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Thurak1
Psygod9 D.E.F.I.A.N.C.E
439
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Posted - 2013.12.21 09:33:00 -
[1] - Quote
My complaint with tanks is that they are too cheap ISK wise now. Course now i actually play a tank often because i can get more kills than with my proto DS often times.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
439
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Posted - 2013.12.21 09:35:00 -
[2] - Quote
Our Deepest Regret wrote:Spkr4theDead wrote: You don't have any logic. You forced the changes on CCP. CCP answered, and once again, made tanks their own best counter.
But that's not fair, because infantry is supposed to do everything, with no other roles available, right?
Blaster Turrets are more detrimental to infantry in 1.7 than AV ever was to vehicles. I wish we could see the body count in exact numbers. The two won't even compare. No AV player ever killed 20-30 vehicles single-handedly in one match, but one blaster tank can easily reach those numbers against infantry. It can't stay like that. It's ridiculous. Yea for some reason CCP fell for the belief that it should take 4 or so dedicated AV people to bust 1 tank. They extreme reduction in price also resulted in a LOT more tanks on the BF. They are deployed like candy these days and with the speed buff they are very hard to actually destroy since they can quite literally out run swarms. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
450
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Posted - 2013.12.31 02:36:00 -
[3] - Quote
I would be happy if AV was simply brought back to being as effective as it used to be. I would love to see the FG get a range boost myself. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
451
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Posted - 2013.12.31 03:19:00 -
[4] - Quote
hgghyujh wrote:Our Deepest Regret wrote:Spkr4theDead wrote: You don't have any logic. You forced the changes on CCP. CCP answered, and once again, made tanks their own best counter.
But that's not fair, because infantry is supposed to do everything, with no other roles available, right?
Blaster Turrets are more detrimental to infantry in 1.7 than AV ever was to vehicles. I wish we could see the body count in exact numbers. The two won't even compare. No AV player ever killed 20-30 vehicles single-handedly in one match, but one blaster tank can easily reach those numbers against infantry. It can't stay like that. It's ridiculous. not true yes they may have gotten more kills but thats because people can keep running suits, suits are a dime a dozen, AV has on more then one build removed tank from play altogether because they wreaked such a heavy isk loss on the pilots, and while doing this they also made AV useless to skill into because why bother if a tank popped up it would be insta killed by any AV that was fielded. Specialized suits are not a dime a dozen. In fact there are dropsuits that cost more than tanks. In fact my fully outfitted soma costs less than just my proto heavy suit with nothing on my heavy suit. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
471
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Posted - 2014.01.05 03:26:00 -
[5] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Thurak1 wrote:I would be happy if AV was simply brought back to being as effective as it used to be. I would love to see the FG get a range boost myself. AV can go back ( range not damage wise ) but NO and I mean NO range buff to the FG . I remember when I was assaulted by a FGner before and was getting away and that person still killed me from 300 meters away . NO lie that .. on some maps , is half the map away . It should not have that great of range to hit opponents from half the map away with the same strength as if it was 50 or 100 meters away . If it get's a range increase , the further the range , the greater the drop off . It should not hit with the same power and intensity .
at 300 meters it takes really dam good skill to kill someone or really bad luck. FG does not have a scope at all so imagine how small of a target you are at that range. Besides your arguing an infantry problem for a AV purpose. |
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