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Ulysses Knapse
Knapse and Co. Mercenary FIrm
786
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Posted - 2013.12.18 10:24:00 -
[1] - Quote
Remote Explosives can't be removed without detonating them, so I'm a little worried that these might become too effective against vehicles without an effective counter. Not even killing the placer would neutralize them.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary FIrm
786
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Posted - 2013.12.18 11:24:00 -
[2] - Quote
Timothy Reaper wrote:The counter is being aware of your surroundings and having someone man the small turrets. If someone wants to drive around blindly shooting at whatever is red, then they deserve to get blown up. Plus, regular REs cause 1500 damage, so it's not a huge increase, just enough to make it worth using AV-REs. 2000 damage is a bit much. To be honest,1500 is arguably a bit much. Run up to an HAV at close range where it can't hit you, throw three remote explosives on them, run back to cover, then wait for their hardeners to turn off or for them to be weakened by AV. Click, boom, dead. That's the worst part of it, too. You have the freedom to detonate them when you want to, so the HAV pilot doesn't have the ability to brace for impact. Sure, the pilot can climb out of his HAV and shoot them off before his hardeners die, but honestly, that's not even remotely practical. Oh, and you can use them at close range without having to worry much about splash damage, especially with your idea, unlike other explosive weapons.
Sana Rayya wrote:They can be countered by recalling the vehicle. Please don't support that horrible mechanic.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
797
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Posted - 2013.12.19 09:40:00 -
[3] - Quote
Timothy Reaper wrote:How about a Bomb Remover active module? It scans the hull for foreign objects and (if discovered) sends a swarm of nanites to deconstruct the magnets holding the explosives to the tank. Hell no. There's no reason to add such a situational module.
Though if you added that functionality to another item, that could work. Possibly a Repair Tool, or something.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
800
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Posted - 2013.12.19 12:14:00 -
[4] - Quote
Timothy Reaper wrote:Ulysses Knapse wrote:Timothy Reaper wrote:How about a Bomb Remover active module? It scans the hull for foreign objects and (if discovered) sends a swarm of nanites to deconstruct the magnets holding the explosives to the tank. Hell no. There's no reason to add such a situational module. Though if you added that functionality to another item, that could work. Possibly a Repair Tool, or something. I just realized something: Balking at the idea of inventing something new when something already available can be tweaked to do the job. Come clean, you're a Minmatar in disguise, aren't you? Alright, I confess! I'm half Minmatar from my father's side...
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
800
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Posted - 2013.12.19 12:24:00 -
[5] - Quote
Call these things "Breach Remote Explosives" and have them be Anti-Installation, too. And have normal Remote Explosives do less damage to vehicles, then I'll definitely get behind this.
501st Headstrong wrote:You guys do know there are Proximity Mines right? You know, they're used in different ways.
Proximity Explosives are proactive. AV Remote Explosives would be reactive.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
801
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Posted - 2013.12.19 12:36:00 -
[6] - Quote
Breach Remote Explosive +33% Total Damage (2,000hp) -66% Splash Radius +50% Detonation Timer Length +100% Damage against Installations (4,000hp)
Those stats seem legit? Should result in shenanigans.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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