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The dark cloud
The Rainbow Effect
1973
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Posted - 2013.12.20 04:38:00 -
[1] - Quote
Another day, another issue who woulda have guessed it? We all know that tanks have now a pretty high passive recharge rate but can be stopped by using "AV". This is not correct, in fact its terribly wrong and i call it exploitation on the highest lvl. Why so? Its quite simple cause a full volley of swarms is not capable to get over the damage threshold when hardeners are active.
Why is this a problem? It is a problem cause shield tanks have allready a natural passive resistance against swarm launchers which is around 30% and then you put another 60% damage reduction on top and this means that swarms wont get trough the damage threshold.
So we have a weapon which does pathetic damage while a hardener is running and no im not talking about 2 or 3 hardeners its just 1. We are getting to a point where the passive recharge is greater then the inflicted damage and this means you inflict 0HP damage to a tank.
What needs to be changed is that the damage threshold needs to be drastically brought down to a lower damage. It cant be that a full volley of proto swarms with 3 complex damage mods deals effectively 0 damage and doesnt even stop their shields from recharging.
Now for those who will say "those tanks have a shield booster". Nope they dont i tested it by myself and grabbed a sica with 2 hardeners and activated only 1 at a time. Then i standed on open field and let some redberrys shot my tank with proto swarms. The result is the problem stated above. Oh did i forget to mention that this works for ALL shield vehicles?
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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The dark cloud
The Rainbow Effect
1973
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Posted - 2013.12.20 04:45:00 -
[2] - Quote
Just to let ya know even when 6 people shot you at the same time with swarm launchers the shields keep recharging when a hardener is active.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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The dark cloud
The Rainbow Effect
1974
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Posted - 2013.12.20 06:38:00 -
[3] - Quote
oh wow tankers beeing upset cause a AV weapon is pointed at them. We doesnt even have the patch for longer then 2 weeks and they getting used to their crutch. I see arguments from tankers in here who clearly use 3 hardeners on their gunnlogi fully aware of this issue and continue to exploit it.
The argument that "a explosive weapon shouldnt wreck me" is nonesnense. If you play as infantry you cant cherry pick it to ignore a guy with a massdriver only because you use a caldari suit. Tanks should not be allowed to ignore swarm launchers in the same manner. Sure it should deal less damage to you but it should stop your passive shield recharge and inflict some damage. Not as much as a forgegun but it should still do it.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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The dark cloud
The Rainbow Effect
1974
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Posted - 2013.12.20 07:07:00 -
[4] - Quote
Our Deepest Regret wrote:Not gonna lie. I've perched my gunny on cliffs, taking pot shots at people, and been annoyed to hear that Hssssssss sound that tells you a swarm launcher is about to hit you. I've also activated my hardener, and continued going about my business, not moving from my spot, while those selfsame swarmers continued to shoot at me and achieve nothing.
I LOVE leaving them to stew in their own impotence. I love meandering about my day, casually ignoring their attempts to harm me, because, you see, I hate them. I love hanging around listening to the click-click-click of remote explosives being laid down by those stupid scouts who think they're being so clever, only to turn on my second hardener before the first one fades, and render their attempted demolition USELESS. HA!
Forge Gunners and Jihad jeepers are the only A.V. I respect. They put it on the line, they earn their kills. Excuse me how do forgegunners put something on the line? a swarmer needs to be closer to the tank then the forgegunner and jihad LAV's are cheaper to run then a proto swarm launcher fit. Stop trolling in a seriious discussion or you will face consequences.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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The dark cloud
The Rainbow Effect
1986
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Posted - 2013.12.20 16:50:00 -
[5] - Quote
Just to let ya know even when swarms would overcome the threshold and stop shields from regen a proto swarm launcher would still need 7 hits in a row to deplete the shields of a gunnlogi who has his hardener running. And people seem to forget that shield tanks are supposed to be "hit and run" not "be a invincible fortress".
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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