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Justice Prevails
148
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Posted - 2013.12.28 21:57:00 -
[31] - Quote
Maybe CCP is trying to kill the game. What better way than to turn it into TANKS514. Depressing is what it is.:'(
Great job, team. Head back to the MCC for debriefing and cocktails.
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Necandi Brasil
DUST BRASIL S.A Covert Intervention
624
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Posted - 2013.12.28 22:30:00 -
[32] - Quote
The Attorney General wrote:Necandi Brasil wrote:Because otherwise I will just move on...
Infantry combat is useless right now, just spam tanks first and you will win ! I love the people who start threads to admit they suck at the game. Warms my heart this winter.
I love people that have nothing better to do with their lifes other than writing bullshit.
Tanks 514! Cheap, fast, Indestrucbible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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Rizlax Yazzax
Molon Labe. Public Disorder.
34
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Posted - 2013.12.28 22:32:00 -
[33] - Quote
I'm just gonna copy/paste a thread I wrote. Not exactly short:
Tanks have been up and down all through this game's development. From having near infinite eHP to being destroyed by a breeze. Circa 1.6 tanks were a viable force, provided you had a load of SP and cash invested and knew what you were doing. Granted it was a niche (most dropped like flies) and only the best could do it successfully, but it was doable nonetheless. Many complained of high ISK costs while being easily destroyed. I agreed with this to some degree because with suits you can drop costs while still being effective. Whereas for someone completely skilled into tanks it wasn't so simple, if you sacrificed fits you may as well have given the ISK to the opposition directly.
Come 1.7 tanks are accessible for all and are a much more intimidating presence on the battlefield. This has caused much joy from tankers and much hate from infantry. I personally believe a balance has been reached (bar a few tweaks) as the tankers have their survivability and power, but at the same time are easily destroyed (hear me out). CCP's "waves of opportunity" are the most effective way to keep both sides of the equation happy. Hardeners give vehicles the ability to enter hot-zones and change the tide of battle, but can easily be destroyed without them.
The issues with tanks being indestructible are being misplaced on the tanks themselves, and used as an excuse by poor AVers (sorry but it is true). A tank with hardeners down can easily be destroyed by AV (especially the militia), but it seems the majority of players refuse to use new tactics and still expect to be able to bum-rush tanks head on and win. This won't work regardless of hardener status. The real issue is hardener stacking. As has been stated several times by other people, running two or more grants near constant damage resistance, while investing enough SP effectively eliminates cooldowns. This removes waves of opportunity and breaks the intended, effective, mechanics.
Another common complaint is tank spam (more to the point MLT tank spam). Particularly in ambush which to be fair is nothing new. Ambush has always been target practice for tanks, but that's another issue for another time. If enemy tanks are over-running the map you have three options: 1. Stay away from them (not always possible on the more open maps but still a valid choice) 2. Switch to AV and fight back (remember to use tactics in this tactical game) 3. Call in your own tank ("but I shouldn't have to" etc etc. If you want to take on 2-6 tanks on foot good luck, but with no oppostion you'd be surprised how many "tankers" get absorbed killing infantry and don't see you coming. Once they are no longer safe many don't call in another).
Of course there are exceptions (particularly with number 3) but the system as it works now is near perfect for me. Sure there are matches where nothing works right and you just can't fight back, but how is that any different from games where you get redlined by stacked teams? Once more content is added the infantry/vehicle dynamic will even out more with combat being more fluid. And last but not least, people are playing with new toys just like they did with the CR/RR. Once the novelty wears off many will return to infantry roles, while a few will decide to invest and keep tanking. |
Spkr4theDead
Red Star. EoN.
1582
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Posted - 2013.12.28 22:35:00 -
[34] - Quote
skippy678 wrote:Ghosts Chance wrote:Th3rdSun wrote:Ghosts Chance wrote:i beat tank spam and SO CAN YOU!
its called maintaining perimiter defence and rolling in a squad.
this isnt to say that tanks arnt a problem right now, somethings definatly not quite right. but in the meantime while you wait for a fix.... kill the damn things.
