IrishWebster
Molon Labe. Public Disorder.
119
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Posted - 2013.12.29 22:50:00 -
[1] - Quote
Speaking from a pure medium Gallente assault perspective, I LOVE the Heavy/LAV combo. I tear through Proto bears in their try-hard costumes while I run BPOs. It's easy, as long as I'm not being constantly scanned and I can flank them. It's something I do every day, and I don't even sweat about them anymore. They're not usually a threat, so long as I keep my head on a swivel and I'm careful. But when I see an LAV screaming toward me with a fatty inside of it, I get... nervous. If he's good, he can park right next to me, hop out, and DELETE me. I don't even have time to scratch his paint job. This is not only awesome because of the sheer shock value of it, but think about the entire picture- that's one less heavy that's NOT guarding Alpha or Charlie, or stomping slowly forward to take Delta from me. That's one less heavy forge gunning my LAV or Soma as I mow down his compatriots, but... he still restricts our movements, he still increases the time it takes us to get from Delta to stop a hack at Bravo because we have to run between cover to avoid this insane Heavy hitman as he cruises looking to pick off the weak cattle from the herd. He forces us to play SMARTER- to travel in groups, to stay in cover.
This is not a PROBLEM, but a frickin BLESSING. The way the Heavy/LAV forces us to play makes the game more fun, makes it more real. Plus, he protects you from snipers. If you're constantly running between cover and zig zagging to miss swerving LAVs, you're not likely to get OHKO'ed by the douchebag sitting in the redline with his charged sniper rifle. Lol
Sure, add an animation to the exit for ALL suits from an LAV. Maybe make it a quarter of a second longer for a Heavy, because he needs to eat less pie at Christmas. But 3-4 seconds? No. Maybe one second. One and a quarter for the fatties, if you need a difference at all. It's for immersion and gameplay, NOT to screw anyway. If my car was on fire, it sure as hell wouldn't take ME four seconds to get out. I don't give a crap what I'm wearing. Lol
o7 to all you fatty hit men and your quick-in quick-out mobiles. |
IrishWebster
Molon Labe. Public Disorder.
146
|
Posted - 2013.12.31 18:45:00 -
[2] - Quote
Natalie Herondale wrote:I will say though... shotgunners LAV hopping. That's actually something to be afraid of.
Eh. Shotgunners have a more valid tactic by sneaking around in cities and rocky outcroppings, being the little ninjas that they are.
Besides, I REALLY like the idea of an enter/exit animation for LAVs and HAVs. It not only adds immersion, but it would force people to play a bit more tactically with the placement of their LAV's and such as they drive up to ambush someone. I think one second animations for the driver and passenger side mercs would work well, maybe a slightly longer animation for heavies to get their fat arses out of the seat. Lol Id like to see a one second animation for the two gents nearest the back, if we get troop carrier, and a two second animation for the guys sitting closer to the front (they have to wait for the other two to get out, derp. Lol). |