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Jason Pearson
3720
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Posted - 2014.01.01 15:17:00 -
[1] - Quote
If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing LAVs. Perhaps removing this sound assist from Tanks would make the game a little more interesting for both sides.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Jason Pearson
3721
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Posted - 2014.01.01 15:23:00 -
[2] - Quote
X-eon wrote:LAVs also get the sound assist. Sometimes they're just going too fast to notice.
Perhaps allowing the LAV to keep it would make them even more useful to vehicle groups to run ahead of the tanks to find and detect Mines ^_^
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Jason Pearson
3722
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Posted - 2014.01.01 15:39:00 -
[3] - Quote
Ghermard-ol Dizeriois wrote:Is there a module which gives out the sound or is "included" when you buy the tank?
In the second case, I'd say to simply turn it into a module.
Second one.
But then which module is it? Which tank do we favour here?
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Jason Pearson
3722
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Posted - 2014.01.01 15:44:00 -
[4] - Quote
Ulysses Knapse wrote:Jason Pearson wrote:If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing LAVs. Perhaps removing this sound assist from Tanks would make the game a little more interesting for both sides. In real life, mines are used more for their deterrence than they are for destroying, similarly to how machine guns are more for suppression than they are for killing. There's a reason minefields are set up instead of just plopping down mines in a random fashion. Though I do agree that proximity explosives should be more useful.
I am not too fond of real life, full of realism and stuff.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Jason Pearson
3723
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Posted - 2014.01.01 17:45:00 -
[5] - Quote
KEROSIINI-TERO wrote:Jason Pearson wrote:If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing LAVs. Perhaps removing this sound assist from Tanks would make the game a little more interesting for both sides. Haha, Jason, we've gone a full circle. I previously was advocating the beep removal, but now in 1.7 I changed my stance to neutral. (in 1.7 there are two reasons why proxies became functional: tanks move so much more on map so they are more likely to hit them, and this 'lower base HP but god-hardener' sometimes finishes tanks on their weak moment) Why I say a full circle? I previously suggested https://forums.dust514.com/default.aspx?g=posts&m=709425#post709425...And you gave a sturdy '-1' on that Hey man don't get it wrong I'm not arguing with you, I totally understand your point even though I don't feel change necessary anymore. I just find it funny how it things change....
I must admit my post was a little naive lol, now I feel bad.
King of the Forums // Vehicle Specialist for Hire.
Zaria for Miss Universe 2014
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Jason Pearson
3906
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Posted - 2014.01.14 23:02:00 -
[6] - Quote
Anoko Destrolock wrote:Jason Pearson wrote:If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing LAVs. Perhaps removing this sound assist from Tanks would make the game a little more interesting for both sides. FYI you have to be about 5-10m away to hear the sound. With current tank speed, you have a fraction of a second to bring your tank to a screeching halt. Learn where to drop the mines, that will solve your problem.
Ser, I am the guy driving the tank telling you this feature is silly and makes the chance of me dying go from 80% to 1%
King of the Forums // Vehicle Specialist for Hire \\ Bad Mathematician
You're a total git, Jason. - Kingbabar
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