, tanks being sped up was a good fix for now but with other things on the field tanks should move slow and then take a lot of torque to speed up like they used to. So if you are trying to make a straight shot across the field to another obj then you can hit a high speed but anything breaks that stride you slow again.
Rommel, you magnificent bastard, I read your book!
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