HIGH alpha damage is key, thats why remote explsives and prox traps are FOTM tank detroyers. spend a few points into demolitions for remote explosives and proxes and you will find that they go boom quite nicly C'mon! Everyone know the only way to beat tank spam is with tank spam. :P tank spam makes me giggle, i kinda enjoy seeing it now. i just set down some nanohives, set up some traps, and wait for the free points. the point of the game is not only tanks dude. Infantry are leving this game because of it. You guys keep defending it but the game is uber broken, and tanks are the reason. Keep defending it if u wanna but when there are no more players left then who will you have to lie to on the forums about the strength of your vehicles I love how tanks are once again viable, and that's going to kill the game.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1582
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Posted - 2013.12.28 22:36:00 -
[35] - Quote
Darken-Sol wrote:skippy678 wrote:The Attorney General wrote:Necandi Brasil wrote:Because otherwise I will just move on...
Infantry combat is useless right now, just spam tanks first and you will win ! I love the people who start threads to admit they suck at the game. Warms my heart this winter. I love posts like this one because it will give me something to look at and smile when they nerf hammer your tanks and turn them into heavy flaylocks. I am willing to bet that tanks recieve a heavy nerf next patch, I will bet 10 million ISK......any takers? we can go through Kain Spero to ensure a smooth prosses. I will also bet 10 million that you guys are gonna be crying like little babies when they do it like you didnt know it was coming. I personally can't wait. They know its coming. If you keep up on the tank threads you will see. It was bragging about how good they are. Then came tankers point of view on how to defeat tanks. A week of trying to sluff it off on MLT tanks. Now they are saying limit hardeners. There have been tankers talking **** this whole time who don't really know what's going on. I want tanks to be a specialty where good pilots thrive and bad pilots burn. We've been telling all you terrible infantry how to destroy us for forever, and none of you take the advice and actually use it.
You can't nerf intelligence.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Galvan Nized
Deep Space Republic
465
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Posted - 2013.12.28 22:38:00 -
[36] - Quote
The Robot Devil wrote:Two AV mercs can keep any HAV away from infantry with continued damage and if the HAV isn't destroyed then it is sent running from the fight. All mercs should skill into prox mines and deploy three in the common places HAV drive. It will get the kill and pilots will not enter the kill box after the second HAV pops. I have two sets of advanced prox mines and a set of standard on a min logi, I can set 8 mines at once. I think there are 5 750 dmg prox and 3 500 for a grand total of 5200 dmg, I try to use the plasma cannon to knock the first 1300 off of them and chase them over the prox.
I also like to rush the HAV throwing AV nades and dropping the prox on the HAV. Sometimes it works better than others but it is always fun. I think I am going to go start a AV squad right now.
Proxies have major issues that really hinder them. They hit the bottom of the tank but get no bonus for it. They do very minimal damage, only 900 if they hit armor 600 off they hit shields...meaning you must place 6+ to kill a tank and it's hard to get them to hit all 6. Lastly they are subject to hardeners so it's not like you can blow them whenever hardeners are down.
Hardeners hurt AV too much, there is no way around them and no defense that a tank cannot just roll right through.
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Ghosts Chance
Inf4m0us
625
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Posted - 2013.12.28 22:40:00 -
[37] - Quote
Spkr4theDead wrote:Darken-Sol wrote:skippy678 wrote:The Attorney General wrote:Necandi Brasil wrote:Because otherwise I will just move on...
Infantry combat is useless right now, just spam tanks first and you will win ! I love the people who start threads to admit they suck at the game. Warms my heart this winter. I love posts like this one because it will give me something to look at and smile when they nerf hammer your tanks and turn them into heavy flaylocks. I am willing to bet that tanks recieve a heavy nerf next patch, I will bet 10 million ISK......any takers? we can go through Kain Spero to ensure a smooth prosses. I will also bet 10 million that you guys are gonna be crying like little babies when they do it like you didnt know it was coming. I personally can't wait. They know its coming. If you keep up on the tank threads you will see. It was bragging about how good they are. Then came tankers point of view on how to defeat tanks. A week of trying to sluff it off on MLT tanks. Now they are saying limit hardeners. There have been tankers talking **** this whole time who don't really know what's going on. I want tanks to be a specialty where good pilots thrive and bad pilots burn. We've been telling all you terrible infantry how to destroy us for forever, and none of you take the advice and actually use it. You can't nerf intelligence.
