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XxGhazbaranxX
The New Age Outlaws WINMATAR.
856
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Posted - 2013.12.28 21:58:00 -
[1] - Quote
It's false.
Many people, mainly those who do not use it or have only used them in other shooter or games, tend to believe that the KB/M is better than "non-aim assisted DS3". The reality of the matter is that the KB/M of other games is very different from KB/M in DUST 514. It's main difference is that KB/M in other games, where it is supported, mainly in PC or otherwise, has aim assist. This simple fact creates a community that believes that the KB/M is a godly tool that gives an unfair edge over DS3 users to the wielder.
This little debate is hurtful to the game and the community at large. Many users of the DS3, pre aim assist, which was and is the majority of the player base, directly competed with KB/M users and largely bested them. During these times it wasn't rare to hear someone say " I would have totally won that engagement if he wasn't using KB/M!" but, how did the player that lost the engagement know he was using KB/M? The reality is that it was an excuse for being less of a player than the opponent. The majority of the times, simply because the majority of the players use them; it was a DS3 user that beat them.
The myth soon caught on though and KB/M users suffered for it. CCP devised a series of handicaps such as slowed turn speed and target repulsion, where if you where using a KB/M your crosshair would actively be repelled by the target (Very notable when using Vehicle turrets) making it very difficult to keep a steady aim.
Thus came the era of aim assist. Currently still happening, this came with the perk that the average DS3 users did not have to actually be decent with the tools of war as long as he knew how to point it at the general direction. Although the aim assist era also brought with it an un-handicapped KB/M, aim assist caused an exodus of KB/M users to the loving embrace of the DS3.
This all leads to a larger and more frightening truth . The community, at least most but not all of the ones that come here and *express* their rage, bad experiences etc. , do so without proper knowledge or experience of the mechanic they are criticizing or complaining about. This creates a series of changes that destroy the foundations of the this game since player feedback is, even if slightly, taken into account when making changes to the game.
While happy with the game to some extent; I must accept that CCP has dumbed it down? I can only hope that CCP follows their vision of what the game should be and not the misinformed version of what players that will probably only be here for a short period of time, is.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
856
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Posted - 2013.12.29 00:10:00 -
[2] - Quote
shaman oga wrote:KBM for shooter is better, like the wheel it's better for driving games. Idk how it works on Dust, but usually kbm is better. Surely left right strafe is faster.
Saying this type of things and being misinformed is everything that is wrong with the dust community. Half the time people talk as if they know. KB/M is good on shooters that have AA. Every shooter on PC and everywhere else have AA. Dust 514 mouse does not. Your point is flawed in that you do not back up your point with reasoning.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
856
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Posted - 2013.12.29 00:13:00 -
[3] - Quote
Stinker Butt wrote:The turn speed and movement with a mouse is many times faster and has more precision than the DS3. It's more difficult to make fine movements quickly with a DS3 than a mouse.
I use a move controller. But on the rare occasion that I'm not using the move, I use a kb/mouse because for me it is still superior - with or without aim assist.
If the average player stats are the same with kb/mouse vs DS3, then any argument would be invalid. unfortunately we don't have that information available to us.
Edit: that guy in the video doesn't even move. that's not realistic at all. shooting while dancing makes all the difference.
What you say is true only if you dont tamper with your setting and after AA. Before AA KB/M had a hard cap on how fast you could turn just like the heavies could turn slower. They eliminated handicaps from the KB/M is because the DS3 with AA is too good. making bad players into fairly good ones and very good players into godly ones.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
858
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Posted - 2013.12.29 00:43:00 -
[4] - Quote
shaman oga wrote:XxGhazbaranxX wrote:shaman oga wrote:KBM for shooter is better, like the wheel it's better for driving games. Idk how it works on Dust, but usually kbm is better. Surely left right strafe is faster. Saying this type of things and being misinformed is everything that is wrong with the dust community. Half the time people talk as if they know. KB/M is good on shooters that have AA. Every shooter on PC and everywhere else have AA. Dust 514 mouse does not. Your point is flawed in that you do not back up your point with reasoning. IMO a PS3 shooter should not support KBM at all, but that is another problem. You can't deny that kbm is better for shooter in general, for dust, idk, i've tried once in chromo, but the position of my screen does not allow me to play with kbm, comfortably. I've played single player fps on pc with or without AA, your movements are faster and your precision is better with kbm. BTW i didn't read well before, i recognize kbm players from their strafe, left-right is fast as hell but too wide to perform it with a DS3.
