Fremder V1
Armed And Aimless
5
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Posted - 2013.12.22 07:51:00 -
[1] - Quote
Since it can be used against infantry as well as vehicles and installations, i think the Plasmacannon should be less efficient than weapons specialised for a specific role. That seems crucial to not overshadow and thus replace all of those.
Right now, the cannon seems to be quite far away from that thought. A direct hit is strong enough to OHK most suits, but is very easy to dodge. The size of the AOE is rather small compared to weapons like the fast firing mass drivers and ever present locus grenades, the AOE damage rather weak.
Plasmacannon: 3,5m AOE size on all tiers 285 - 313,5 AOE damage depending on tier
Mass Driver: 4 - 4,4m AOE size 116 - 127,6 AOE damage
Locus Grenade: 6 - 7,2m AOE size 400 - 600 AOE damage
Against vehicles the Swarm Launcher, while recently weakend and not being able to attack infantry, is still by far the better choice, thanks to self aiming missiles.
Direct damage of Plasmacannon: 1050 - 1150, depending on tier Direct damage of Swarm Launcher: 880 - 1320, depending on tier, if all missiles hit
The Plasmacannon has a very limited ammo supply, needs to be reloaded after every shot, fires with a delay and an arc, which makes it a challenge to aim, while the shots themself fly slowly, and thus are easy to doge. Compared to alternatives it requires a lot of CPU (71 - 117), while dealing less dps... And yet, it is such a fun weapon! One that i'd like to see more often on the battlefield. One that could also be a help to keep tanks and such at bay, if it would be more present.
And because of all that: May i ask for a slight, and hopefully easy to implement increase in AOE and direct hit damage of about 10 - 20%? It would be interesting to test out if and how much that would shift the scale. |
Fremder V1
Armed And Aimless
5
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Posted - 2013.12.26 22:46:00 -
[2] - Quote
I'm not an EVE player, so i do not know much about the lore regarding the weaponry of New Eden. That said, i like the concept of the weapon as it is right now. That includes the long range. Seems appropriate for a cannon that size.
I just wish it would be more viable. Increasing the AOE and direct damage seems like a good way to archive that, without changing the weapon itself. The Plasma Cannon doesn't need to be that great against infantry or vehicles... Just efficient enough in both to make that it's strengh. One that is big enough for people to want to run around with it.
The only shield effective AV, right. I missed that factor. Good point, Kilo. Not a big enough advantage in it's current state though, otherwise more people would use it.
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