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability |
Necandi Brasil
DUST BRASIL S.A Covert Intervention
624
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Posted - 2013.12.28 22:47:00 -
[38] - Quote
Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced...
Tanks 514! Cheap, fast, Indestrucbible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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Ghosts Chance
Inf4m0us
627
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Posted - 2013.12.28 22:51:00 -
[39] - Quote
Necandi Brasil wrote:Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced...
the hilarious part is i see nobody claiming that they are balanced, everyone admits that multiple hardeners and stupid high acceleration make them unbalanced.
its the QQ crowd who are beating a dead horse.
and scrub tankers are stupid easy to kill off with nearly zero risk... that emilinates about 90% of the tanks on the field in its current state.... if those 90% are giving you issues then your bad, plain and simple.
scrub tankers dont survive the first few minuites in games im in, and once tey explode that quickly they dont bother calling in more... and if they do then YAY free WPs. |
Spkr4theDead
Red Star. EoN.
1583
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Posted - 2013.12.28 22:58:00 -
[40] - Quote
Ghosts Chance wrote:Necandi Brasil wrote:Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced... the hilarious part is i see nobody claiming that they are balanced, everyone admits that multiple hardeners and stupid high acceleration make them unbalanced. its the QQ crowd who are beating a dead horse. and scrub tankers are stupid easy to kill off with nearly zero risk... that emilinates about 90% of the tanks on the field in its current state.... if those 90% are giving you issues then your bad, plain and simple. scrub tankers dont survive the first few minuites in games im in, and once tey explode that quickly they dont bother calling in more... and if they do then YAY free WPs. Infantry complains that there's 3-7 enemy tanks rolling around, they don't realize that's 3-7 fewer people to hack things. Problem for them is, they never mention hacking anything, which tells me a lot of them mostly play ambush, because they don't have the intelligence to worry about objectives.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Surt gods end
Demon Ronin
1434
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Posted - 2013.12.28 23:00:00 -
[41] - Quote
The Attorney General wrote:Necandi Brasil wrote:Because otherwise I will just move on...
Infantry combat is useless right now, just spam tanks first and you will win ! I love the people who start threads to admit they suck at the game. Warms my heart this winter.
wouldn't it be the ones jumping in tanks so they die less, being the ones that suck at the game?
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Necandi Brasil
DUST BRASIL S.A Covert Intervention
625
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Posted - 2013.12.28 23:02:00 -
[42] - Quote
Spkr4theDead wrote:Ghosts Chance wrote:Necandi Brasil wrote:Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced... the hilarious part is i see nobody claiming that they are balanced, everyone admits that multiple hardeners and stupid high acceleration make them unbalanced. its the QQ crowd who are beating a dead horse. and scrub tankers are stupid easy to kill off with nearly zero risk... that emilinates about 90% of the tanks on the field in its current state.... if those 90% are giving you issues then your bad, plain and simple. scrub tankers dont survive the first few minuites in games im in, and once tey explode that quickly they dont bother calling in more... and if they do then YAY free WPs. Infantry complains that there's 3-7 enemy tanks rolling around, they don't realize that's 3-7 fewer people to hack things. Problem for them is, they never mention hacking anything, which tells me a lot of them mostly play ambush, because they don't have the intelligence to worry about objectives. Intelligence ? Lol, yeahh... totally ... people that play ambush are dumb ... These forums are a horrible place to try talking sense to people ...
