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stlcarlos989
SVER True Blood Public Disorder.
676
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Posted - 2013.12.27 00:39:00 -
[1] - Quote
I would say a base of 5 sec that can be reduced with skills. |
stlcarlos989
SVER True Blood Public Disorder.
676
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Posted - 2013.12.27 00:45:00 -
[2] - Quote
It needs rebalancing its just a suggestion that doesn't nerf it into the ground. |
stlcarlos989
SVER True Blood Public Disorder.
679
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Posted - 2013.12.27 00:55:00 -
[3] - Quote
Eldest Dragon wrote:stlcarlos989 wrote:It needs rebalancing its just a suggestion that doesn't nerf it into the ground. So then not only can you fire too much and overheat, your also left defenseless for not firing your shot fast enough, srry I cant back this suggestion. Imo this is not a great idea. And atm if scr gets a nerf, you better believe the other ar's need one with it, seriously. You do realize that the SCR has double the DPS of the AR |
stlcarlos989
SVER True Blood Public Disorder.
683
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Posted - 2013.12.27 01:30:00 -
[4] - Quote
Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous. |
stlcarlos989
SVER True Blood Public Disorder.
689
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Posted - 2013.12.27 03:11:00 -
[5] - Quote
jordy mack wrote:stlcarlos989 wrote:Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous. Where are u getting ur numbers bro? Double dps of an ar? Lol Also as stated earlier can't run while Charging, extra heat gain, and have u heard the thiing lately? I will admit sometimes I kill ppl in 1 or 2 shots and I feel sorry for em, but if there's no cover and its a "dps off" closer than 50m the rail,combat,assault usualy win, definitely if I miss that first charge shot (or it dosnt register the damage grrr). Duvolle AR 37.4 damage x 750 RPM = 467.5 DPS Visiam SCR 79.2 damage x 705.88 RPM = 931 DPS
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stlcarlos989
SVER True Blood Public Disorder.
703
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Posted - 2013.12.27 13:17:00 -
[6] - Quote
Talos Vagheitan wrote:I like it. It somehow doesn't feel right being able to hold the charge continuously for an indefinite period. This isn't even much of a nerf, seeing as how you can cancel the charge just by sprinting. And 5 secs is a long enough time to hold a charge and I also it should increased with skills, the SCR users are fearing a nerf because its alpha damage is insane. I occasionally brick tank 500 shields and 500 armor on a logi suit when I run more support then slayer and no weapon other than an HMG in CQC drops me in faster. |
stlcarlos989
SVER True Blood Public Disorder.
718
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Posted - 2013.12.27 21:15:00 -
[7] - Quote
Talos Alomar wrote:When talking about DPS it's a bad idea to dumb it down into one simple number based off of the first second of combat.
Let's say the SCR user fires off a high damage salvo. If you look at the first second of combat the DPS is really high, right? But then in the next second of combat the SCR doesn't get any shots off because he needs to let his rifle cool down. This cuts the on paper DPS in half.
Compare that to the AR where it has a high DPS for 5 seconds straight. Being able to sustain the damage output makes a huge difference when looking at the balance of different rifles. Not really when they can walk around holding a charge shot that does close 400 damage to shields and then they can fire it almost as fast as an AR and do 80 damage to armor and drop any suit almost instantly, not to mention zero hip fire spread and the same damage and fire rate as the old DTAC which got nerfed down to 400 RPM and currently has an 18 shot clip which is the same as a non amarr suit can fire the SCR before overheating which I've heard goes up to 24 when in the proper suits. |
stlcarlos989
SVER True Blood Public Disorder.
721
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Posted - 2013.12.28 02:20:00 -
[8] - Quote
Ulysses Knapse wrote:stlcarlos989 wrote:Duvolle AR 37.4 damage x 750 RPM = 467.5 DPS Visiam SCR 79.2 damage x 705.88 RPM = 931 DPS You would need to spam the fire button over six times a second to get more DPS than the Duvolle AR. And with great spamming comes great overheating. Also, it's *Viziam, not Visiam. 18 shots before overheat on a non amarr suit which is 24 in the proper suit which means 1800-2400 damage potential before overheat. |
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