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hgghyujh
Expert Intervention Caldari State
208
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Posted - 2013.12.31 07:38:00 -
[1] - Quote
NO!!! GOD DAMN IT NO!for fucks sake this is the last thing this game needs, give a mercy kill option, if the other team is so incapable of even breaking free of the red line that they need this, the offensive team should be allowed to force end the match with the incentive of a SP/ISK bonus to do so.
Quick end to unbalanced matches.
this has been around for ever and every time I bring this up it gets some mild interest and then is forgotten and then some one else brings up redline sniping and/or unbalanced matches and isn't half as goddamn creative.
You shouldn't get punished for doing you job(you're a ******* merc) efficiently nor should you get paid for failing to do your job at all. condescending hand-holding in any game especially a competitive shooter, makes for a ****** game.
the linked idea allows for the above paragraph to be true while making the game more enjoyable for all players involved, and not being excessively punishing for those on the losing side(in fact its less punishing for the losing side), or as the OP would have it boring OR costly for the winning side |
hgghyujh
Expert Intervention Caldari State
208
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Posted - 2013.12.31 07:47:00 -
[2] - Quote
Thurak1 wrote:I think you have just been redlined too many times. The contract is to win territory. The null cannons give a means to this end. You can also win by cloning out the enemy. In fact i have been in multiple matches where my team pulled victory from the jaws of defeat because our mcc was nearly destroyed but we were able to clone out the enemy. Punishing a team because your team sucks is a terrible idea. A co-ordinated attack from the redline is the best solution to getting redlined. I have been redlined many times myself and it sucks but punishing the other team because my team sucks is just silly. I can't believe you are even attempting to rationalize this argument. I also have never seen it where there was an uncaptured objective with a team redlined.
oh I've done that just to make the round less boring, but again how do you even implement the system the OP is suggesting, hell CCP can't even get FF kicks right on the first deployment(no offense CCP you did a great job just missed some things like every thing related to REs) how the hell are they gonna implement a system that a human judge would have a hard time calling well much less a programed system. |
hgghyujh
Expert Intervention Caldari State
208
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Posted - 2013.12.31 07:51:00 -
[3] - Quote
Meee One wrote:It would be like if you contracted meee to finish your bathroom,and in the middle i leave to go mow your grass. IRL i could be sued for that,i thought New Eden was essentially a bunch of mega corporations,one things all businesses have to read is the fine print. Typically the bigger the job the bigger the punishment. Attacking/defending an area seems pretty huge. If i hired you to hack null cannons,and instead you're off chasing enemies i'd fire you and hire someone who could follow directions,or i'd penalise you for breach of contract. Which is why i'm requesting this. tl;dr Bad behavior shouldn't be rewarded.
I should mention on this point that you are contracted to what ever and you failed you should get nothing for being in the red line. |
hgghyujh
Expert Intervention Caldari State
208
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Posted - 2013.12.31 07:56:00 -
[4] - Quote
Thurak1 wrote:honestly I like an idea i had a while back and posted on the forums. If you are forced into the redline and a player can not stay out of the redline for more than 60 seconds your team forfeits and you loose.
The only redline punishments i agree with are when people are redline sniping whereas they are sitting in a position that i can not access and are shooting at me. Also the redline was originaly not even in the game so i dont consider it to be part of the contract. It is something CCP put into the game so that people can't MCC camp you once they have dominated the BF and captured all the objectives. The company that hires you does not give a darn how pretty things are on the BF they hired you to grab ground for them and that is all. How you do it is up to you. If the rules were so strict that the contract was only fulfilled by capturing the null cannons to destroy the MCC and win and cloning out was not acceptable then it wouldnt come up as a win when you eliminate all the clones. Since you can win by cloning out the enemy on skirms and doms then it is an acceptable way to win. Getting redlined is just an indication that you are not just outmatched but your team is severely outmatched. It stinks but it happens and it happens to pretty much all of us at some time. Your proposed punishments for killing people while they are in their redline are ridiculous. Besides people and equipment are destroyed if they are behind the redline for too long. I have lost a couple tanks myself getting stuck behind the redline (fell off a cliff once that i wasnt paying attention to chasing down a LAV )
short term I like it but read the link.
I think its the best method I've read to date.
as for red line sniping I think you should get no WP/ISK/SP while in the redline, but at the very least snipers and rails get nothing from kills made FROM the red line. |
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