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![Niuvo Niuvo](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Niuvo
NECROM0NGERS Covert Intervention
867
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Posted - 2013.12.17 07:34:00 -
[1] - Quote
Anywhere you aim on the body, the target intel reads 95%. The headshot bonus is increased as it should be. Do you guys think it can be a problem that anywhere an enemy shoots you, you receive 95% damage? If they shoot you on the legs, you'll experience the same damage as if they shoot you on the torso.
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![Thurak1 Thurak1](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Thurak1
Psygod9 D.E.F.I.A.N.C.E
425
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Posted - 2013.12.17 07:41:00 -
[2] - Quote
I am not sure if i am understanding this properly but that reading is how effective your current weapon is against their current fitting. So it depends greatly on what you are wielding. |
![Vyzion Eyri Vyzion Eyri](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Vyzion Eyri
The Southern Legion The Umbra Combine
2227
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Posted - 2013.12.17 07:42:00 -
[3] - Quote
Apparently it's because the environments we fight in cannot sustain human life so essentially the dropsuit is life support, and if it's breached we run out of oxygen or something and die. Makes sense; that's where there's no green anywhere.
"When nothing is going your way, go out of your way to do nothing."
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![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7500
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Posted - 2013.12.17 07:45:00 -
[4] - Quote
NO They're shooting your shields and armor, not your actual health. No reason why shooting legs should do any less damage to the armor or shields; its not like shields and armor are tougher in the legs.
This is beside the point, but you're making the assumption that everyone's weapon does 95% damage to shields. Weapons will have different damage percentages on shields (and armor) based on the type (projectile, laser, railgun, plasma, explosive). Examples of damages to shields: AR: 110% SCR: 120% CB: 95% RR: 90%
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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![Thurak1 Thurak1](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Thurak1
Psygod9 D.E.F.I.A.N.C.E
425
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Posted - 2013.12.17 09:54:00 -
[5] - Quote
What i dont get is why headshot multipliers count when someone has shields up. Shields as far as i can figure have no anatomy at all. |
![deepfried salad gilliam deepfried salad gilliam](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
deepfried salad gilliam
Sanguine Knights
312
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Posted - 2013.12.17 13:46:00 -
[6] - Quote
Thurak1 wrote:What i dont get is why headshot multipliers count when someone has shields up. Shields as far as i can figure have no anatomy at all. It was my assumption that hs multiplier obly affected armor?
"May God our Father and the Lord Jesus Christ give you grace and peace" - Second Corinthians chapter one verse two.
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![Krom Ganesh Krom Ganesh](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Krom Ganesh
Holdfast Syndicate Amarr Empire
938
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Posted - 2013.12.17 13:50:00 -
[7] - Quote
Thurak1 wrote:What i dont get is why headshot multipliers count when someone has shields up. Shields as far as i can figure have no anatomy at all.
Perhaps the suit helmet has reduced shields to limit interference with our sensors?
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