Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1006
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Posted - 2013.12.25 11:47:00 -
[1] - Quote
Flix Keptick wrote:Cat Merc wrote:Blaster is better than any anti infantry weapon. Missiles/Rails are better than any AV weapon. So basically, tanks can be fitted to be better than infantry at these jobs.
You're forgetting a crucial part: A fuckton of the maps are just open terrain, there is no where to hide, and when there is, you're usually stuck there for the rest of the match unless the tanks decides to give up. A tank is not nearly as mobile as infantry. And the dodging the blaster by strafing is surprisingly easy. When infantry dives into cover, I can't follow them with a tank. But if I was on foot I could just follow him into cover to finish the job. Your second point is from an ambush perspective, which is just full of problems anyway (didn't you read my post completely?). If it's not then I just don't know what to say other than spawn somewhere else
Yes, yes,yes!!
Theres this magic forcefield in every doorway preventing tanks splash damage from killing infantry.
When the infantry is in danger then the infantry just hits the NITRO to go ++1000K/per hour AKA Mach speeds and thus the slow tanks are never able to catch the infantry since they are less mobile.
Another TANKER doing damage control?? LOL!!
Waits for April then its sell the PS3 off to Hussle-Stop. Hello PS4!!
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1006
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Posted - 2013.12.25 13:13:00 -
[2] - Quote
Takahiro Kashuken wrote:Tech Ohm Eaven wrote:Flix Keptick wrote:Cat Merc wrote:Blaster is better than any anti infantry weapon. Missiles/Rails are better than any AV weapon. So basically, tanks can be fitted to be better than infantry at these jobs.
You're forgetting a crucial part: A fuckton of the maps are just open terrain, there is no where to hide, and when there is, you're usually stuck there for the rest of the match unless the tanks decides to give up. A tank is not nearly as mobile as infantry. And the dodging the blaster by strafing is surprisingly easy. When infantry dives into cover, I can't follow them with a tank. But if I was on foot I could just follow him into cover to finish the job. Your second point is from an ambush perspective, which is just full of problems anyway (didn't you read my post completely?). If it's not then I just don't know what to say other than spawn somewhere else Yes, yes,yes!! Theres this magic forcefield in every doorway preventing tanks splash damage from killing infantry. When the infantry is in danger then the infantry just hits the NITRO to go ++1000K/per hour AKA Mach speeds and thus the slow tanks are never able to catch the infantry since they are less mobile. Another TANKER doing damage control?? LOL!! Waits for April then its sell the PS3 off to Hussle-Stop. Hello PS4!! So now you want a magic forcefield in every door and window because you are too stupid to realise that a tank can shoot through those big gaps with a turret? let alone infantry can shoot through the gaps also but its only OP when a tank does it If you dont want to get shot how about you move dumbass
Look UP!!! in this SAME post!! READ
:A tank is not nearly as mobile as infantry. And the dodging the blaster by strafing is surprisingly easy. When infantry dives into cover, I can't follow them with a tank
Please engage brain before posting??
Sarcasm............not to be used on dumbasses.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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