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Dexter307
The Unholy Legion Of DarkStar
798
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Posted - 2014.01.31 16:53:00 -
[1] - Quote
Jadek Menaheim wrote:The combat riffle is horrible at close range. Nope, it's one of the best CQC weapons |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:03:00 -
[2] - Quote
stlcarlos989 wrote:With Proficiency 5 and no Damage mods
Six Kin Assault Combat Rifle (26.68 x 1200 RPM) / 60 = 533.6 DPS
Boundless HMG (22.77 x 2000 RPM) / 60 = 759 DPS
What the hell is OP taking about? They have the same damage type (95% vs shields and 110% vs armor) The only difference is the optimal and effective range, but the title is about damage. Assult cr sucks, I facepalm whenever I see anyone using it Burst version is the OP one Proto with prof 5 does 40.5 dmg per bullet at 1200 ROF for 810 dps Also HMG has bad accuracy and shoots at 2400 rpm so your math for the HMG is wrong, mainly because most bullets will miss |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:20:00 -
[3] - Quote
Son-Of A-Gun wrote:Dexter307 wrote:stlcarlos989 wrote:With Proficiency 5 and no Damage mods
Six Kin Assault Combat Rifle (26.68 x 1200 RPM) / 60 = 533.6 DPS
Boundless HMG (22.77 x 2000 RPM) / 60 = 759 DPS
What the hell is OP taking about? They have the same damage type (95% vs shields and 110% vs armor) The only difference is the optimal and effective range, but the title is about damage. Assult cr sucks, I facepalm whenever I see anyone using it Burst version is the OP one Proto with prof 5 does 40.5 dmg per bullet at 1200 ROF for 810 dps Also HMG has bad accuracy and shoots at 2400 rpm so your math for the HMG is wrong, mainly because most bullets will miss His HMG RoF is off, should be 2400 not 2000. Comes out to: 910.8 DPS Yes, but the accuracy of the HMG means it's actual DPS is lower |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:22:00 -
[4] - Quote
Son-Of A-Gun wrote:Dexter307 wrote:stlcarlos989 wrote:With Proficiency 5 and no Damage mods
Six Kin Assault Combat Rifle (26.68 x 1200 RPM) / 60 = 533.6 DPS
Boundless HMG (22.77 x 2000 RPM) / 60 = 759 DPS
What the hell is OP taking about? They have the same damage type (95% vs shields and 110% vs armor) The only difference is the optimal and effective range, but the title is about damage. Proto with prof 5 does 40.5 dmg per bullet at 1200 ROF for 810 dps You can't achieve 1200 RoF with the vanilla CR. there is a refire delay interval. The max you can get is around one burst per 0.22777778 seconds or 4.1 seconds to empty a clip. You can get very close to 1200, the delay is very small |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:36:00 -
[5] - Quote
Son-Of A-Gun wrote:Dexter307 wrote:Son-Of A-Gun wrote:Dexter307 wrote:stlcarlos989 wrote:With Proficiency 5 and no Damage mods
Six Kin Assault Combat Rifle (26.68 x 1200 RPM) / 60 = 533.6 DPS
Boundless HMG (22.77 x 2000 RPM) / 60 = 759 DPS
What the hell is OP taking about? They have the same damage type (95% vs shields and 110% vs armor) The only difference is the optimal and effective range, but the title is about damage. Proto with prof 5 does 40.5 dmg per bullet at 1200 ROF for 810 dps You can't achieve 1200 RoF with the vanilla CR. there is a refire delay interval. The max you can get is around one burst per 0.22777778 seconds or 4.1 seconds to empty a clip. You can get very close to 1200, the delay is very small The numbers I gave are accurate. This has been field tested. There is a lot of room for error in field testing a burst gun. Unless a dev confirms a burst delay time I'm going to assume ROF is ~1000 |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:51:00 -
[6] - Quote
Son-Of A-Gun wrote:Dexter307 wrote:There is a lot of room for error in field testing a burst gun. Unless a dev confirms a burst delay time I'm going to assume ROF is ~1000 Was timed with a stop watch thirty times. I think that is sufficient enough for practical purposes. Not that I wouldn't mind knowing the actual numbers in a DEV post. 30 isn't close for enough for accurate results. assuming the person shooting can pull the trigger fast enough for max ROF you would need hundreds of tests to be accurate |
Dexter307
The Unholy Legion Of DarkStar
798
|
Posted - 2014.01.31 17:59:00 -
[7] - Quote
Son-Of A-Gun wrote:Dexter307 wrote:Son-Of A-Gun wrote:Dexter307 wrote:There is a lot of room for error in field testing a burst gun. Unless a dev confirms a burst delay time I'm going to assume ROF is ~1000 Was timed with a stop watch thirty times. I think that is sufficient enough for practical purposes. Not that I wouldn't mind knowing the actual numbers in a DEV post. 30 isn't close for enough for accurate results. assuming the person shooting can pull the trigger fast enough for max ROF you would need hundreds of tests to be accurate As I said it is accurate enough for practical purpose. We're not building a damned rocket here. Also my taps per second was more than sufficient to max the RoF. 4.3902439 taps per second is pretty slow (263.41 rounds per minute). But I want a rocket :( |
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