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Thread Statistics | Show CCP posts - 0 post(s) |
The-Errorist
Closed For Business For All Mankind
405
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Posted - 2013.12.20 11:21:00 -
[1] - Quote
Something does need to be done about them. They feel less like ion cannons and more like ion machine-guns. |
The-Errorist
Storm Ventures For All Mankind
434
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Posted - 2014.01.02 02:43:00 -
[2] - Quote
One thing that bothers me is that the prototype blaster turrets are called ion "cannons" and blasters shoot plasma, while the infantry weapon, plasma cannon, shoots completely different.
It would be cool is blaster turrets were like fully automatic plasma cannons with higher rate of fire, less damage per shot, and a higher magazine size. |
The-Errorist
444
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Posted - 2014.01.03 01:00:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:This thread needs to stay up This thread will stay up. |
The-Errorist
458
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Posted - 2014.01.14 22:41:00 -
[4] - Quote
CLONE117 wrote:where is this 2-3 shoting coming from?.
im a pretty good shot with my large blaster turret and most of the time it takes 20 or so rounds.
id say you use up less ammo using an assault rifle than a large blaster turret.
i can kill a heavy faster with an hmg than i can with a large blaster turret.
hell at some points ive had to activate my blaster damage mods just to kill some infantry. and still use up alot of rounds so where is this 2-3 shoting coming from as i have yet to see it. 20 shots to kill infantry with a turret that does at least 105 damage per shot with rail rifle range and accuracy? **Troll detected, ignoring further comments from that user** |
The-Errorist
460
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Posted - 2014.01.15 12:02:00 -
[5] - Quote
One way I think that would be a good way to fix this would be to make large turrets 40% less effective against infantry. This kinda makes sense because small turrets have reduced efficacy against vehicles and installations (go get an LAV and test this to see this fact), but have 100% efficacy against infantry (not counting shield/armor damage profiles). When medium sized turrets come in, they could be 20% less effective against infantry, vehicles, and installations.
With that said, it would all be something like this: Small turrets: 100% against infantry/ 60% against vehicles Medium turrets: 80% against infantry/ 80% against vehicles Large turrets: 60% against infantry/ 100% against vehicles
This way, it wouldn't nerf their effectiveness against vehicles and still have the best rate of fire and turning speed to kill infantry better than other turrets. |
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