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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
2
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Posted - 2013.12.28 22:33:00 -
[1] - Quote
Yeah I know?! Listen make the tanks slower with more HP.... ALOT MORE! You know.... like tanks. Make them barons of heavy takedown power! Right now there just fast heavies?! Alot of HP and faster than scouts?! They should be a force to be reckoned with! Absorbing major damage, and able to be repaired on site. But also able to be stopped! They shouldn't "accurately", and with the fire rate of breach assault rifle, take me out at Delta. Then meet me at Charlie when I spawn?! Calling for armor support traditionally takes a bit to get there. Also with great power should come great responsibility. Make the turrets fire automatic for anti infantry, not the main gun. It should be focused fire on enemy positions and vehicles. Just as assault focuses on taking objectives and supporting troop movement. Please read and consider before being quick to bash the idea because you like your kdr?! Role it around. No anti armor buffs needed. More HP for tanks so they have no need to run. lower speed so we can lol! |
Meee One
Clones Of The Damned Zero-Day
63
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Posted - 2013.12.29 00:37:00 -
[2] - Quote
Yet another troll post. He wants more armor,more OP armor repair AND auto firing small turrets. This would in no way destroy the already wrecked balance,especially since he believes AV SHOULDN'T get a buff to counter this even more god-tank.(Heavy sarcasm) |
Fire of Prometheus
DUST University Ivy League
2436
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Posted - 2013.12.29 02:26:00 -
[3] - Quote
Meh, just for me to LAV bomb with
Proud member of the Commndo 6
<3 Commando AK.0
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Denn Maell
PIanet Express
30
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Posted - 2013.12.29 02:51:00 -
[4] - Quote
I agree with the decrease in speed. If the idea is for us to use squad work to take down a tank that's fine, but gives us some options here. As far as the restGǪno. |
Timtron Victory
Tech Guard RISE of LEGION
0
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Posted - 2013.12.29 02:57:00 -
[5] - Quote
Someone posted that why not get a proto suit and blah blah to counter a tank.
There are militia tanks but not militia proto suits, people should really think before they talk.
It really should be called TANK 514
Players are quitting because of tank spam even when we played against a full proto team, I could skill kill a proto with a shotgun at close range.
I am giving up on the game, maybe wait a year and hope they fix the tank unbalance.
I actually saw two tanks doing ballet, they formed a triangle
Its a joke |
Guilbert 515
United Pwnage Service RISE of LEGION
23
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Posted - 2013.12.29 04:05:00 -
[6] - Quote
Bradric Banewolf wrote:Yeah I know?! Listen make the tanks slower with more HP.... ALOT MORE! You know.... like tanks. Make them barons of heavy takedown power! Right now there just fast heavies?! Alot of HP and faster than scouts?! They should be a force to be reckoned with! Absorbing major damage, and able to be repaired on site. But also able to be stopped! They shouldn't "accurately", and with the fire rate of breach assault rifle, take me out at Delta. Then meet me at Charlie when I spawn?! Calling for armor support traditionally takes a bit to get there. Also with great power should come great responsibility. Make the turrets fire automatic for anti infantry, not the main gun. It should be focused fire on enemy positions and vehicles. Just as assault focuses on taking objectives and supporting troop movement. Please read and consider before being quick to bash the idea because you like your kdr?! Role it around. No anti armor buffs needed. More HP for tanks so they have no need to run. lower speed so we can lol!
I think the speed is pretty ok by now.
I like the idea of your tank vs infantry thought though. How about making the large weapons less accurate on infantry, a bit like in EVE, where large turrets barely hit small targets. Except if they are build to deal dmg and track smaller targets.
This would then make small turrets more important on the battle field and also in the hands of the tanker. Forcing hime to cycle through his weaponry and even build his tank with large and small turrets or leave out the smaller turrets to focus on tank vs tank battle and load out. This would enhance the sandbox experience of a tanker.
"No reason to buy any of the packs without receiving aurum and boosters alongside, especially since BPOs are taken away"
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