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Takahiro Kashuken
Red Star. EoN.
2001
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Posted - 2013.12.20 13:20:00 -
[1] - Quote
So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it?
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2001
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Posted - 2013.12.20 13:28:00 -
[2] - Quote
Korvin Lomont wrote:Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? Last time I checked the rail gun is quite deadly against infantry...at least equally effectice like the forge vs infantry so whats your point?
True but i like using a large duvolle so why cant i use it?
Also because its a main way for killing infantry it can and does sacrifice its ability to put a severe dent into tanks
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2001
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Posted - 2013.12.20 13:40:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? You have thousands of HP, resistances, and hardneners. You can kill infantry waaaaay faster than they can kill you, and that is IF they can kill you at all considering how fast you can escape. Infantry can only hurt you if they make significant sacrifices in their anti-infantry capabilities, which makes themselves further vulnerable. You can pretend using a blaster tank is the same kind of tradeoff and say blasters are totally ineffective against railgun and missile tanks, but I've seen blaster tanks come out on top in a tank fight (my brother is a tanker). Don't pretend its somehow equivalent. No one is saying tanks should never be able to effectively kill infantry, but ever thought there is such a thing as too effective?
Never said they are ineffective against missile tanks i have to play smarter and get the drop on them, also against a railgun tank i aint ever gonna dent it if its a redline railtank unless it comes out to play and i can get the drop on it
Too effective? No not really, its main job is to kill infantry, maybe tanks too depending on your build
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2001
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Posted - 2013.12.20 13:47:00 -
[4] - Quote
Arkena Wyrnspire wrote:Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? The FG is not nearly as good at killing infantry as blaster turrets are.
Got plenty of high kill counts with both weapons
But still ignoring the point you get the FG to kills lots of tanks but i cant have a turret which can kill lots of infantry
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 13:52:00 -
[5] - Quote
Cat Merc wrote:Takahiro Kashuken wrote:Arkena Wyrnspire wrote:Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? The FG is not nearly as good at killing infantry as blaster turrets are. Got plenty of high kill counts with both weapons But still ignoring the point you get the FG to kills lots of tanks but i cant have a turret which can kill lots of infantry Blaster vs Tank > FG vs Tank Blaster vs Infantry > FG vs Infantry Your logic falls apart here
Depends on the tank, ive had 2 blaster tanks not even go through my shields where as a FG will rip through it
Also depends on the map, a FG can reach places a blaster cant
Your logic fails here
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:02:00 -
[6] - Quote
Cat Merc wrote: Not really, I saw a shield tank eat up fire from 3 FG's, then a blaster came in and made toast from that tank.
Also, while true the FG has more range, the tank can close that distance, while the FG is fit on a slow suit that will take forever to close the distance. It also can't chase the tank, something the blaster can do very well.
Great an opposite story
Tank can close the distance and die doing it
Blaster can chase but doesnt mean it will get the kill, will just die tired instead
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:06:00 -
[7] - Quote
Cat Merc wrote:Takahiro Kashuken wrote:Cat Merc wrote: Not really, I saw a shield tank eat up fire from 3 FG's, then a blaster came in and made toast from that tank.
Also, while true the FG has more range, the tank can close that distance, while the FG is fit on a slow suit that will take forever to close the distance. It also can't chase the tank, something the blaster can do very well.
Great an opposite story Tank can close the distance and die doing it Blaster can chase but doesnt mean it will get the kill, will just die tired instead Yes, if you chase in a straight line. I can use rails and missiles slow turning speed to my advantage. But of course, most tankers are a dumb breed. I find it hilarious how infantry make toast from some of the veteran tankers.
So then AV isnt UP and hard
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:12:00 -
[8] - Quote
Cat Merc wrote:Takahiro Kashuken wrote:Cat Merc wrote:Takahiro Kashuken wrote:Cat Merc wrote: Not really, I saw a shield tank eat up fire from 3 FG's, then a blaster came in and made toast from that tank.
