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ladwar
Death by Disassociation Zero-Day
1929
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Posted - 2013.12.21 05:49:00 -
[1] - Quote
i don't think rail tanks themselfs are the issue but friendly redzones. btw if anyone doesn't know the only way they can aim up that much is by angling the tank to into the sky so they can no longer look down(humping a vert rock or hill and no long can see anything but the sky). fix this and all of your rail tanks issues and redzone snipers(like they are an issue much anymore) go away. but you know you always could make it arc like plasma cannon but faster and less arc to make more like a modern tank cannon and that'll help with the anti air part of it and make it a skill weapon.
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.21 06:34:00 -
[2] - Quote
Shley Ashes wrote: What I see as the issues are: 1) Current AV is ineffective in most situations 2) HAV's are balanced against HAV's ((at least I think thats what CCP went for)also I don't think they are balanced) 3) Militia railgun tanks to easily accessabile
possible fixes:
1) buff current AV (least likely to work) 2) lower HAV's ability to engage higher objects. e.g. reduce turret elevation for railguns 3) Replace the Militia railgun on the Sica with a Large Militia Missile Launcher (MT-1)
Also redline issue, something needs to be addressed where damage inflicted and received in the redline, everyone dislikes redline snipers of all types, sorry all snipers its true.
1. current AV is effective when used correctly and buffing it to much will just put it back to 1.6 where no one but broke equipment vehicle that are OP because they are broke will be used 2. they are and that would have zero effect. 3. well so what? that would have a minor effect and wouldn't change that much since they could just buy one and fit over it on the cheap.
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.21 06:45:00 -
[3] - Quote
i hate you dogmanpig...
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.21 07:24:00 -
[4] - Quote
Darken-Sol wrote:Our Deepest Regret wrote:What if Drop ships were immune to Red line auto-death?
It would make sense. The timer should only be triggered by vehicles that touch the ground. So long as the pilot and his crew stayed airborne, they wouldn't explode, and they'd be able to hunt red line rail gunners. They'd be the ultimate counter, in fact. its almost like you read my mind. and so i now see spawn camping dropships preventing people from spawning in their own spawn areas.
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.21 07:31:00 -
[5] - Quote
Darken-Sol wrote:ladwar wrote:Darken-Sol wrote:Our Deepest Regret wrote:What if Drop ships were immune to Red line auto-death?
It would make sense. The timer should only be triggered by vehicles that touch the ground. So long as the pilot and his crew stayed airborne, they wouldn't explode, and they'd be able to hunt red line rail gunners. They'd be the ultimate counter, in fact. its almost like you read my mind. and so i now see spawn camping dropships preventing people from spawning in their own spawn areas. trust me they are afraid of forges still. not that afraid... plus when there 3-6 of them your only going to scare one away while the rest keep on spawn camping. fix spawn protection and area to the point that friendly redzones can be removed will do everything and more.
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.22 08:34:00 -
[6] - Quote
Our Deepest Regret wrote:ladwar wrote: not that afraid... plus when there 3-6 of them your only going to scare one away while the rest keep on spawn camping. fix spawn protection and area to the point that friendly redzones can be removed will do everything and more.
Alrighty then. What if the red line were a null fire zone where weapons damage didn't exist? Same way you can't snipe at people from MCC anymore, just extended to the entire R/L. Do you think that would help? band aid.. once they redo the R/L and whatnot you would have a much harder time trying to push of that then the current R/L. not looking for another band aid to cover one.
the idea i think would work best is similar to PS2 spawn building with pain shields but only having them one way shields and having large bunker similar to the infantry one for vehicles, but with these blocking their LOS(line of sight) so they can not shoot into the center of the map and as a last measure having the MCC being able to firing into the current R/L(similar to orbital strikes, just smaller) without a WP cost just on a cooldown of about 60-90 seconds and with this removal the instanta death timer which would allow people to go in and RE sniper tanks and snipers without them even knowing or just take the fight to them. its hard to for snipers to not get tunnel vision so its easy to see that most of the RLRT would go away in a hurry without the R/L to protect them.
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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ladwar
Death by Disassociation Zero-Day
1930
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Posted - 2013.12.22 21:03:00 -
[7] - Quote
CommanderBolt wrote:Judge Rhadamanthus wrote:The thing you must remember when saying that pilots escape, or seem to win is that you are not them. You see that one fight. I fly a lot. I know many who do, and I play with many of the best pilots this game has to offer. They die to AV. I die to AV. You may not see it but play 20 dropship matches as if you want to win and you will see deaths from swarms and forges. That is very true. Like I said before I did spend a lot of time as an ADS pilot when they first came out but I droped them completely as soon as I realised they were a bit of a gimmick. However I do use AV a lot and I am yet to kill a dropship without using a railgun. I remember back when I used the ADS forge guns would kill me all the time but like I said its not so easy now. Judge - What did you think to the suggestion a few pages back where we discussed removing the redline so you guys could venture into it, but at the downside of having player operated turrets onboard the MCC that would be powerful (To discourage spawn farming) ? you mean this?
Level 2 Forum Warrior, retired vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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