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Spkr4theDead
Red Star. EoN.
1530
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Posted - 2013.12.20 03:41:00 -
[1] - Quote
CharCharOdell wrote:Tanks were actually harder to kill in chrome. Tanks would cycle 2-3 hardeners and a booster. There was no period of weakness. It took teams of AV working together to kill a tank and those who knew what they were doing, did it regularly. I remember being in a 2.25mil tank chasing down a helpless grunt...into an ambush. All around me F-45s, proximines, swarms, and forges started ripping my 20,000 ehp tank to shreds. I had all my hardness on and got away with 500 armor. I thought I was safe, then a yolo nade hit me and I lost 2.25mil. AV understood that tankers who know their art follow a set doctrine developed over time. By understanding their prey, they could exploit its weakness.
Post 1.0 and before 1.7, people got used to soloing tanks. It was extremely easy. So much so that all it did was breed the best tankers Dust has ever seen and likely ever will. The weak links have been washed out and all that remains are <20 fierce death machines who, in a duel, are the only people cape able of killing eachother. That aside, tanks seem OP because everyone was used to being able to solo them. Now it isn't possible if the tank is running hardeners and can smash through anything for <1min. Then it's glass. The infantry make the mistake of engaging during the strong periods and thus, seem like the tank is invincible. Even tanks have trouble smashing through nearly 95% resistance that gunlogis get with 2 hardeners. Tankers...the good ones...exploring this by causing their enemy to prematurely activate their hardeners and then lure them into an ambush or per sue them when they're weak. It's very possible for a gunlogi rail to solo a blaster Maddy at <15m this way. Also take into account that tanks charge when they see red because they know that they can win. This is just too easy to exploit.
I'm starting to see people do this now. Yesterday, I was killed by two people. One with a mlt swarm and the other with a wiki swarm. The mlt guy shot me and I activated my hardeners. When my hardeners cut off, the proto swarm killed my in 0.6 seconds with two volleys from 50m because he knew I couldn't run away at that range. It was beautiful, honestly. I did my best and he knew what I would do, so he won. It was tactics on both of our sides. People need to learn how to read the battlefield. Tanks are easier to kill than ever, but one must wait for their hardeners to shut down. It's really that simple. Stop the QQ and adapt just like the true tankers did every patch. NOOOO IT'S NOT FAIR TO HAVE TO USE TEAMWORK!! I DEMAND TO BE ABLE TO SOLO WITH MINIMAL EFFORT, RISK AND INVESTMENT!! - said all infantry, ever.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
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Posted - 2013.12.20 03:43:00 -
[2] - Quote
Atiim wrote:CharCharOdell wrote:R F Gyro wrote:Every time you explain the lengths that infantry goes through to kill your tank, while infantry know how easily your tank kills them, you undermine your own position. I put 10+ mil in my tank. It better stomp. But these mlt tanks are too good for being 0 sp and 80k isk I put 4-6+ mil into AV. Should I "stomp" You stomped easily before 1.7. Now it's not easy. That sun has set, and tanks are where they should be.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:45:00 -
[3] - Quote
Atiim wrote:So basically your upset because people finally realized that they shouldn't be forced to use tactics to defeat you when you yourself aren't forced to in any way, condition, shape, or form? Infantry didn't have to do anything difficult from when Uprising first dropped, to Dec. 9th. Now you're all complaining that you can't solo tanks anymore.
You call yourself a tanker, yet have been on a crusade against the very thing you were skilled into.
Have you destroyed any tanks since 1.7 dropped?
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:47:00 -
[4] - Quote
Slag Emberforge wrote:If it takes having 9-12 seconds of unobstructed LOS to Kill you if your hardeners are already down and you don't have reppers, how is that balanced?
Generally good tank fits require me to reload my tier 4 prof 4 double complex modded AFG to kill them with hardeners down, and with hardeners up it is futile to even attack at all. I don't know, maybe easy for us has different meanings.
It's easy for you to kill infantry, AV in under two seconds, or one direct rail hit. You can attack infantry and installations and even jump on other tanks without modules active.
I have to wait for your weak period (If you have one and aren't running 2-3 hardeners) and take upwards of 6 times as long to kill you as it takes you to kill me. And I can't flee at near LAV speeds at low health.
Dunno, I am not crying major nerf or tanks are god mode, but it certainly is not balanced. It's not balanced because you're thinking of it as a solo task. If you want it to be a solo task, then HTFU, and get a lot better. I haven't needed to touch a forge since 1.7 dropped, because now tanks are so much better at beating the crap out of other tanks, which is how it should be.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:48:00 -
[5] - Quote
8213 wrote:The art of Tanking was lost after Uprising 1.7 LOL Do you even tank?
