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Meee One
Clones Of The Damned Zero-Day
69
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Posted - 2014.01.01 05:33:00 -
[1] - Quote
-Display 'you are in a safety zone' at the top middle of the HUD -Disable all weaponry inside the redline (vehicles' turrets included) This would eliminate redline sniping and rail gunning. It would force players to leave the redline to accumulate wp. With the penalties for redline farming i have already suggested,this would work nicely. EDIT: #1 of that list being my preference |
Meee One
Clones Of The Damned Zero-Day
69
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Posted - 2014.01.01 06:04:00 -
[2] - Quote
Dunce Masterson wrote:"-Disable all weaponry inside the redline (vehicles' turrets included)"
i would suggest a 2-5 minute timer for this and any one who goes past 5 minutes would have to die beffor the penalty is removed No,that would encourage keeping players trapped behind the redline,and making it impossible to shoot once you are out. The effect would only last as long as you are in the redline,and would wear off as soon as you step out. |
Meee One
Clones Of The Damned Zero-Day
69
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Posted - 2014.01.01 07:10:00 -
[3] - Quote
Dunce Masterson wrote:ok then limit the lockout to sniper weapons only. No, the limitations would apply to all equally. If a sniper retreats because they don't want to get killed they shouldn't be penalised for it. Their weapons would still lock upon entering the redline. And unlock when they leave it. |
Meee One
Clones Of The Damned Zero-Day
70
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Posted - 2014.01.01 07:52:00 -
[4] - Quote
Timothy Reaper wrote:[quote=The Game]No, all we would get is people dancing at the redline waiting for each other to make the first move. Why do you keep coming up with these complicated fixes for a problem that can be solved by a Light frame suit with dampeners and an uplink? Firstly thanks for the compliment you're so nice. :3 I keep coming up with ideas because i'm allowed to? I believe in the Devs abilities,and know (with some ironing) they could be implemented.. I'm trying to think of new players mostly,if i were introduced to this game expecting a fair fight and got proto stomped almost every match....i'd have uninstalled Dust the same day I installed it.(luckily my experience was unique and i didn't) EVE has high sec. but Dust has nothing even close. A redline that MIGHT kill you? CONCORD would kill you.(at least destroy your ship) This is why i suggest such things. |
Meee One
Clones Of The Damned Zero-Day
72
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Posted - 2014.01.01 19:32:00 -
[5] - Quote
Ulysses Knapse wrote:Meee One wrote:With the penalties for redline farming i have already suggested,this would work nicely. EDIT: #1 of that list being my preference If this was implemented, redlining a team would make them completely helpless. They would have no way to fight back from the redline! Can you imagine how stupid it would be if you couldn't fire weapons into the redline? Well this is just as bad, except the other way around. Here's that list: https://forums.dust514.com/default.aspx?g=posts&m=1668856#post1668856 |
Meee One
Clones Of The Damned Zero-Day
72
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Posted - 2014.01.01 19:37:00 -
[6] - Quote
501st Headstrong wrote:I like it. How would this affect tanks however? They will simply camp at the edge of the redline until someone comes for them. Jist curious. If a tank weren't 100% out of the redline it couldn't fire. Other than that it would work the same as infantry. |
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