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lordjanuz
Norwegian Dust514 Corporation Top Men.
245
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Posted - 2013.12.23 20:54:00 -
[1] - Quote
Dont nerf tanks they are ok, change the maps, give us large maps. As far as I now I have not seen a tank hack a objective.
Buff forge a little and its ok. |
Flix Keptick
Red Star. EoN.
1760
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Posted - 2013.12.23 21:01:00 -
[2] - Quote
If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now.
Lack of content makes stuff broken...
G˙åTank driverG˙å
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Harpyja
DUST University Ivy League
951
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Posted - 2013.12.23 21:05:00 -
[3] - Quote
Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Flix Keptick
Red Star. EoN.
1760
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Posted - 2013.12.23 21:06:00 -
[4] - Quote
Harpyja wrote:Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today. That's fixes to bugs... missiles also have a problem when they decide to be semi auto
Lack of content makes stuff broken...
G˙åTank driverG˙å
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Benjamin Ciscko
The Generals General Tso's Alliance
435
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Posted - 2013.12.23 21:07:00 -
[5] - Quote
Harpyja wrote:Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today. They didn't fail when you were shooting at me.
Tanker/Assault
Can I have my ADV and PRO tanks now (Honeyed Lamb enroute).
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Benjamin Ciscko
The Generals General Tso's Alliance
435
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Posted - 2013.12.23 21:09:00 -
[6] - Quote
Flix Keptick wrote:Harpyja wrote:Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today. That's fixes to bugs... missiles also have a problem when they decide to be semi auto Ya for some reason it says full auto but if you hold down the button it only does a 3 round burst so I have to spam the buttin like a tac AR.
Tanker/Assault
Can I have my ADV and PRO tanks now (Honeyed Lamb enroute).
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thesupertman
Better Hide R Die
89
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Posted - 2013.12.23 21:10:00 -
[7] - Quote
The amount of tanks in allowed in a match need to be nerfed. 2-3 per team, and when more vehicles are added people will be happy.
I think I'm the only person still waiting for mechs/giant robot killing machines.....
dangCCPyourslowpickupthepace
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Atiim
Living Like Larry Schwag
2448
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Posted - 2013.12.23 21:14:00 -
[8] - Quote
Harpyja wrote:Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today. I've also encountered a glitch where my Railgun turret wouldn't reload.
We finally deployed in the MinFW Match!
\o/
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lordjanuz
Norwegian Dust514 Corporation Top Men.
246
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Posted - 2013.12.23 21:19:00 -
[9] - Quote
thesupertman wrote:The amount of tanks in allowed in a match need to be nerfed. 2-3 per team, and when more vehicles are added people will be happy.
No dont agree. |
ER-Bullitt
Molon Labe. Public Disorder.
694
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Posted - 2013.12.23 21:28:00 -
[10] - Quote
Max tanks per side needs to be 2-3.
This is an FPS with vehcles.. not Tank 514 last time I checked.
WIth only 16 players on each side and the amount of AV it takes to pose a threat to a tank, tanks ability to speed away to cover when their hardeners are down, recall their tank and drop in a new one with the click of a button (and refreshed cooldowns), the low costs of tanks, the imbalance between AV and Tank (rock, paper, scissor... but only rock trumps rock right now) .. etc etc...
5-6 tanks per side will not work, and if the current balance is not adjusted it will only get worse (think flaylock pistol, think Tac AR, think core fused grenades, think murder taxis, etc etc etc)...
History will repeat itself, but instead of an OP sidearm.. we now have OP monster trucks that can be virtually unstoppable when spammed.. I feel bad for anyone who used to enjoy Ambush.
Don't be retards, don't support the current state of this game, don't call it QQ when its True True.
later
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lordjanuz
Norwegian Dust514 Corporation Top Men.
