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Stinker Butt
Ostrakon Agency Gallente Federation
273
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Posted - 2013.12.29 20:35:00 -
[1] - Quote
it doesn't seem reasonable to nerf the heavy and nobody else. hmg is still not as good as the rail rifle, so if you're going to nerf the heavy, you need to do it to all the suits. besides, isn't the LAV meant for quick transport of your troops? if you take that away, I don't know what you're going to do with it.
it's not as common as you would think because it's not as easy as it seems. the lav seems to attract a lot of attention from orbitals, swarms, and AV nades. especially since none of those are effective on tanks anymore. A well equipped heavy + LAV only needs to die once and he's probably going to lose ISK that match.
I do use the tactic, and I see others attempt the same on me, but they are usually unsuccessful. The best is when they try to run away in that weak ass LAV and BOOM! +50, +40 points.
A lot of people try to jump out solo right in the middle of a hot mess.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
273
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Posted - 2013.12.29 20:45:00 -
[2] - Quote
Logi Bro wrote:Takahiro Kashuken wrote:Its fine
Its not like he can drive the LAV through the door and up the stairs and across the footbridge just to get out and kill you and there is counters you lazy infantry ****
Yes, I suppose if I did carry a forge gun with me everywhere I went, I would have a counter for this. But then again, that defeats the purpose of me using the heavy suit the carry an HMG. Otherwise, every other counter is impractical and not very effective. Let's tale a look at them: -AV grenades? You sacrifice the ability to carry the most powerful AI weapon, and it takes three AV nades to kill a MLT LAV now, since they are so damn tanky. Ineffective. -Swarm launcher? Just about as effective as the AV nades, except slower to fire. Ineffective. -Don't ever go where an LAV can get to me? That's just stupid logic, seeing as how this game's maps are all 99% open fields. Impractical. -Always drive around in my own vehicle? So now we have the same issue that tanks have, the best counter is to do the same thing everyone else does. Not like this game would have any real variety, right? But please, do tell the counter that you were thinking of.
It doesn't take 3 AV nades, but assuming it does, 1 flux nade + 1 swarm is all it takes for 90% of the LAVs. throw the flux, then lock on with swarms. As soon as the flux goes off, release the swarms (+20% dmg to armor) and BOOM! try it.
high ground is good against all vehicles, and all infantry. So don't be afraid to go up those stairs.
with the current tank spam, most LAVs don't last long on the map anyway. if there aren't any blue tanks, you could always call in a militia tank in 10 seconds, destroy the LAV less than 1 second, then recall the tank in 5 seconds.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
274
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Posted - 2013.12.29 21:05:00 -
[3] - Quote
Logi Bro wrote:Alright, I get that you are trying to be reasonable, but that's incorrect. The Baloch has base armor of 2450, and PRO swarms do 220 per missile with 6 missiles in one volley. That means, assuming your flux takes out the 650 shields on the Baloch, you will hit the LAV with 1320 damage, multiply by the 1.2 that explosives do to armor, making it 1584 damage. That's assuming you even field PRO weaponry in a pub match, with is unlikely. It would destroy a Onikuma, perhaps, but I see very few people use those.
And my problem isn't that vehicles are hard to kill, it's that they charge in on a position faster that you can do anything about. I can't get to high ground before that LAV that just pulled up next to me unleashes all hell.
Well, I'm a heavy, so I don't use swarms. But one flux + a short burst of my hmg takes out almost all Saga's (guristas, ishukone, SAGA II, etc). If I have my forge on, they have no chance at all. The methana can't run fast enough, but they usually try. Yes, I do use "PRO" weaponry in pub matches.
But I guess I misunderstood your post. You don't think it's fair that someone got the drop on you because they were in an LAV. I'm not sure what to tell you. It seems like a reasonable part of the game. I don't like surprises either, but I spawn again and this time pay more attention.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
275
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Posted - 2013.12.29 21:26:00 -
[4] - Quote
turn up your volume. you can hear an LAV coming from a mile away. look at where it is before it gets to you, take aim at the driver side door and get ready for a fight.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
275
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Posted - 2013.12.29 21:41:00 -
[5] - Quote
Logi Bro wrote:Stinker Butt wrote:turn up your volume. you can hear an LAV coming from a mile away. look at where it is before it gets to you, take aim at the driver side door and get ready for a fight. I don't get killed, I am the one killing other people. You forget that I've already said that I use this tactic, and I feel it is negating the only vulnerability that the heavy suits have.
they are just suggestions for the poor unfortunate victims you are concerned about. Do you know how many people are listening to music, or arguing with their parents, or just have terrible situational awareness? It's hilarious when I pull up with my headlights blaring on them and they just stand there looking away.
A heavies inability to get across the map is only one weakness. no significant strafing or movement, no equipment, extremely long reload times. Also the people that use this tactic are usually solo, which can be a big disadvantage.
Just curious, what if a heavy is dropped from a drop ship? should this be nerfed too? It fits your argument.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
276
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Posted - 2013.12.29 21:51:00 -
[6] - Quote
Logi Bro wrote: Dropping from a dropship will either make you take fall damage, partially crippling your combat effectiveness, or you will be forced to activate dampeners, which both make a loud noise and also immobilize you for a second or two. So it has a risk/reward feature to it, unlike the low risk/high reward that goes with jumping out of an LAV.
There needs to be at least a small downside to using this tactic, is what I am saying.
it's less than 1 second to stand up if you activate dampeners, not really much risk. LAV's make noise too, and lights.
driving an LAV is low risk? I don't believe that at all. the LAV alone costs more than most other suits and they blow up all the time.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
276
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Posted - 2013.12.29 22:33:00 -
[7] - Quote
Logi Bro wrote: The MLT LAV costs about 20k ISK. IDK how rich you are, but that's chump's change to me. My most commonly used suit is about 50k ISK, about 2.5 times as much as the LAV costs.
starter fit suit = free.
my LAV = 80k
how does your 20k lav match up to installations or the huge influx of tanks running around?
Again, you're successful because you're a good player and use powerful tactics. You're in a minority. do you really think it's fair to nerf everybody because of what a small minority of people are good at? There is plenty of OP stuff that needs to be nerfed long before that.
Please give tanks some balance
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Stinker Butt
Ostrakon Agency Gallente Federation
276
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Posted - 2013.12.30 00:45:00 -
[8] - Quote
Operative 1171 Aajli wrote:Tell me ppl. Do you think THIS is in any way tactical or possible especially with a big f*cking cannon?
tell that dude his woman is a crack wh*re and I bet he gets out of that vehicle quick. lol
back to topic...
what if someone is on the turret? should their firing be delayed by 3-4 secs so you have a chance to fire first?
it does make me laugh that none of this has been an issue as long as heavies were useless. now that they have a useful weapon, then comes up. It definitely smells like someone is fishing to get heavies nerfed again.
Please give tanks some balance
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