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Serimos Haeraven
The Exemplars Top Men.
548
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Posted - 2013.12.30 16:40:00 -
[1] - Quote
Hopefully Judge's video will illustrate how hard it is to people who don't fly dropships. And yes, Fiend did manage to take out a few redline tanks, but even in the map he was playing in, that map is easy to hit redline tanks in. There are certain maps (like the one Pvt was talking about) that give redline tanks a huge amount of space to shoot from, to a point that attacking them (even just hitting them once with a missile) is literally impossible. |
Serimos Haeraven
The Exemplars Top Men.
551
|
Posted - 2013.12.30 16:59:00 -
[2] - Quote
Munin-Frey wrote:Skihids wrote:The solution is to simply remove the redline. Don't allow anyone to hide anymore.
But what will protect a team that's lost every point and is pushed back to their MCC? Nothing. If they have been out played that badly they aren't coming back, so simply end the match once every objective is red, there are no frienly uplinks, and the entire team is sitting in the MCC. This once you've lost, you've lost... the redline is pointless then and the redline is pointless if the battle is balanced... I also agree with this suggestion, because even with redlines, teams can still be pushed all the way back to their own redline, basically causing an effect that the redline was supposed to originally avoid. I agree, it's completely useless. |
Serimos Haeraven
The Exemplars Top Men.
552
|
Posted - 2013.12.30 17:22:00 -
[3] - Quote
Operative 1171 Aajli wrote:First of all GÇö game
Stop bringing owardice and bravery into the arguement. It demeans the ppl that deal with real bravery in the real world.
Second GÇö you made it worse for yourself by destroying the first tank. You want an advantage but you don't want the opponent to have the same. If he is off the redline then you can hover over him in his blind spot. He will weldom get a sho on you from any closer on the map due to not being able to raise his turret that high.
Third GÇö you were trying to claim the height ceiling, aka the redline in the sky.
The real problem GÇö the maps (both in size and terrain LoS) I'm just going to slap this down before it can be considered a logical response to the redline tank problem. Okay first of all, I don't even really understand why you say that because a player acts "brave or cowardly" in a match that demands people deal with bravery in the real world? uh..... wut? What he meant by tankers "growing a pair" is eventually choosing to stop sitting in 1 place the entire game and actually try to get kills fairly (which they do if you don't show your dropship in the air) and this is not the appropriate fix to the problem, because it requires the tanker getting away from the problem in the first place. It has nothing to do with being brave or a coward, only letting tanks leave the redline so we can actually have a chance.
And the truth about this is that railgun tanks actually have a quite high angle that turrets can reach when just on the flat ground, couple that with leaning on a hill or mountain (even outside the redline) and you have the potential for easy dropship kills outside of the redline (completely fair). And if they can't find a good hill and are being attacked, they can simply drive under a structure or complex and be perfectly safe, hell they can even recall their tank in seconds if they are that scared.
And now third here, you say that the height celing is our "redline in the sky", I have heard this argument from a prominent railgun redline camper in Ancient Exiles, and it's simple, flat out, bull ****. Dropships can't hit anything or even get anywhere close to hitting anything from the height celing, let alone deal 2000+ dmg from across the map in 1 shot. The height ceiling (if compared to what a tanker would do) is equal to a tanker hiding under a structure to get away from the shots coming in. Those two are equal, not the redline and the height ceiling, that's completely preposterous.
And EVEN THEN, redline railgun tanks can destroy dropships at the height ceiling, so redline tanks have the ability to hide under structures and the redline while still projecting shots into the height ceiling making literally no area safe for a dropship pilot, while the redline railgun tanker has multiple places to hide behind, and can even destroy vehicles with ease while hiding. It's overpowered, and a flawed mechanic, there's no way around it. |
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