246
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Posted - 2013.12.23 21:34:00 -
[11] - Quote
ER-Bullitt wrote:Max tanks per side needs to be 2-3. This was NEVER a problem before because there used to actually be a risk involved with calling in a tank when they actually cost ISK. Now, a MLT tank costs 1/3 that of a proto suit.. and it takes at least 2 proto suits to pose any real threat to destruction along with the following:
WIth only 16 players on each side and the amount of AV it takes to pose a threat to a tank, tanks ability to speed away to cover when their hardeners are down, recall their tank and drop in a new one with the click of a button (and refreshed cooldowns), the low costs of tanks, the imbalance between AV and Tank (rock, paper, scissor... but only rock trumps rock right now) .. etc etc...
5-6 tanks per side will not work, and if the current balance is not adjusted it will only get worse (think flaylock pistol, think Tac AR, think core fused grenades, think murder taxis, etc etc etc)...
History will repeat itself, but instead of an OP sidearm.. we now have OP monster trucks that can be virtually unstoppable when spammed.. I feel bad for anyone who used to enjoy Ambush.
Don't be retards, don't support the current state of this game, don't call it QQ when its True True. This is an FPS with vehicles, not Tank 514 last time I checked.
later
Thats Yours opinion , I just disagree, I think tanks are fine, just adjust some of the tools to take them out, and Yes I do remember the tank spam in closed beta, but the tanks are ok no, they have God Mode, and they have a weak mode. |
ER-Bullitt
Molon Labe. Public Disorder.
696
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Posted - 2013.12.23 21:42:00 -
[12] - Quote
Lets talk about the recall button then. This was added a few months ago, why? It sounded like a good idea at the time, given how expensive vehicles were and all that jazz. Does it have a place in the game now that vehicle prices have been reduced so drastically?
Since you can call in and recall your vehicle "easily" .. should I not have the option to call down a different suit anywhere on the battlefield? instead of having to run to a Supply depot to swap, hoping that the enemy tankers were dumb enough to leave it standing in the first place?
I'm glad that they gave a buff to tanks and dropships... but they went completely bonkers with the buff AND nerf hammer simultaneously. What happened to baby steps CCP? lol
So you are perfectly fine with the ability to have 5-6 tanks on a team? Interesting...
You know what game did vehicles perfectly? Battlefield... they even have modes specifically for tanks and jets, where that is all you do. For people who love tanks that much and want to see epic tank battles, why don't you give that game a try? Until CCP increases the team sizes to 32.. having 5-6 tanks, which can be countered by multiple AV infantry or other tanks, on a 16 man team makes no sense to me. Help me understand how that is fun.
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lordjanuz
Norwegian Dust514 Corporation Top Men.
247
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Posted - 2013.12.23 21:50:00 -
[13] - Quote
I just whant CCP would open the maps and change the tank gameplay, so they have to work for their kills. Now its so thigt that there is actually no reason to use DS , open up like CCP has promissed for over a year. |
Patrick57
Fatal Absolution
2346
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Posted - 2013.12.23 21:53:00 -
[14] - Quote
YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction!
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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HelI Jumper
NECROM0NGERS Covert Intervention
15
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Posted - 2013.12.23 21:54:00 -
[15] - Quote
I agree with the no nerfing of tanks. Tanks are incredibly fun now. Main problem is once again players abusing the system!
Put a cap on tanks! 3 tanks maximum per team!
Having 6 tanks on field running around with a blaster is disgusting and gives corps like (ae, nayain San) an ego stroking. Way to go guys round of applause for your obvious greatness.
Cap on tanks Other than that tanks r in their prime!!!
"Try to remember on your next jump, it's FEET first into HELL."
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Scheneighnay McBob
Bojo's School of the Trades
3321
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Posted - 2013.12.23 21:55:00 -
[16] - Quote
Also buff small rails, and find a way to stop the redline from being abused.
We used to have a time machine
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Everything Dies
Chatelain Rapid Response Gallente Federation
380
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Posted - 2013.12.23 21:56:00 -
[17] - Quote
Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. This. Now that militia tanks are relatively cheap and have received a nice buff to potential HP, the focus should be on balancing AV weapons. I'm fine with the damage nerf to swarms for now, but I'd like to see their targeting range expanded again to make up for the tanks' increased speed.
Life is killing me.
