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Serimos Haeraven
The Exemplars Top Men.
557
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Posted - 2014.01.02 17:53:00 -
[1] - Quote
Remove dropships from Ambush and you'll give us pilots no where to go to get away from redline railgun campers, that's why dropship squads like ones i roll with go into Ambush, because only in there is it fair for tanks vs dropships (or any other vehicle) because they have no redline to hide behind.
And it's harder to take down dropships? I call complete bull **** on that one counting that we've lost 1 high and 1 low module now making our shield or armor even lower than it used to be. It doesn't take 3-4 shots from a railgun to take us out, it takes 1-2, believe me, I know this. Dropships help immensely if their on your own team in ambush as well, and forge guns are perfectly strong enough to cause us to flee from the situation, preventing our ability to stomp players. |
Serimos Haeraven
The Exemplars Top Men.
557
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Posted - 2014.01.02 18:24:00 -
[2] - Quote
Marston VC wrote:Serimos Haeraven wrote:Remove dropships from Ambush and you'll give us pilots no where to go to get away from redline railgun campers, that's why dropship squads like ones i roll with go into Ambush, because only in there is it fair for tanks vs dropships (or any other vehicle) because they have no redline to hide behind.
And it's harder to take down dropships? I call complete bull **** on that one counting that we've lost 1 high and 1 low module now making our shield or armor even lower than it used to be. It doesn't take 3-4 shots from a railgun to take us out, it takes 1-2, believe me, I know this. Dropships help immensely if their on your own team in ambush as well, and forge guns are perfectly strong enough to cause us to flee from the situation, preventing our ability to stomp players. For this im going to refer to what I said in the original post. "90% of the time if a DS dies its because the pilot was either A.) incompetent in either skill or skill points, OR B.) because they got unlucky when I pegged them and clipped a wall." You don't have tank? Are you mad? Your tank is in the sheer mobility of the vehicle coupled with the sheer inadequacy of anti-air weaponry right now. Do you want the damn thing to be invulnerable? When ive got 5 guys with the sole purpose of taking down one DS, three with swarms with 5 damage mods, and two with proto forge guns. And were unable to take down ONE ADS theres something wrong. Past 100 M its really hard to hit DS with Forge guns, and if they get hit by swarms they need only fly out of range which takes all of three seconds if you consider how bad the SL range is now. You don't want to get shot down by rail guns? Those are literally the only weapons in the game that can reliably kill DSs right now. Im sorry, but nobody likes to die regardless of what it is. Unfortunately you cant have god mode forever. You want a safe haven from them? Well I want a safe haven from them AND DS pilots like you. You're speaking out of in-experience of actually piloting assault dropships that have proto modules, and I can tell that that's obvious. The solution to a redline tank should not be another redline tank, and just the fact you think that forge guns aren't effective at over 100M is absolute absurdity. Either you're a bad shot, or you're using a militia forge gun, because my proto mod Python doesn't last long when put up against an advanced or proto forge, they often take out my entire shield (or most) in the very first shot, and I have gone against forge gunners that can lead their shots right into my ship when I have my afterburner going without a problem.
And 5 of you couldn't take down a dropship, when 3 were swarms? WELL THERE'S YOUR PROBLEM! I can attest that the OP Swarm issue was dealt with when they were nerfed so that DS pilots can react (if they have an afterburner) by speeding away faster than the next volly can hit them. This doesn't make them "god mode" or anything like that, we're simply given a fighting chance against a dedicated team of swarms now, and maybe you should instead think about getting a team of dedicated forge gunners, instead of fire-and-forget, useless "AV" weapons that won't work on fast-moving aerial vehicles.
The last thing dropships are is "god mode", I can't even believe you would think that unless you haven't flown them yourself, which I'm 100% sure is the case. We've lost high and low modules and like i said, have even lower HP than we used to, the only thing we have to help us is speed, not good defense. Your argument against this is just ridiculous. |
Serimos Haeraven
The Exemplars Top Men.
557
|
Posted - 2014.01.02 18:29:00 -
[3] - Quote
Marston VC wrote:Serimos Haeraven wrote:Remove dropships from Ambush and you'll give us pilots no where to go to get away from the broken mechanic of redline railgun campers, that's why dropship squads like ones i roll with go into Ambush, because only in there is it fair for tanks vs dropships (or any other vehicle) because they have no redline to hide behind.
And it's harder to take down dropships? I call complete bull **** on that one counting that we've lost 1 high and 1 low module now making our shield or armor even lower than it used to be. It doesn't take 3-4 shots from a railgun to take us out, it takes 1-2, believe me, I know this. Dropships help immensely if their on your own team in ambush as well, and forge guns are perfectly strong enough to cause us to flee from the situation, preventing our ability to stomp players. Hold up, after further inspection of your post. Your upset because you cant camp the redline? How terrible of CCP to stop you from stomping a team further into the ground after they're clearly beat anyway. If you getting pegged by rail gun at distance 200M + then your doing something wrong. That's not even what I was saying.... dear god. I was asserting that it's only fair in Ambush because WE BOTH don't have redlines to hide behind. And you think getting hit by a railgun from over 200M is uncommon? You really have no idea what the relationship between tanks and dropships is then, because dropships are hit from over 500M all of the time from redline camping tanks that are able to 1-2 shot them. People like you who are pure infantry shouldn't try to make false assumptions about vehicles, when they clearly know nothing about how they work on the field. |
Serimos Haeraven
The Exemplars Top Men.
557
|
Posted - 2014.01.02 18:52:00 -
[4] - Quote
Michael Epic wrote:Tanks make this game not any fun to play anymore. Ambush mode yesterday, first time I've played in a couple weeks and I saw 4 tanks on the enemy side and 3 tanks on our side.
Guess which side won? That's right...the side with 4 tanks. I got to blow one of those piece of sh!t SICA tanks up...but in doing so, I was killed 14 times. Nearly almost as I spawned.
Oh yeah and Assault Dropships....they basically just sit and camp CRU's and missle you to death when you spawn. You spawn with a swarm launcher and break away from the pack before they kill you?
HERE COMES THE TANK. So basically you either spawn, waste all your fittings or just spawn MCC and sit there.
You could try to drop out and carve a path around except OH WAIT...THERE ARE 3 MORE GODDAMN TANKS POLICING THE AREAS AROUND THE MCC SO YOU'RE F!CKING DEAD AS SOON AS YOU SHOW YOUR FACE. Here's the problem I have with this opinion, you say how tanks are spamming so bad, and yet also complain about dropships, when they could be the exact answer to those tanks giving your team grief. When i go into ambush with a squad of DS pilots, tanks no longer rule the field and we end up saving our entire team from being gang-banged by tanks, thanks to assault dropships. |
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