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:50:00 -
[6] - Quote
Tebu Gan wrote:CharCharOdell wrote:Tanks were actually harder to kill in chrome. Tanks would cycle 2-3 hardeners and a booster. There was no period of weakness. It took teams of AV working together to kill a tank and those who knew what they were doing, did it regularly. I remember being in a 2.25mil tank chasing down a helpless grunt...into an ambush. All around me F-45s, proximines, swarms, and forges started ripping my 20,000 ehp tank to shreds. I had all my hardness on and got away with 500 armor. I thought I was safe, then a yolo nade hit me and I lost 2.25mil. AV understood that tankers who know their art follow a set doctrine developed over time. By understanding their prey, they could exploit its weakness.
Post 1.0 and before 1.7, people got used to soloing tanks. It was extremely easy. So much so that all it did was breed the best tankers Dust has ever seen and likely ever will. The weak links have been washed out and all that remains are <20 fierce death machines who, in a duel, are the only people cape able of killing eachother. That aside, tanks seem OP because everyone was used to being able to solo them. Now it isn't possible if the tank is running hardeners and can smash through anything for <1min. Then it's glass. The infantry make the mistake of engaging during the strong periods and thus, seem like the tank is invincible. Even tanks have trouble smashing through nearly 95% resistance that gunlogis get with 2 hardeners. Tankers...the good ones...exploring this by causing their enemy to prematurely activate their hardeners and then lure them into an ambush or per sue them when they're weak. It's very possible for a gunlogi rail to solo a blaster Maddy at <15m this way. Also take into account that tanks charge when they see red because they know that they can win. This is just too easy to exploit.
I'm starting to see people do this now. Yesterday, I was killed by two people. One with a mlt swarm and the other with a wiki swarm. The mlt guy shot me and I activated my hardeners. When my hardeners cut off, the proto swarm killed my in 0.6 seconds with two volleys from 50m because he knew I couldn't run away at that range. It was beautiful, honestly. I did my best and he knew what I would do, so he won. It was tactics on both of our sides. People need to learn how to read the battlefield. Tanks are easier to kill than ever, but one must wait for their hardeners to shut down. It's really that simple. Stop the QQ and adapt just like the true tankers did every patch. Oo Yeah some AV have wised up. Even myself, if I'm facing another gunnlogi and am running missiles, will WAIT for the hardener to drop. As soon as that thing drops, they are toast. I like that AV tactic. I've destroyed a bunch of tanks by waiting out their hardeners. When they start backing up to their redline, the battle is already lost for them.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:52:00 -
[7] - Quote
Atiim wrote:CharCharOdell wrote:Atiim wrote:So basically your upset because people finally realized that they shouldn't be forced to use tactics to defeat you when you yourself aren't forced to in any way, condition, shape, or form? so you're going back on what you said prior to 1.7? Apparently you were fine with AV not needing teamwork and now that tanks do well on their own, they're OP...but AV wasn't. As expected. Vehicles are OP simply because they require teamwork to destroy, yet require no teamwork to operate whatsoever. I was perfectly fine with AV not needing teamwork because HAVs also didn't need teamwork either. Going back on what I said? How? What I said was "AV shouldn't be required to use teamwork because HAVs aren't". Heck, I even made a thread about why it's a bad idea. I also said that if AV should require teamwork, then HAVs should as well. Which is far from what we have as of current. Please tell me Char. Why should AV be forced to use teamwork, when HAVs aren't? Why should I be able to hop into a tank as a single unit and require 3-6 people to destroy me? Why should 1>3? Please also refrain from spew BS about vehicles requiring teamwork. As with me spending 7 months piloting tanks and having an end total of around 7mil invested (pre 1.7), you cannot tell me that they require teamwork, as they clearly don't. But I'd love to see you try.... I'd even pay AUR for the delight. LOLLLLLLLLLLLLLLLLLLLLLLLLLL If you spent that long piloting tanks, we all would have run into you many times. I've seen you literally once in a match, and I forged you from a roof. You're not a "tanker." You're a never-was.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:53:00 -
[8] - Quote
DeadlyAztec11 wrote:I was AV all the time in Chromosome. Though, it was A LOT easier back then. No scanners, tanks were easy to sneak up on and you rarely fought any infantry above standard, forget about Proto.
AV is just harder now, you have to usually run a well coordinated squad; two AV guys, two Assaults and two Logi's. That's the Dust Dream squad.
I don't think that's fair. Tanks are force multipliers while AV reduces your overall force. If it takes 3 guys to take down one tank then the team not only added two more players worth of force to their team, but also managed to distract three of your teammates while harassing the rest. You don't think it's fair, yet you don't think to bring your own tanker as a force multiplier.
Yet tankers are stupid and use it as a crutch.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 03:58:00 -
[9] - Quote
Atiim wrote:CharCharOdell wrote: You don't tank, obviously.
