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Cat Merc
Ahrendee Mercenaries EoN.
4894
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Posted - 2013.12.22 18:05:00 -
[1] - Quote
A 70k ISK tank should be as effective as a 70k ISK suit.
That is all.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4894
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Posted - 2013.12.22 18:11:00 -
[2] - Quote
KING CHECKMATE wrote:Cat Merc wrote:A 70k tank should be as effective as a 70k suit.
That is all. Good feline, here , have some fish. Nomnomnom
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4897
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Posted - 2013.12.22 18:25:00 -
[3] - Quote
Viktor Hadah Jr wrote:As for dropsuits it has never been on the same lvl, my 100k dropsuit could destroyer a 400k tank before 1.7 with ease. Yeah well, now that 100k dropsuit has to die several times to get that same tank that now costs 100k.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4898
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Posted - 2013.12.22 18:29:00 -
[4] - Quote
pegasis prime wrote:I do love allot of these price related gripes and groans about vehicles especially from infantry who told tankers for months and months that isk price should not factor into balance Well, considering that a tank forces players to switch to AV, which means less fighters on the field, it was justified.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4898
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Posted - 2013.12.22 18:37:00 -
[5] - Quote
Mordecai Sanguine wrote:Cat Merc wrote:A 70k ISK tank should be as effective as a 70k ISK suit.
That is all. No. That's a Tank that's different. Tank is supposed to be more effective than 5 Players don't care about their ISK price. A Unfitted Tank is maybe 70K ISK (Militia) but an real tank well fitted cost more than 10 fits and is not always as effective. Militia Tank should just have no "Base" Modules and Turrets. I think Militia Tank should be empty. And to be use we should buy ourselves the turrets / and modules. Like that Militia tanks could be used without skills BUT will cost at least the same price than a Tank because we have to buy our weapons on. (Tank modules and weapons is really expensive even at militia level) "Tank is supposed to be more effective than 5 Players don't care about their ISK price." Why. Give me a good reason in terms of game balance.
"A Unfitted Tank is maybe 70K ISK (Militia) but an real tank well fitted cost more than 10 fits and is not always as effective." Lmao, the most expensive tank fit I saw was 180k, I have dropsuits more expensive than that.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4899
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Posted - 2013.12.22 18:43:00 -
[6] - Quote
bear90211 wrote:Cat Merc wrote:A 70k ISK tank should be as effective as a 70k ISK suit.
That is all. You do know, their cutting the costs of suits and weapons to kill the QQ about vary small payouts. this will be fixed soon. As far as I know, this was a rumor started by players. I want to see source.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4904
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Posted - 2013.12.22 19:59:00 -
[7] - Quote
BL4CKST4R wrote:Cat Merc wrote:A 70k ISK tank should be as effective as a 70k ISK suit.
That is all. So the question is.. who is lacking efficiency :) Or maybe who is too efficinet :)
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4935
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Posted - 2013.12.23 12:34:00 -
[8] - Quote
Ansiiis The Trustworthy wrote:Cat Merc wrote:KING CHECKMATE wrote:Cat Merc wrote:A 70k tank should be as effective as a 70k suit.
That is all. Good feline, here , have some fish. Nomnomnom It could have been poisoned!!! I am immune to poison. Do not question your overlord human, I know better.
Now, here is a mission for you: I want a meal made from exactly 7798989656465476878787989898983943 nanograms of dog.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4937
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Posted - 2013.12.23 18:22:00 -
[9] - Quote
What you don't realize is that both a buff and an ISK reduction is HIGHLY excessive.
You do one or the other, because right now tanks are too cheap for the MASSIVE power they bring to the field.
Also, about that 2.9m ISK tank comment, it's called diminishing returns. My proto suit is only slightly more powerful than my advanced suit, but it costs 4x as much.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4950
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Posted - 2013.12.23 22:41:00 -
[10] - Quote
Flix Keptick wrote:Cat Merc wrote:Viktor Hadah Jr wrote:As for dropsuits it has never been on the same lvl, my 100k dropsuit could destroyer a 400k tank before 1.7 with ease. Yeah well, now that 100k dropsuit has to die several times to get that same tank that now costs 100k. Or... you know... that 100k dropsuit could ignore the tank and stay away from it (or hide when it's there). Letting friendly tanks deal with the enemy tanks. I would gladly do that if the tank would do that too.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4951
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Posted - 2013.12.23 22:58:00 -
[11] - Quote
Leonid Tybalt wrote:Effective at doing what? Be it a dropsuit or a tank they have to have a purpose in mind in order to determine their effectiveness.
A tank for instance will probably be extremely effective at killing infantry without risking destruction. The downside however is that a tank is cumbersome, turn slowly and too big to go everywhere a dropsuit can go. Not to mention the fact that a tank is a huge visible target whereas a dropsuit is small and can sneak around easier.
You can't hack objectives in a tank either.
So what sort of effectiveness are we discussing here? Overall combat effectiveness. The way the maps are designed, there is absolutely zero problem for tanks to move around, there are only a few rare instances where tanks are really useless.
So those downsides don't really apply, unless tanks got a major nerf to overall movement. Or maybe make them bigger so they would have more difficulty fitting into places.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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