Maken Tosch
DUST University Ivy League
5906
|
Posted - 2013.12.17 03:23:00 -
[1] - Quote
The OP is another example of someone who doesn't understand how business works.
If someone has to get laid off because of financial constraints or because a project is not doing so well, then so be it. That's how market forces works. Besides, it's likely those employees were given some extra money before being laid off.
**** like this happens all the time around the world. Walmart, Walgreens, EA Games, CCP, Microsoft, Apple, Sony, Google, Nintendo, Bank of America, Morgan Chase, GE, Burger King, McDonald's, Wendy's, practically every business in the globe is guilty of this kind of practice.
BY THE WAY...
Since the employees were working at the Atlanta (US) office and they get laid off (different from being fired) then that means that according to US laws they are entitled to Unemployment Benefits.
OK, CCP. When are knives finally going to be improved?
|
Maken Tosch
DUST University Ivy League
5906
|
Posted - 2013.12.17 03:42:00 -
[2] - Quote
Dust Junky 4Life wrote:ThePrinceOfNigeria wrote:What a bunch of douche bags firing guys right before the holidays. Really classy CCP... I have lost all faith in your company due to the way you continue to bungle Dust and the way you treat your workers. I mean really if you had to make layoffs do it in Jan or in Oct like a normal company ffs... http://www.polygon.com/2013/12/12/5201758/ccp-lays-off-15-staffers-working-on-world-of-darknessQuote:CCP, the developer behind Eve Online and vampiric MMO World of Darkness, laid off "approximately 15" members of its staff, senior PR specialist Ned Coker confirmed to Polygon today.
Those affected were part of the World of Darkness team in Atlanta. CCP issued the following statement:
"CCP today made strategic adjustments to the staffing on the team working on the World of Darkness project in Atlanta that resulted in the elimination of approximately 15 positions at the company. The change was due to our evaluation of the game's design and ongoing development needs. While this was a difficult decision, CCP remains committed to the franchise and our promise to make a compelling, rich and deep World of Darkness experience."
World of Darkness was announced in 2006; few details have been released about the game so far. Most recently, it was shown during this year's Eve Fanfest. CCP previously said a team of at least 70 were working on the game. Heres the kicker: Wait for it................. World of Darkness was announced in 2006
Seven years of development since then and we haven't even seen a beta version yet. We should've seen this coming.
OK, CCP. When are knives finally going to be improved?
|