Also, I always run with a team. Most tanks do. 1 tank isn't an easy target...unless it's me ;)
Funny, and yet still expected. The last person who said I don't tank (Anmol Singh) ended up having to swallow a bucket of "I told you so" when I squaded up with him. How does a tank require teamwork? I can (and have) done just as well running my tank solo as I have with a squad. Heck, sometimes I I even perform BETTER when I'm running solo. (Then again, I always do better solo) Now tell me. What part of that are you required to do? And what did that video result in? You being destroyed by a MLT missile turret. Of course, when on video you chose to do the thing that in some cases is easier, but you still got popped. You're just terrible at vehicles.
If you have the capability to record, then do it. I'm a full time tanker. You're just infantry.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 04:00:00 -
[10] - Quote
Atiim wrote:Alldin Kan wrote:I was playing vs Bad Furry and others in Skirmish yesterday, I tore apart most of the vehicles and infantry (lol that too) with my forge but I died once at the end for not learning how to use cover. Nobody seems to aim at tank's weak spot these days... My Swarms always hit the weak-spot of tanks. Again, there you are about "your swarms," instead of "I can do this and this in my tank." It's always "my swarms."
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Spkr4theDead
Red Star. EoN.
1530
|
Posted - 2013.12.20 04:02:00 -
[11] - Quote
Atiim wrote:Spkr4theDead wrote: NOOOO IT'S NOT FAIR TO HAVE TO USE TEAMWORK!! I DEMAND TO BE ABLE TO SOLO WITH MINIMAL EFFORT, RISK AND INVESTMENT!! - said all pilots, ever.
FTFY Now now child, profanity is bad.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
|
Spkr4theDead
Red Star. EoN.
1531
|
Posted - 2013.12.20 04:13:00 -
[12] - Quote
Atiim wrote:Atiim wrote:So basically your upset because people finally realized that they shouldn't be forced to use tactics to defeat you when you yourself aren't forced to in any way, condition, shape, or form? Spkr4theDead wrote: Infantry didn't have to do anything difficult from when Uprising first dropped, to Dec. 9th. Now you're all complaining that you can't solo tanks anymore.
Bro, do you even Scout? or Heavy? or Commando? or Laser Rifle? or anything? (Don't answer that 2nd part. I already saw you camping on that tower with a forge & PRO Heavy once.) Spkr4theDead wrote:You call yourself a tanker, yet have been on a crusade against the very thing you were skilled into.
Have you destroyed any tanks since 1.7 dropped? I am not on a crusade against vehicles; And I am a tanker. Dispute it as much as you want but it is FACT. Not Pilot Fiction that people like you and Char like to tell at the dinner table. Have I destroyed tanks? Yes. However I have only destroyed vehicle pilots with my swarms when they were too dumb to activate the hardner(s). For pilots with an IQ greater than 5 (Yes, the term actually exists), I have to resort to one of my old methods. The good old Boundless Proxies next to Boundless REs trick. Idiots fall for it all the time (including you). Now tell me, what happens when I run into a pilot who actually knows what they are doing? What if I don't want to use my tank? What if somebody doesn't have a tanker with them? Tank 514. That's what. LOL How can you not say every post of yours relating to vehicles is against them?
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
|
Spkr4theDead
Red Star. EoN.
1531
|
Posted - 2013.12.20 04:59:00 -
[13] - Quote
Atiim wrote:Spkr4theDead wrote: LOL How can you not say every post of yours relating to vehicles is against them?
Not every single post in regards to vehicles are against them. In fact some actually favor a buff. However, a vast majority of my posts are against what I like to call Tank 514. Why people assume that I hate vehicles is well beyond me; but then again I guess they have to have something to use as a personal attack against someone who doesn't believe in the "Be all, end all things" ideal. The only "buff" I've ever seen you in favor of was a price drop. The price was dropped for everything, and you don't like it.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
|
Spkr4theDead
Red Star. EoN.
1531
|
Posted - 2013.12.20 05:04:00 -
[14] - Quote
Breakin Stuff wrote:I used to solo marauders in. Chromosome. Doing so was rewarding because. It was hard.
Tanks versus AV was in a good place if you were a forge gunner because you had to leaen to exploit the weakness of the vehiclesto win. In chromo killing a marauder tank solo was instant bragging rights. Consistently gutting madrugars and gunnlogi was a genuine bragging right.
I miss the days when it was possible but not trivial to kill a tank. But not easy.enough.to be trivial. I want the old fights back when tanks and AV were solidly matched.
A militia tank should be gankable with militia av. Not trivially, it should be.anyones game and the odds should be slltacked in the tanks favor unless the gunner.exploits the tanks weaknesses.
Advanced should match madrugar/gunnlogi
Proto should match marauders and enforcers. Nobody wants the Enforcers back. They were MLT tanks with worse stats, and the price range of the Sagaris and Surya that could each have about 9000 base HP.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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