Also, while true the FG has more range, the tank can close that distance, while the FG is fit on a slow suit that will take forever to close the distance. It also can't chase the tank, something the blaster can do very well.
Great an opposite story Tank can close the distance and die doing it Blaster can chase but doesnt mean it will get the kill, will just die tired instead Yes, if you chase in a straight line. I can use rails and missiles slow turning speed to my advantage. But of course, most tankers are a dumb breed. I find it hilarious how infantry make toast from some of the veteran tankers. So then AV isnt UP and hard I fixed it. I meant infantry in militia tanks make toast from some of the veteran tankers.
But i can do that with BPO suits
Get the drop on anyone and they are toast
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:19:00 -
[9] - Quote
Cat Merc wrote:Takahiro Kashuken wrote: But i can do that with BPO suits
Get the drop on anyone and they are toast
You don't even need to get the drop on them. They often have IQ of -5 and make the dumbest tactical moves possible. It's not hard to outsmart them.
-5 thats pretty bad
I wonder where that puts AV then, -100?
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:46:00 -
[10] - Quote
Mobius Wyvern wrote:Our Deepest Regret wrote:The current level of tank sustainability is, in my opinion, perfectly fine. You can now fit your tank to be a fragile, but powerful glass cannon or a highly defense-oriented mobile fortress designed to resist damage and keep you alive. A lot of players prefer the latter, giving rise to what infantry have termed unkillable tanks.
Whatever, it's a tank. If its owner has maximized the survivability of his rig and spent his SP appropriately, then who are you to complain? If we want the maximum defense possible, then your complaints about us being hard to kill mean we've done our job correctly.
Besides, Missile tanks are not going to rack up any obscene body counts. So what do you care if you can't swarm it to death?
And Rail tanks aren't going to rack up any obscene body counts either. So what do you care if you can't swarm it to death?
Also, Blaster tanks aren't going to...oh uh. Um...uh...
Yeah, about those Blaster tanks.
CCP, even with a lowly militia turret, blaster tanks are effective against infantry to the point of being a broken mechanic. Blaster tanks are average against other tanks but OBSCENELY POWERFUL against infantry. They stand no chance. It isn't fair in the slightest, and it isn't fun. If the driver sees you, you are dead, and that is that.
I hold no grudges against a rail gun or missile tank that kills me when I play infantry. That is proof of skill in the case of the rail gunner, and luck in the case of the missile tank. But Blasters are a different story entirely. By combining a tank's high defense with the most unbeatable infantry slayer in the game, it feels like nothing less than a cheap exploit, and it really needs to be looked at.
People are blindly calling for a nerf on tanks in general, when in fact, it is this very specific sort of tank (blasters) that is causing all the trouble. The blaster turret is problematic.
It is entirely too effective. You know, this whole time I never even considered the fact that Blaster Turrets are hit-scan. Better idea: http://www.youtube.com/watch?v=Kwq3fLSpEw4#t=21You see that? Increase the rate of fire, but keep the dynamic of slow-moving balls of plasma. This will have little to no detrimental effect on its ability to hit other vehicles, but will require better aim to kill infantry. Ideally, the splash damage would be fairly low, so firing at their feet wouldn't be an effective substitute.
Better aim?
Currently i think the blaster hit detection is a bit broken, on many infantry i get shield flare but no damage to them and they escape
That PS2 video is basically a faster ROF plasma cannon with not just direct damage but splash also meaning i can hit around corners without actually hitting them
Intelligence is OP
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Takahiro Kashuken
Red Star. EoN.
2003
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Posted - 2013.12.20 14:49:00 -
[11] - Quote
DUST Fiend wrote:Just give it a much wider dispersion past close range, so it's more of a suppression weapon vs infantry, yet still has enough accuracy to be used on vehicles.
Think like the HMG, but bigger
That could be the autocannon tbh
Intelligence is OP
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