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lordjanuz
Norwegian Dust514 Corporation Top Men.
247
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Posted - 2013.12.23 21:58:00 -
[18] - Quote
Patrick57 wrote:YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction!
What game are you playing, I would like to play Dust514 as it is promissed the last years, just watch Fanfest 2013, CCP Presents, there you get a glimpse of what they whant this game to be, that game I would like to play.
If not I could just go and play COD and BF |
pegasis prime
BIG BAD W0LVES
1499
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Posted - 2013.12.23 21:59:00 -
[19] - Quote
Atiim wrote:Harpyja wrote:Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now. Except for shield boosters not being reliable and my missiles failing to fire for the first time today. I've also encountered a glitch where my Railgun turret wouldn't reload.
only happens when you over heat .
Its gone from suck .....to blow
level 1 forum warrior
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Patrick57
Fatal Absolution
2346
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Posted - 2013.12.23 22:01:00 -
[20] - Quote
lordjanuz wrote:Patrick57 wrote:YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction! What game are you playing, I would like to play Dust514 as it is promissed the last years, just watch Fanfest 2013, CCP Presents, there you get a glimpse of what they whant this game to be, that game I would like to play. If not I could just go and play COD and BF I understand that it's hard to read sarcasm, but I thought my capitalization of some words would help give it away
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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lordjanuz
Norwegian Dust514 Corporation Top Men.
248
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Posted - 2013.12.23 22:03:00 -
[21] - Quote
Patrick57 wrote:lordjanuz wrote:Patrick57 wrote:YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction! What game are you playing, I would like to play Dust514 as it is promissed the last years, just watch Fanfest 2013, CCP Presents, there you get a glimpse of what they whant this game to be, that game I would like to play. If not I could just go and play COD and BF I understand that it's hard to read sarcasm, but I thought my capitalization of some words would help give it away
Cheers my friend , we all whant the best for the game, we just what to do it in other ways. |
Flix Keptick
Red Star. EoN.
1770
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Posted - 2013.12.23 22:13:00 -
[22] - Quote
ER-Bullitt wrote:Lets talk about the recall button then. This was added a few months ago, why? It sounded like a good idea at the time, given how expensive vehicles were and all that jazz. Does it have a place in the game now that vehicle prices have been reduced so drastically?
Since you can call in and recall your vehicle "easily" .. should I not have the option to call down a different suit anywhere on the battlefield? instead of having to run to a Supply depot to swap, hoping that the enemy tankers were dumb enough to leave it standing in the first place?
I'm glad that they gave a buff to tanks and dropships... but they went completely bonkers with the buff AND nerf hammer simultaneously. What happened to baby steps CCP? lol
So you are perfectly fine with the ability to have 5-6 tanks on a team? Interesting...
You know what game did vehicles perfectly? Battlefield... they even have modes specifically for tanks and jets, where that is all you do. For people who love tanks that much and want to see epic tank battles, why don't you give that game a try? Until CCP increases the team sizes to 32.. having 5-6 tanks (which can ONLY be countered by multiple AV infantry, other tanks, or fully spec'd out elite Dropship pilots) on a 16 man team makes no sense to me. Help me understand how that is fun. You know what game has free vehicles? Battlefield. No one gives a **** when they loose one because they are free, making them weak therefore doesn't matter.
Lack of content makes stuff broken...
G˙åTank driverG˙å
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Arkena Wyrnspire
Fatal Absolution
6644
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Posted - 2013.12.23 22:40:00 -
[23] - Quote
lordjanuz wrote: For the record, I run assault and heavy myself.
I have yet to encounter you outside your tank.
Anyhow, current map design is certainly a problem.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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ER-Bullitt
Molon Labe. Public Disorder.
699
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Posted - 2013.12.23 23:47:00 -
[24] - Quote
Flix Keptick wrote:ER-Bullitt wrote:Lets talk about the recall button then. This was added a few months ago, why? It sounded like a good idea at the time, given how expensive vehicles were and all that jazz. Does it have a place in the game now that vehicle prices have been reduced so drastically?