Well it's like I said. People say KB/M is better for shooters in general because of aim assist. They do not understand that when they use the KB/M in any other title, they have aim assist on it. Precision is better because aim assist gives you the help you need to not over aim and stick to the target when on them.
FPS on the PS3 not supporting KB/M on the PS3 is a narrow minded way of thinking. When they created the PS3, the KB/M got include into the supported hardware. Hence it is, based on the foundations of fair play, as acceptable as using the Playstation move which lets you do a variety of things that are not possible with the controller. I very much disagree with that way of thought. Not knowing how something works in the game before saying anything about it is a mistake that happens way too often.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
858
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Posted - 2013.12.29 00:49:00 -
[5] - Quote
Monkey MAC wrote: Because CCP fixed a problem.
Before AA KB/M had handicaps to help out DS3 users. Now KB/M oesnt have handicapps but DS3 has an aim assist that does not require you to aim for your sights to stay on target and even if they are off you still hit with bullet magnetism.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
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Posted - 2013.12.29 01:19:00 -
[6] - Quote
Monkey MAC wrote:
Bullet Magnetism? You mean Aim Assit curves bullets?
Yes. Although not "as extreme", bullet magnetism is still present in Dust 514. The first day of AA you could shoot right next to the target and still hit him as if you where aiming right at his face. Now it's less but still present. Enough so that if you look closely at recent footage you can notice it and if you test it you can see it for yourself ^^.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
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Posted - 2013.12.29 02:39:00 -
[7] - Quote
Stinker Butt wrote:
Edit: that guy in the video doesn't even move. that's not realistic at all. shooting while dancing makes all the difference.
I made the video and if you would have watched it completely you would have noticed that I moved to simulate strafing. Watch the whole thing because I moved so everyone would see simulated strafing which my test subject and I where doing.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
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Posted - 2013.12.29 03:13:00 -
[8] - Quote
Monkey MAC wrote: Because you say it is, it must be so. If the OP wants Aim Assist let him have, if you realy are as elite as you say you are, you would understand the need for a condensed skill base, you would welcome the challenge of going against aim assissted players, without aim assisst.
OP thinks AA is OP hence it should either be eliminated or toned way further than it actually is. OP also thinks and states with his original post that the community usually likes to talk a lot and ask for nerfs and changes to things they don't understand and that has led to the current lopsided mechanics that exist in dust 514
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
860
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Posted - 2013.12.29 03:27:00 -
[9] - Quote
Monkey MAC wrote:XxGhazbaranxX wrote:Monkey MAC wrote: Because you say it is, it must be so. If the OP wants Aim Assist let him have, if you realy are as elite as you say you are, you would understand the need for a condensed skill base, you would welcome the challenge of going against aim assissted players, without aim assisst.
OP thinks AA is OP hence it should either be eliminated or toned way further than it actually is. OP also thinks and states with his original post that the community usually likes to talk a lot and ask for nerfs and changes to things they don't understand and that has led to the current lopsided mechanics that exist in dust 514 Nice quick change routine. Quote:Well it's like I said. People say KB/M is better for shooters in general because of aim assist. Here you orginally said that KBM is only believed to be superior because you said PC games have aim assisst on them. You cited that as the reason why KBM is inferior on DUST, that if the DS3 should have aim assisst so to should KBM, that was your pre edit OP. But never mind, Pigeon, Chessboard and all that jazz!
Yes that quote is so people understand why they believe KB/M is better than DS3. Not that I wanted it in there. It is nowhere stated That I prefered it to have AA. I think aim assist should be off for FW and PC
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