Tanks 514! Cheap, fast, Indestrucbible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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Ghosts Chance
Inf4m0us
627
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Posted - 2013.12.28 23:02:00 -
[43] - Quote
Spkr4theDead wrote:Ghosts Chance wrote:Necandi Brasil wrote:Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced... the hilarious part is i see nobody claiming that they are balanced, everyone admits that multiple hardeners and stupid high acceleration make them unbalanced. its the QQ crowd who are beating a dead horse. and scrub tankers are stupid easy to kill off with nearly zero risk... that emilinates about 90% of the tanks on the field in its current state.... if those 90% are giving you issues then your bad, plain and simple. scrub tankers dont survive the first few minuites in games im in, and once tey explode that quickly they dont bother calling in more... and if they do then YAY free WPs. Infantry complains that there's 3-7 enemy tanks rolling around, they don't realize that's 3-7 fewer people to hack things. Problem for them is, they never mention hacking anything, which tells me a lot of them mostly play ambush, because they don't have the intelligence to worry about objectives.
tank spam in pubs tends to lose against any team that activly defends objectives.... especially when said objective has a supply depot, a tank that goes to close is GOING to go boom no matter who he is.
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Ghosts Chance
Inf4m0us
627
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Posted - 2013.12.28 23:06:00 -
[44] - Quote
Necandi Brasil wrote:Spkr4theDead wrote:Ghosts Chance wrote:Necandi Brasil wrote:Ghosts Chance wrote:
i remember infatry defending the whole sneaze on a tank and watch it explode as balanced for about 6 months....
im starting to think these are the same people who keep accusing anyone who kills them with an AR of cheating to justify their lack of ability
Hey, dude ... Lack of ability is using a militia tank to kill 10 guys and scream in the forums that they are balanced... the hilarious part is i see nobody claiming that they are balanced, everyone admits that multiple hardeners and stupid high acceleration make them unbalanced. its the QQ crowd who are beating a dead horse. and scrub tankers are stupid easy to kill off with nearly zero risk... that emilinates about 90% of the tanks on the field in its current state.... if those 90% are giving you issues then your bad, plain and simple. scrub tankers dont survive the first few minuites in games im in, and once tey explode that quickly they dont bother calling in more... and if they do then YAY free WPs. Infantry complains that there's 3-7 enemy tanks rolling around, they don't realize that's 3-7 fewer people to hack things. Problem for them is, they never mention hacking anything, which tells me a lot of them mostly play ambush, because they don't have the intelligence to worry about objectives. Intelligence ? Lol, yeahh... totally ... people that play ambush are dumb ... These forums are a horrible place to try talking sense to people ...
stop QQing about tanks and do something about it...
yah yah tanks are OP, we know, theres been more then a hundred threads about it and at any one time the topic takes up half the front page of GD...
and yet everyone loses their minds when people discuss how to take them out ANYWAYS, as if coming up with ways to destroy these op tanks somehow means your supporting op tanks....
grow up, get some balls, and watch them go BOOM, if you find it hard keep trying. the people bitching ont he forums saying "i quit this game because tanks" have the wrong mindset as if they think a fix is something that should of been here a week ago... well guess what without people really putting their feet down and giving it their all to blow up the tanks, theres not a whole lot of data to put into balanceing the numbers and we will just end up with things unbalanced in other ways.
i get it tanks are OP, everyone gets it, now stop bitching and go kill them anyways because its going to be a while for another attempt at balance. |
Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
4
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Posted - 2013.12.28 23:14:00 -
[45] - Quote
Ghosts Chance wrote:
tank spam in pubs tends to lose against any team that activly defends objectives.... especially when said objective has a supply depot, a tank that goes to close is GOING to go boom no matter who he is.
no not really, that's only true when the tank pilot has no idea what they are doing. I usu camp points with a supply when I'm in a tank. I wait for most of then to switch to their AV gear, blast the supply depot then sit a safe distance and pick of the to ones who try run when the infantry moves in.
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Ghosts Chance
Inf4m0us
627
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Posted - 2013.12.28 23:16:00 -
[46] - Quote
Asha Starwind wrote:Ghosts Chance wrote:
tank spam in pubs tends to lose against any team that activly defends objectives.... especially when said objective has a supply depot, a tank that goes to close is GOING to go boom no matter who he is.
no not really, that's only true when the tank pilot has no idea what they are doing. I usu camp points with a supply when I'm in a tank. I wait for most of then to switch to their AV gear, blast the supply depot then sit a safe distance and pick of the to ones who try run when the infantry moves in.
90% of tankers have NO IDEA WHAT THEY ARE DOING
remove those and suddenly no tank spam....
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