Since you can call in and recall your vehicle "easily" .. should I not have the option to call down a different suit anywhere on the battlefield? instead of having to run to a Supply depot to swap, hoping that the enemy tankers were dumb enough to leave it standing in the first place?
I'm glad that they gave a buff to tanks and dropships... but they went completely bonkers with the buff AND nerf hammer simultaneously. What happened to baby steps CCP? lol
So you are perfectly fine with the ability to have 5-6 tanks on a team? Interesting...
You know what game did vehicles perfectly? Battlefield... they even have modes specifically for tanks and jets, where that is all you do. For people who love tanks that much and want to see epic tank battles, why don't you give that game a try? Until CCP increases the team sizes to 32.. having 5-6 tanks (which can ONLY be countered by multiple AV infantry, other tanks, or fully spec'd out elite Dropship pilots) on a 16 man team makes no sense to me. Help me understand how that is fun. You know what game has free vehicles? Battlefield. No one gives a **** when they loose one because they are free, making them weak therefore doesn't matter.
I fail to see any valid point in your post. When I played battlefield I fought tooth and nail in my tanks and helicopters because I am, along with the majority of FPS players, a competitive person who wants to win. The fact that they are "free" has no bearing on the comparison simply because everything in that game is "free"... it has no economy whatsoever.
But if you look at everything else BF3 did with balancing infantry and vehicular gameplay, they did it the best. Do you disagree? Have you even played Battlefield? If not, I could understand why you would bring up this "they are free nobody cares" nonsense of a reply.
You cant call in a beast tank anywhere on the field of battle, up to 5-6 per team... They have set spawn points and 60-90 second respawn timers once they are destroyed. Some maps you have ZERO tanks, other maps your team starts out with three. If you have zero skills in tanks they will be weak, it takes a lot of time and effort to unlock the better equipment to make your tank more effective (this was the case in Dust as well until they overbuffed Militia tanks, hence the root of the current problem). They have numerous counters including but not limited to:
RPG's Javelins (stronger with a laser lock) Anti Tank Mines (2 to destroy a basic tank, 4 to destroy one with reactive armor) Jets Helicopters LAV's Other Tanks Stationariy wire guided missile turrets C4 (strapped to a jeep is even better)
See where I am going with this?
Probably not, because your response was "durp they don't cost anything".... getdafuqouttahere
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KING CHECKMATE
Scions of Athra
3473
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Posted - 2013.12.23 23:49:00 -
[25] - Quote
Flix Keptick wrote:If changes are made, they should be to AV. Tanks are fun to drive and the mechanics are smooth right now.
This and avoid Hardener stacking. Were done here....
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Kharga Lum
Xeno Labs Security
178
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Posted - 2013.12.23 23:54:00 -
[26] - Quote
Limiting the number of tanks on the field doesn't fix or even address the problem.
The entire "waves" concept is stupid. I'm a god for a few seconds and then my tank becomes as weak as it was in 1.6 while I wait for things to refresh. |
ER-Bullitt
Molon Labe. Public Disorder.
699
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Posted - 2013.12.24 00:02:00 -
[27] - Quote
Kharga Lum wrote:Limiting the number of tanks on the field doesn't fix or even address the problem.
Explain how limiting the number of tanks doesn't even address the problem? Overpowered Militia no risk high reward tank spam is the ******* problem lol..
We've never seen this problem before, because as I said already prior to the price nerf there was considerable risk involved with calling in a militia tank given the high cost ( compared to an infantry suit for example) and low survivability in a world where many thought that AV was too powerful. Now the script has been flipped, Tanks are more powerful, AV is less powerful.. AND militia tanks are 1/3 the price of a proto infantry suit.
What is the result, low risk high reward tanks, that take zero SP, and every tom **** and harry can call in at a whim, 5-6 per team, able to recall, etc etc etc...
Are you in the tiny percentage of players who enjoys an ambush game of 5-6 tank versus tank battles while the remainder of the infantry players twiddle their thumbs or hope to score a lucky AV kill? If so then I will agree 100%, people with your mindset are the problem, not tanks.. no not at all.
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