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Acturus Galaxy
Lo-Tech Solutions Ltd
317
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Posted - 2013.12.29 23:10:00 -
[1] - Quote
There is a huge difference, I did not mind loosing 2-3 100k isk suits taking out 600k isk tanks before 1.7. I am not about to risc 2-3 100k isk suits to take down a 50-60k isk tank. Anything less is barely scrathing the tanks, not to mention the skilled tankes with invulnerable hardners.
I find it easier to simply ignore the tanks, run for the nearest city and ignore the existence of the tanks.
I have tried and taken out some tanks with remote explosives, but I get more war points and are of better use for the team than spending the whole match taking out 2 tanks and dying about 10 times.
I have also tried with a cheap railtank, only to run into invulnerable hardened blaster tanks that simply rolled up to my rail tank and smashed it and my 4 rail shot did not take a tiny bit of its armor.
No, I have removed all AV grenades from my suits, have one AV build with remote explosives left but it is no longer used.
I do not complain about the tanks, I like the added chaos but I have no intention of wasting 400k isk to take down a 60k isk tank. |
Acturus Galaxy
Lo-Tech Solutions Ltd
319
|
Posted - 2013.12.29 23:39:00 -
[2] - Quote
Yoma Carrim wrote:Acturus Galaxy wrote:There is a huge difference, I did not mind loosing 2-3 100k isk suits taking out 600k isk tanks before 1.7. I am not about to risc 2-3 100k isk suits to take down a 50-60k isk tank. Anything less is barely scrathing the tanks, not to mention the skilled tankes with invulnerable hardners.
I find it easier to simply ignore the tanks, run for the nearest city and ignore the existence of the tanks.
I have tried and taken out some tanks with remote explosives, but I get more war points and are of better use for the team than spending the whole match taking out 2 tanks and dying about 10 times.
I have also tried with a cheap railtank, only to run into invulnerable hardened blaster tanks that simply rolled up to my rail tank and smashed it and my 4 rail shot did not take a tiny bit of its armor.
No, I have removed all AV grenades from my suits, have one AV build with remote explosives left but it is no longer used.
I do not complain about the tanks, I like the added chaos but I have no intention of wasting 400k isk to take down a 60k isk tank. I waist 476k isk to kill multiple 60k isk tanks. Its called a Particle Cannon Gunnlogi Sarcasm aside im actually seeing more infi equipping AV grenades to scair off tanks rather then simply kill them
Wish I had the same success with my no skill rail turret tank. I allways encounter skilled tankers, it is only the mlt tanks that I can take out with my cheap rail tank.
I was using AV grenades in combination with remote explosvies. three REs and one AV grenade is enough for most tanks. |
Acturus Galaxy
Lo-Tech Solutions Ltd
319
|
Posted - 2013.12.29 23:52:00 -
[3] - Quote
Ghosts Chance wrote:i waste ZERO isk killing tanks. how?
its simple i equip AV nades and dont go hunting for them.
they are only a problem when they are defeding an objective youtr tying to ake or assaulting the objective your trying to defend.
tank hunting is a thing.... you suck at it so how about you stick to defence of an objective with AV nades
6 of you with AV nades will make a tank cry. hell 3 of you with av nades will rid you of those militia tanks people complain about
total cost... nadda since i was going to have granades on my suit anyways.
stop using that cost justification when you clearly shouldnt be out hunting them in the first place if you wanted to win.
cost is a big issue. It was fun pre 1.7 to hunt an expensive tank. Not because it was a threat but because you knew the tanker would rage loosing a 600k-1mill isk tank. Why chase a tank and risc dying when I can avoid it with my dampened scout. I often pass right pass the tanks, they ignore me as I do not light up on their tachnet as a red dot. I could have placed some REs while passing the tank.
But why waste time hunting a cheap tank when I can help the team win the match by hacking nullcanons and placing droplinks in strategic locations out of a tanks reach. If the tank was back at 1mill isk cost, I might take up the challenge again |
Acturus Galaxy
Lo-Tech Solutions Ltd
320
|
Posted - 2013.12.30 00:03:00 -
[4] - Quote
Ghosts Chance wrote:Acturus Galaxy wrote:There is a huge difference, I did not mind loosing 2-3 100k isk suits taking out 600k isk tanks before 1.7. I am not about to risc 2-3 100k isk suits to take down a 50-60k isk tank. Anything less is barely scrathing the tanks, not to mention the skilled tankes with invulnerable hardners.
