CELESTA AUNGM
Kang Lo Directorate Gallente Federation
75
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Posted - 2013.12.26 14:17:00 -
[1] - Quote
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I hate to see this in this game, honestly. Other games I don't care, but please not in THIS game, OOHHH! MOST of the time when we as players complain about a component of the game being "broke", it's MOSTLY (mostly) about a component that is not broken much at all, but simply requires, or was originally designed on the premise of, TEAM-WORK. (...and unfortunately EVE Dust 514 asks us for teamwork on a level that CONSOLE players have never really learned to do WELL. Instead of perceiving the way "player coop" is intended to make something like nano-injectors easy and TEAM-helpful,... we sit back and near-sightedly request fixes and additions that will make it more NON-coop, or anti-team.)
I SUSPECT the nano-injector was intentionally designed to produce an "alive but weakened" patient in order to prevent the annoying "extra lives" stim packs we used to use on ourselves in other FPS games, and make us more reliant on help from a buddy to "pick us up and cover us until we can get to the nearest wall for safety"
I THINK that the "help requested" button is supposed to be YOUR way of telling your buddies that you don't want, or DO want to be left for dead, so they don't have to risk themselves and risk your rant by trying to reach and revive you. Adding ANOTHER button that says "now that you've risked the trip to revive me, I don't want a medic" seems, well, UUGH) [If your buddies are seeing a "inject me" icon over you when you haven't actually hit the "help requested" option, then THAT's something worth amending....otherwise the "help requested" button is really serving no purpose]
Those of us who have grown wiser and know the TACTICAL use of injectors....well, we have the opportunity to TEACH the others to do it right (there aren't just Newberry's making this mistake). But instead we're requesting CCP use more of their time and resources to create more of a "don't touch me---leave me alone---I don't want team help" combat zone.
If someone suggests that the "help requested" button be tweaked to just indicate those who want reviving (and leave the revivable-but-not-interested patients looking as if already dead), then I would endorse that. But the rest of our problem with injectors just stems from the same issues as Friendly Fire: impulse without situation awareness, lack of team-building/teaching, lack of wisdom sharing, and too much "I want to do this on my own cuz it takes more effort to get the others to help me". |