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Kane Fyea
Scions of Athra
2430
|
Posted - 2013.12.23 00:24:00 -
[1] - Quote
No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. |
Kane Fyea
Scions of Athra
2431
|
Posted - 2013.12.23 00:50:00 -
[2] - Quote
pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit I did say militia tanks. |
Kane Fyea
Scions of Athra
2431
|
Posted - 2013.12.23 00:58:00 -
[3] - Quote
Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. you dont HAVE to run tanks, its easer not to in all honesty. all those threads crying about tanks written by people who both arnt organised, and arnt even willing to put AV nades on their fits just peeve me off. tanks do it DIFFERENTLYT then infantry AV not really more effectivly, its just easyer for a solo player to use a tank then as solo infantry. squad wise its alot easyer to have an AV infantry guy with your squad + AV nades on every member then it is to have that one squad mate in a tank. your other squad mates cover your infantry AV guy (who should probably be very good with a sidearm, SMGs are amazing at this) and that AV guy leads the charge against any vehicle that apears. i cant figure out why everyones complaining when they arnt even trying to deal with the problem using in game resources. Why should my whole squad have to have av grenades to take on ONE TANK WHO ONLY NEEDS ONE PERSON. Also lets mention how AV grenades are horribly ineffective against tanks and that any good tanker would have the squad killed before they're within grenade range. Also it is by far easier to AV in a tank then with infantry AV. Even your idea of AV isn't as effective as a single tank for AV because they have: 1. 400m optimal range for railguns so they can do AV while in the safety of their redline (Main AV turret) 2. Are much faster 3. Have a hell of a lot more survivability
Also please stop with the unnecessary line breaks. They make your posts look horrible. |
Kane Fyea
Scions of Athra
2432
|
Posted - 2013.12.23 01:04:00 -
[4] - Quote
Michael Arck wrote:Kane Fyea wrote:Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. you dont HAVE to run tanks, its easer not to in all honesty. all those threads crying about tanks written by people who both arnt organised, and arnt even willing to put AV nades on their fits just peeve me off. tanks do it DIFFERENTLYT then infantry AV not really more effectivly, its just easyer for a solo player to use a tank then as solo infantry. squad wise its alot easyer to have an AV infantry guy with your squad + AV nades on every member then it is to have that one squad mate in a tank. your other squad mates cover your infantry AV guy (who should probably be very good with a sidearm, SMGs are amazing at this) and that AV guy leads the charge against any vehicle that apears. i cant figure out why everyones complaining when they arnt even trying to deal with the problem using in game resources. Why should my whole squad have to have av grenades to take on ONE TANK WHO ONLY NEEDS ONE PERSON. This is what I mean. If the tanks are a problem and you are unwilling to adapt to change the situation, then what are you complaining for? Yea the tanks needs one person to drive a machine that is causing incredible havoc on the field. Who cares about the numbers? Switch over, give em hell back. I did by using a militia tank. Lot more effective then proto swarms with prof 4 and three complex damage mods. Also did you not read the rest of my post? |
Kane Fyea
Scions of Athra
2432
|
Posted - 2013.12.23 01:09:00 -
[5] - Quote
Ghosts Chance wrote:aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you should have to?
what exactly are you looking for if not a way to kill off the militia tank spam? PROXY MINES! Now I know your lying through your teeth. Proxy mines are the worst form of AV ever. Even the plasma cannon is more effective.
I can kill tanks with AV but why put the effort in when you can just call in a tank yourself that's a lot more effective. You guys seem to forget what Risk vs Reward is. Why risk doing something when there is something with less risk and more reward. |
Kane Fyea
Scions of Athra
2433
|
Posted - 2013.12.23 01:11:00 -
[6] - Quote
Ghosts Chance wrote:Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people. because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. Like I said any good tanker would have the whole squad killed before they get into AV grenade range. That is unless the tanker is stupid enough to go into a city (?Which only two or three sockets have) |
Kane Fyea
Scions of Athra
2433
|
Posted - 2013.12.23 01:15:00 -
[7] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you should have to?
what exactly are you looking for if not a way to kill off the militia tank spam? PROXY MINES! Now I know your lying through your teeth. Proxy mines are the worst form of AV ever. Even the plasma cannon is more effective. I can kill tanks with AV but why put the effort in when you can just call in a tank yourself that's a lot more effective. You guys seem to forget what Risk vs Reward is. Why risk doing something when there is something with less risk and more reward. FW anti tank trap 4x proxies and 4x remotes thats more than 12000 damage. if its not a brick tanked proto gunnlogi with 2 hardeners running its DEAD instantly That is if you get all of them to actually hit the tanks and if the tanker is stupid and can't hear the beeping from proxy mines (which is pretty easy to hear). Also that only works if the tankers resist are down which to trap a tank with resists down is not very easy at all. (Which goes back to risk vs reward) |
Kane Fyea
Scions of Athra
2433
|
Posted - 2013.12.23 01:17:00 -
[8] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Tectonic Fusion wrote: He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people.
