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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7538
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Posted - 2013.12.20 10:47:00 -
[1] - Quote
+1 Me at Cat_Merc were discussing the balance and logic to having a large turret designed specifically to kill infantry. He convinced me that it isn't good design, there is a reason most games don't have tanks with such high rate of fire main turrets designed to kill infantry. He concluded he'd like to see large blaster be more like plasma cannons, but that's likely too extreme to ever be implemented, but at the very least, something needs to be done about large blasters.
MLT large blasters being so good leads to tanks not having to make fitting sacrifices to fit a good large blaster. Only higher tier large blasters should be that good; this was tanks must have substantial fitting sacrifices (like overall less HP and defenses) to be that good at killing infantry.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7544
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Posted - 2013.12.20 13:30:00 -
[2] - Quote
Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? You have thousands of HP, resistances, and hardneners. You can kill infantry waaaaay faster than they can kill you, and that is IF they can kill you at all considering how fast you can escape. Infantry can only hurt you if they make significant sacrifices in their anti-infantry capabilities, which makes themselves further vulnerable. You can pretend using a blaster tank is the same kind of tradeoff and say blasters are totally ineffective against railgun and missile tanks, but I've seen blaster tanks come out on top in a tank fight (my brother is a tanker). Don't pretend its somehow equivalent.
No one is saying tanks should never be able to effectively kill infantry, but ever thought there is such a thing as too effective?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7546
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Posted - 2013.12.20 13:50:00 -
[3] - Quote
Takahiro Kashuken wrote:Arkena Wyrnspire wrote:Takahiro Kashuken wrote:So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively???
Double standards much?
Frankly its not my fault if everyone is assault and im in a tank, i pick the tank for the situation and blaster has served me well and if im getting high kill counts then whos fault is it? The FG is not nearly as good at killing infantry as blaster turrets are. Got plenty of high kill counts with both weapons But still ignoring the point you get the FG to kills lots of tanks but i cant have a turret which can kill lots of infantry FG's tank-killing power is waaaaaaaaay exceeded by the large blaster's infantry-killing power. False equivalency. EDIT: Cat Merc's post above mine says it best.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7562
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Posted - 2013.12.21 08:42:00 -
[4] - Quote
Dev post would be nice
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7665
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Posted - 2013.12.29 22:09:00 -
[5] - Quote
Needs to be handled
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7712
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Posted - 2014.01.02 03:56:00 -
[6] - Quote
Soldiersaint wrote:Our Deepest Regret wrote:The current level of tank sustainability is, in my opinion, perfectly fine. You can now fit your tank to be a fragile, but powerful glass cannon or a highly defense-oriented mobile fortress designed to resist damage and keep you alive. A lot of players prefer the latter, giving rise to what infantry have termed unkillable tanks.
Whatever, it's a tank. If its owner has maximized the survivability of his rig and spent his SP appropriately, then who are you to complain? If we want the maximum defense possible, then your complaints about us being hard to kill mean we've done our job correctly.
Besides, Missile tanks are not going to rack up any obscene body counts. So what do you care if you can't swarm it to death?
And Rail tanks aren't going to rack up any obscene body counts either. So what do you care if you can't swarm it to death?
Also, Blaster tanks aren't going to...oh uh. Um...uh...
Yeah, about those Blaster tanks.
CCP, even with a lowly militia turret, blaster tanks are effective against infantry to the point of being a broken mechanic. Blaster tanks are average against other tanks but OBSCENELY POWERFUL against infantry. They stand no chance. It isn't fair in the slightest, and it isn't fun. If the driver sees you, you are dead, and that is that.
I hold no grudges against a rail gun or missile tank that kills me when I play infantry. That is proof of skill in the case of the rail gunner, and luck in the case of the missile tank. But Blasters are a different story entirely. By combining a tank's high defense with the most unbeatable infantry slayer in the game, it feels like nothing less than a cheap exploit, and it really needs to be looked at.
People are blindly calling for a nerf on tanks in general, when in fact, it is this very specific sort of tank (blasters) that is causing all the trouble. The blaster turret is problematic.
It is entirely too effective. Its a blaster turret. Its supposed to be extremely powerful against infantry. Learn the lore before you talk trash. The blaster turret is an anti infantry turret. Did you even check before you posted this? 1) No one is denying that its meant to be anti-infantry, but there is a difference between being effective against infantry and just being plain insanely overpowered. Your logic is as ridiculous as justifying a hypothetical AV weapon that 1-hit-kills every single vehicles by saying "its supposed to be extremely powerful against vehicles". 2) Blasters and their lore originate from EVE Online, a game without any infantry; just spaceships. To say lore necessitates blasters be anti-infantry false. The lore of blasters is that they're particles contained in an electromagnetic field, and fired with magnetic propulsion. 3) Balance is far more important than lore. Only an idiot would put lore before enjoyable gameplay.
No one is trying to say blasters should not be effective against infantry, but right now they're too effective. Hitscan (no bullet travel time, hits as soon as you fire), high rate of fire, huge magazine, high damage. I'm really wondering if you're a troll or something.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7716
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Posted - 2014.01.02 13:25:00 -
[7] - Quote
This thread needs to stay up
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9534
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Posted - 2014.02.23 20:43:00 -
[8] - Quote
Fix it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10441
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Posted - 2014.04.16 15:49:00 -
[9] - Quote
bump
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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