I find it easier to simply ignore the tanks, run for the nearest city and ignore the existence of the tanks.
I have tried and taken out some tanks with remote explosives, but I get more war points and are of better use for the team than spending the whole match taking out 2 tanks and dying about 10 times.
I have also tried with a cheap railtank, only to run into invulnerable hardened blaster tanks that simply rolled up to my rail tank and smashed it and my 4 rail shot did not take a tiny bit of its armor.
No, I have removed all AV grenades from my suits, have one AV build with remote explosives left but it is no longer used.
I do not complain about the tanks, I like the added chaos but I have no intention of wasting 400k isk to take down a 60k isk tank. you clearly missed the whol,e point and just came here to rant nonsence completly unrelated to the thread. why exactly are you spending the whole match trying to kill tanks? just equip AV nades and if they bother you trow a couple with your squad and BOOM tank either vanishes in pretty lights or goes away alowing you to continue infantry slaying. the end result of your position is that you end up dying to the tank ANYWAYS and dont at least get soem AV nades on him as discouragement. its WIN WIN for you to equip AV nades to all your suits... either you die by the tank that wouldve killed you ANYWAYS had you not equiped AV nades, or you scare it off and live where otherwise you would of lost a suit. you fail at seeing the advantage to this. you either die when you would of died anyways... or you live wher eyou would of died.... theres nothign but advantages to that.
You might be right and I am wrong, I will continue without AV grenades as I have tried with av grenades and find a higher success rate ignoring the tanks than attacking it and making my position known to the tanker.
For some reason tanks seems balanced when both teams have tanks deployed, it is rarely a balanced match if only one team have tanks. I would conclude that infantry alone against the tanks in 1.7 is unbalanced.
EDIT: I will have to add that I have seen forge guns and espeiclally proto forge guns taking out tanks with success. They are just rare on the team and expensive to deploy, personally I very rarely use proto in pub matches. Sad that we need proto AV to counter mlt tanks. |
Acturus Galaxy
Lo-Tech Solutions Ltd
321
|
Posted - 2013.12.30 00:09:00 -
[5] - Quote
Ghosts Chance wrote:Acturus Galaxy wrote:Ghosts Chance wrote:i waste ZERO isk killing tanks. how?
its simple i equip AV nades and dont go hunting for them.
they are only a problem when they are defeding an objective youtr tying to ake or assaulting the objective your trying to defend.
tank hunting is a thing.... you suck at it so how about you stick to defence of an objective with AV nades
6 of you with AV nades will make a tank cry. hell 3 of you with av nades will rid you of those militia tanks people complain about
total cost... nadda since i was going to have granades on my suit anyways.
stop using that cost justification when you clearly shouldnt be out hunting them in the first place if you wanted to win. cost is a big issue. It was fun pre 1.7 to hunt an expensive tank. Not because it was a threat but because you knew the tanker would rage loosing a 600k-1mill isk tank. Why chase a tank and risc dying when I can avoid it with my dampened scout. I often pass right pass the tanks, they ignore me as I do not light up on their tachnet as a red dot. I could have placed some REs while passing the tank. But why waste time hunting a cheap tank when I can help the team win the match by hacking nullcanons and placing droplinks in strategic locations out of a tanks reach. If the tank was back at 1mill isk cost, I might take up the challenge again again you missed the point.... why are you hunting the tank? im asking you to equip AV nades, not go hunting for tanks. you either die where you would of died by a tank anyways or you live wher eyou would of died by the tank. otherwise you go about your normal buisness. please explain the disadvantage of this to me because im not seeing one outside of no longer being able to spam core locus as a primary weapon.
The answer is very simple, I am a scout, I need all the CPU I can get, and rarely equip a grenade. Adding AV grenades would mean I have to sacrifice something else on my suit, and I have level 5 electronics. I am a scout, often dies 5-8 times during a pub match, adding AV grenades would cost me 10k-160k isk depending if I add standard or core AV grenades.