because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. Like I said any good tanker would have the whole squad killed before they get into AV grenade range. That is unless the tanker is stupid enough to go into a city (?Which only two or three sockets have) sow aht your saying is you can negate a tank without any AV whatsoever just by holding HALF THE DAMN MAP best anti tank solution EVER, IGNORE THE DAMN THING it cant shoot you in the city, then win because you hold 3/5 objectives. There are only two sockets with cities that tanks can't navigate easily out of the what like 15 others. So I can only do that what like a third of the time if that even. |
Kane Fyea
Scions of Athra
2433
|
Posted - 2013.12.23 01:21:00 -
[9] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:[quote=Ghosts Chance]before they get into AV grenade range. That is unless the tanker is stupid enough to go into a city (?Which only two or three sockets have) sow aht your saying is you can negate a tank without any AV whatsoever just by holding HALF THE DAMN MAP best anti tank solution EVER, IGNORE THE DAMN THING it cant shoot you in the city, then win because you hold 3/5 objectives. There are only two sockets with cities that tanks can't navigate easily out of the what like 15 others. So I can only do that what like a third of the time if that even. i can do it in EVERY city.... now what? hell i can do it only EVERY map that isnt manuous peak. Kill a good tanker with that method not one of the scrub FOTM tankers. Also proof or GTFO |
Kane Fyea
Scions of Athra
2433
|
Posted - 2013.12.23 01:24:00 -
[10] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you should have to?
what exactly are you looking for if not a way to kill off the militia tank spam? PROXY MINES! Now I know your lying through your teeth. Proxy mines are the worst form of AV ever. Even the plasma cannon is more effective. I can kill tanks with AV but why put the effort in when you can just call in a tank yourself that's a lot more effective. You guys seem to forget what Risk vs Reward is. Why risk doing something when there is something with less risk and more reward. FW anti tank trap 4x proxies and 4x remotes thats more than 12000 damage. if its not a brick tanked proto gunnlogi with 2 hardeners running its DEAD instantly That is if you get all of them to actually hit the tanks and if the tanker is stupid and can't hear the beeping from proxy mines (which is pretty easy to hear). Also that only works if the tankers resist are down which to trap a tank with resists down is not very easy at all. (Which goes back to risk vs reward) i get them all to hit the tank... its called learning how to set them down properly. i get them to run over them... its called hiding them and positioning them in optimal locations aka escape routes and entrances. those 300mph tanks dont stop so quickly :P and it works on EVERY tank reguardless of resists EXCEPT for a single tank build that requires about 5+ mil SP into it. aka gunnlogi with complex extender and 2 hardeners, and BOTH hardeners have to be running at the time. i get 2+ kills with those traps a game in FW I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING) |
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Kane Fyea
Scions of Athra
2434
|
Posted - 2013.12.23 01:26:00 -
[11] - Quote
Ghosts Chance wrote:Kane Fyea wrote: Kill a good tanker with that method not one of the scrub FOTM tankers. Also proof or GTFO
did you just ask me to kill a good tanker by ignoring it? Sorry quoted the wrong post. Also if you can ignore tankers on every map except for manus peak then why would you have to use AV at all. Why not just leave the tankers alone instead of trying to kill them with remotes and proxy mines since they obviously aren't bothering you at all. |
Kane Fyea
Scions of Athra
2434
|
Posted - 2013.12.23 01:29:00 -
[12] - Quote
Ghosts Chance wrote:Kane Fyea wrote:
I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING)
heres another trade secret, you can place them in such a way that the proxies are futherst away and the REs are closest, alowing you to detonate and cause a chain reaction dealing damage to the tank from the range of that beeping noise :P meaning if they hear it... its too late. proxies in a U shape with remotes in a line from the U almost like a rounded arrow That sounds like a lot of work for very little reward. I'd rather call a tank in and destroy 3 before you even destroy 1. I never said AV wasn't good enough to destroy tanks but why do it when your less effective and get a lot less reward over time. |
Kane Fyea
Scions of Athra
2434
|
Posted - 2013.12.23 01:34:00 -
[13] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:
I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING)
heres another trade secret, you can place them in such a way that the proxies are futherst away and the REs are closest, alowing you to detonate and cause a chain reaction dealing damage to the tank from the range of that beeping noise :P meaning if they hear it... its too late. proxies in a U shape with remotes in a line from the U almost like a rounded arrow That sounds like a lot of work for very little reward. I'd rather call a tank in and destroy 3 before you even destroy 1. it takes 20 seconds to set up... and a fraction of a second to detonate.... you wait longer for your RDV to show up then i take on my trap But then you have to wait for a tank while I'm going to the tank and destroying it. Then I can continually use the tank until it is destroyed or I recall while you have to have nanohives (Which take time to refill and explosives eat through them fast) or run to a supply depot to refill. So while you destroyed maybe one I destroyed more and got infantry kills too. |
Kane Fyea
Scions of Athra
2434
|
Posted - 2013.12.23 01:38:00 -
[14] - Quote
Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:[quote=Kane Fyea]
it takes 20 seconds to set up... and a fraction of a second to detonate.... you wait longer for your RDV to show up then i take on my trap But then you have to wait for a tank while I'm going to the tank and destroying it. Then I can continually use the tank until it is destroyed or I recall while you have to have nanohives (Which take time to refill and explosives eat through them fast) or run to a supply depot to refill. im either defending the objecive in LOS to it or i leave it to detonate itself. in fac war the proxes trigger the remotes, as well as the remotes triggering the proxes. so you can either use manual LOS defence or automatic explosive modes if you have to cover a secondary objective. Except the automatic part isn't reliable since proxy mines have quite a delay before they actually explode. Also I added a little more to that post. |
Kane Fyea
Scions of Athra
2434
|
Posted - 2013.12.23 01:44:00 -
[15] - Quote
Oh and can you tell me why I would use AV when it is less effective and gets less reward over time (Since tanks can kill vehicles 3x faster then infantry AV can. Oh and tanks are still very effective against infantry still while someone with swarms is limited to a sidearm) |
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