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Baal Omniscient
L.O.T.I.S. Public Disorder.
856
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Posted - 2013.12.23 10:03:00 -
[1] - Quote
Give it recoil and give it a randomized recentering so it doesn't go back to the exact same position like with the sniper rifle.
Or cut it's range to that of a forge gun. Of course no tanker want's to have to be OUT of the redline to have to snipe across the map, poor babies, so we'll never see that.
^See that game balancing logic? It's called "LORE BE DAMNED!!!!"
Ulthane: Now get off of my property, 'fore more pigeons come looking an' crap on me yard!
Overlord's: Ulath Bosse Zero
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Baal Omniscient
L.O.T.I.S.
862
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Posted - 2013.12.24 02:33:00 -
[2] - Quote
Ninjanomyx wrote:Baal Omniscient wrote:Give it recoil and give it a randomized recentering so it doesn't go back to the exact same position like with the sniper rifle.
Or cut it's range to that of a forge gun. Of course no tanker want's to have to be OUT of the redline to have to snipe across the map, poor babies, so we'll never see that.
^See that game balancing logic? It's called "LORE BE DAMNED!!!!" Can't look up far enough to hit a Dropship outside of the Redline......soooooooo no. Or you could be smart and increase the view angle when you cut the range. You know, if you're into that kinda thing.
Ulthane: Now get off of my property, 'fore more pigeons come looking an' crap on me yard!
Overlord's: Ulath Bosse Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
880
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Posted - 2013.12.28 11:35:00 -
[3] - Quote
Flix Keptick wrote:Baal Omniscient wrote:Give it recoil and give it a randomized recentering so it doesn't go back to the exact same position like with the sniper rifle.
Or cut it's range to that of a forge gun. Of course no tanker want's to have to be OUT of the redline to have to snipe across the map, poor babies, so we'll never see that.
^See that game balancing logic? It's called "LORE BE DAMNED!!!!" **** you, I'm often in CQC with my rail. Only a hanful of twats redline railsnipe Seriously ppl, stop blaming the railgun for the ******* redline problems This "handful" of yours has been around since closed beta and at least 30% of all tankers have done it at least occasionally for as long as rail sniping has been a thing. But the problem is that it's doable, not the number of those who do it, so the number of those who do it is irrelevant.
If you CQC with it, then it's not really a problem for you, is it? So HTFU and quit whingin over something that, as you said yourself, doesn't really effect you.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
880
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Posted - 2013.12.28 11:43:00 -
[4] - Quote
DUST Fiend wrote:Or just stop rewarding redline play
::gasp:: Agree with this, however it doesn't stop them from sitting just out of the redine (like the north hill @ C on Manus Peak) and doing the exact same thing. It's also obvious that we need a mercy rule in place for redline matches, they are bollocks for both sides. One side gets trashed and the other side is just wandering around hoping the redlined team tries to push so they have something to do. Ending matches like this after a few minutes would get everyone into the next match quicker and save newer and burned out players the hassle of sitting around waiting for these to end.
We also need people to get points in the redline when the enemy holds all objectives.
Apart from that though, there needs to be a timer after you spawn in the redline. If your team holds at least one objective, you can ony score points from in your redline for 30-45 seconds. After that, you are cut off until you respawn.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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