If I meet a tank alone, I doubt one or two AV grenades will save me, what saves me is to run away from the tank and wait for it to leave.
EDIT: Strange as I did have AV grenades on all my fits when the murder taxis was around. Difference is that I could thrown my grenades at the LAVs and survive by avoiding them. |
Acturus Galaxy
Lo-Tech Solutions Ltd
322
|
Posted - 2013.12.30 00:19:00 -
[6] - Quote
Ghosts Chance wrote:Acturus Galaxy wrote:Ghosts Chance wrote:Acturus Galaxy wrote:There is a huge difference, I did not mind loosing 2-3 100k isk suits taking out 600k isk tanks before 1.7. I am not about to risc 2-3 100k isk suits to take down a 50-60k isk tank. Anything less is barely scrathing the tanks, not to mention the skilled tankes with invulnerable hardners.
I find it easier to simply ignore the tanks, run for the nearest city and ignore the existence of the tanks.
I have tried and taken out some tanks with remote explosives, but I get more war points and are of better use for the team than spending the whole match taking out 2 tanks and dying about 10 times.
I have also tried with a cheap railtank, only to run into invulnerable hardened blaster tanks that simply rolled up to my rail tank and smashed it and my 4 rail shot did not take a tiny bit of its armor.
No, I have removed all AV grenades from my suits, have one AV build with remote explosives left but it is no longer used.
I do not complain about the tanks, I like the added chaos but I have no intention of wasting 400k isk to take down a 60k isk tank. you clearly missed the whol,e point and just came here to rant nonsence completly unrelated to the thread. why exactly are you spending the whole match trying to kill tanks? just equip AV nades and if they bother you trow a couple with your squad and BOOM tank either vanishes in pretty lights or goes away alowing you to continue infantry slaying. the end result of your position is that you end up dying to the tank ANYWAYS and dont at least get soem AV nades on him as discouragement. its WIN WIN for you to equip AV nades to all your suits... either you die by the tank that wouldve killed you ANYWAYS had you not equiped AV nades, or you scare it off and live where otherwise you would of lost a suit. you fail at seeing the advantage to this. you either die when you would of died anyways... or you live wher eyou would of died.... theres nothign but advantages to that. You might be right and I am wrong, I will continue without AV grenades as I have tried with av grenades and find a higher success rate ignoring the tanks than attacking it and making my position known to the tanker. For some reason tanks seems balanced when both teams have tanks deployed, it is rarely a balanced match if only one team have tanks. I would conclude that infantry alone against the tanks in 1.7 is unbalanced. EDIT: I will have to add that I have seen forge guns and espeiclally proto forge guns taking out tanks with success. They are just rare on the team and expensive to deploy, personally I very rarely use proto in pub matches. Sad that we need proto AV to counter mlt tanks. as a scout knowing when to attack and knowing when to stay hidden is awesome. i suggest waiting till you see it taking damage before you start lobbing the nades as this gives the tanker something more important to think about then shooting you :P you do have the advantage of being a scout for this however, most medium suits who are perma scanned do not and would obviously benifit more from this
I agree with you, and I did have fun running after tanks and placing remote explosives on their backs to blow them up. It is just not that rare that I find a lone tank with no infantry for protection around it and the tank will have to stay still for a period of time while I place the remote explosives. All three REs are needed if I am going to take out the tank.
I find that having droplinks is a bigger benefit for my team. I can run past the tanks place droplinks close to the objectives and team mates can spawn without having to cross the tankers path.
No need to throw AV grenades at the tanks, I very rarely get killed by tanks. With the current state of AV and tank balance I have no intention of using any AV on my dropsuits. |
Acturus Galaxy
Lo-Tech Solutions Ltd
322
|
Posted - 2013.12.30 00:35:00 -
[7] - Quote
Ivy Zalinto wrote:I always carry flux grenades. Nothing like dropping a persons health down to my level and watch them try and run while im still advancing
@above corp mate. Agreed. Though I still carry re's cause people tend to not really use my uplinks. Even though their in the sneaky spots generally. If you wish I can teach you how to approach multiple tanks next time were both online ^^
That would be great fun, I am ready. I have grown paranoid about REs after FF in FW matches was introduces |
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