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knight of 6
SVER True Blood Public Disorder.
908
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Posted - 2013.12.27 15:58:00 -
[31] - Quote
Ghost Kaisar wrote:Sinboto Simmons wrote:Proto AV being balanced to align with STD vehicles HA. If Proto AV is where it's gonna stay, then I will leave dust the moment ADV and PRO Tanks come out. why would it stay where it is? that wouldn't make any sense at all.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Atiim
Living Like Larry Schwag
2645
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Posted - 2013.12.27 16:00:00 -
[32] - Quote
knight of 6 wrote:Ghost Kaisar wrote:Sinboto Simmons wrote:Proto AV being balanced to align with STD vehicles HA. If Proto AV is where it's gonna stay, then I will leave dust the moment ADV and PRO Tanks come out. why would it stay where it is? that wouldn't make any sense at all. Because CCP
We finally deployed in the MinFW Match!
\o/
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NAV HIV
The Generals General Tso's Alliance
666
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Posted - 2013.12.27 16:01:00 -
[33] - Quote
Atiim wrote:knight of 6 wrote:Ghost Kaisar wrote:Sinboto Simmons wrote:Proto AV being balanced to align with STD vehicles HA. If Proto AV is where it's gonna stay, then I will leave dust the moment ADV and PRO Tanks come out. why would it stay where it is? that wouldn't make any sense at all. Because CCP
That's why ^ |
knight of 6
SVER True Blood Public Disorder.
908
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Posted - 2013.12.27 16:08:00 -
[34] - Quote
Atiim wrote:Takahiro Kashuken wrote:Ryder Azorria wrote:Takahiro Kashuken wrote:CPM: No - While he stands in his adv/proto suit with proto AV and proto mods
loldouble standards
I notice when we still had basic against stupidly powerful proto AV (pre 1.7) the infantry/CPM never wanted to remove proto AV to make it fair and balanced
Frankly we do need adv/proto vehicles
We have adv/proto turrets and mods so the vehicle hulls are the only things which are missing
What you're smoking, can I haz? Proto stomping tanks will literally be the death of the game. No it wont Because then proto AV would actually get a buff to be on par with proto vehicles since the vehicles would get a CPU/PG buff and more slots for more tank and stuff Then again proto AV pre 1.7 killed the tanking game for all but a handful of pilots Wasn't that the point? Only the strongest and most skilled pilots could survive the most skilled and strongest AV. Strongest Pilot =/= Strongest AV Weaker Pilot < Strongest AV Strongest Pilot > Weaker AV. no, tanking wasn't profitable, in a game with an economy everything that requires skill needs to have the ability to turn a profit. look at remote armor rep and shield boosters, they are arguably the most over powered items ever put in the game. in chromo I had a logi lav buddy with a shield booster that he put on my armor tank, I protected him and was literally indestructible. all he got was guardian points remote armor reps and shield boosters don't give triage points so unless i was taking fire he didn't get any points.
you have never heard anyone complain about OP remote reps, I've only ever got them once. why? because they were never profitable.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Ghost Kaisar
Titans of Phoenix
1368
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Posted - 2013.12.27 17:04:00 -
[35] - Quote
Tech Ohm Eaven wrote: goes back to Tales of Graces .
Sorry to thread jack but.....
How is that game?
I've heard the combat is a lot better than Xillia, but I am still on the fence as to whether I should buy that or Symphonia Chronicles next year.
In short, does it live up to it's massive hype?
Minmatar Faction Warfare: Let's get Organized
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Ghost Kaisar
Titans of Phoenix
1368
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Posted - 2013.12.27 17:06:00 -
[36] - Quote
NAV HIV wrote:Atiim wrote:knight of 6 wrote:Ghost Kaisar wrote:Sinboto Simmons wrote:Proto AV being balanced to align with STD vehicles HA. If Proto AV is where it's gonna stay, then I will leave dust the moment ADV and PRO Tanks come out. why would it stay where it is? that wouldn't make any sense at all. Because CCP That's why ^
EXACTLY
Minmatar Faction Warfare: Let's get Organized
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
585
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Posted - 2013.12.27 17:17:00 -
[37] - Quote
Cat Merc wrote:If ADV and PRO tanks come out, it will be a huge step back in Dust's design.
Tiercide is a must, and vehicles were already tiercided pre 1.7.
I don't often agree with Cat Merc, but when I do...it's about tiericide.
I like the idea behind Sinboto's OP and not too long ago I would of been all about the higher tiered vehicles. I've shifted my views and now that I understand how they did this in EVE I think this is the way to go.
The heart of it is needing to figure out if AV is where it needs to be or more seriously if tanking is where it needs to be. My thought if there is no tiericide option is that you shouldn't get access to standard (currently militia level) tanks until you've skilled into at LEAST level 4 vehicle operation. The ISK cost of tanks needs to noticeably increase as well. |
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