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Sinboto Simmons
SVER True Blood Public Disorder.
3493
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Posted - 2013.12.27 07:09:00 -
[1] - Quote
if you're gonna have something that does something like that it:
A:Needs to cost stupid amounts of PG/CPU.
or
B: Have a larger speed decrease than asked for upon activation.
Edit:also!
C: Perhaps be a high slot mod?
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Public Disorder.
3495
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Posted - 2013.12.27 07:19:00 -
[2] - Quote
Cat Merc wrote:Sinboto Simmons wrote:if you're gonna have something that does something like that it:
A:Needs to cost stupid amounts of PG/CPU.
or
B: Have a larger speed decrease than asked for upon activation. First off: Why? Second: 5% is quite a lot, even if you don't think so, it's definitely noticeable, especially now that they fixed the stacking penalty on armor getting reduced. You should note that: A. This module is completely useless until you hit 25% HP B. Having this module on means that you give up a normal armor repairer OR give up 100~ HP Because it's so useful.
and for something that reps so much so quick , amplified by skills no doubt, it needs a visible downside as to stop abuse.
Not even going into the whole reptool thing.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Public Disorder.
3495
|
Posted - 2013.12.27 07:32:00 -
[3] - Quote
Cat Merc wrote:Sinboto Simmons wrote:Cat Merc wrote:Sinboto Simmons wrote:if you're gonna have something that does something like that it:
A:Needs to cost stupid amounts of PG/CPU.
or
B: Have a larger speed decrease than asked for upon activation. First off: Why? Second: 5% is quite a lot, even if you don't think so, it's definitely noticeable, especially now that they fixed the stacking penalty on armor getting reduced. You should note that: A. This module is completely useless until you hit 25% HP B. Having this module on means that you give up a normal armor repairer OR give up 100~ HP Because it's so useful. and for something that reps so much so quick , amplified by skills no doubt, it needs a visible downside as to stop abuse. Not even going into the whole reptool thing. What reptool thing? With the reptool you don't have to give up HP, it works on demand, and they give MUCH more HP/s than even a complex module. Now, to the rest: I forgot about skills, I will change the HP/s so that at max armor rep skills (+25%) it would give 10/15/20. Lastly, why is it so bad to have useful modules? How is it any better than simply putting on HP or a normal armor rep? (Which works all the time)
Could you imagine a heavy with one of these being hit with a reptool at the same time?
Dude would never die.
And it's different, wouldn't say bad, because it give more and it gives it quickly making it a prime target for FOTM abusers.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Public Disorder.
3496
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Posted - 2013.12.27 07:42:00 -
[4] - Quote
Cat Merc wrote:Idea: Maybe have limited charges that you have to refill at a supply depot/nanohive? If you run out of charges, the module stops working. There we go, and higher levels get more charges,now it's balanced.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
|
Sinboto Simmons
SVER True Blood Public Disorder.
3496
|
Posted - 2013.12.27 07:53:00 -
[5] - Quote
Cat Merc wrote:Sinboto Simmons wrote:Cat Merc wrote:Idea: Maybe have limited charges that you have to refill at a supply depot/nanohive? If you run out of charges, the module stops working. There we go, and higher levels get more charges,now it's balanced. So hp/s doesn't increase accross the levels? What would the base hp/s be then? Lastly, would it be fair now to move it to high slots? no no no, they both increase giving a reason to use higher levels.
I'll be back later, sleep calls me.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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