Ranger SnakeBlood wrote:Sounds good but a little situation like very situational, what if it has a 50 to 60% speed reduction even on DS i dont think this would make em drop out of the air as the trusters would still be effective but the maneuvering trusters would be running at half capacity ruffely.
This brings us on to another question a piece of gear this specialized taking up a light slot is a bit harsh but if it works on infantry as-well then it has a place on the battlefeild perhaps if it has a different DPS reading for infantry. Imagin the squad implications of a weapon like that it could make some very interesting load outs for squads and give AV squads more help vrs infantry hunting them using the webber to slow them down so they are either a nice easy target for sidearms or to get away from. If its a fairly visbible amination then it essentially lights up a target to focus fire on also this also has the negative effect of having a shoot me sign over ones head if the amination leads back to you, the thing could not really be over used as it cant realy kill anyone on its own so i cant see it being overly OP (i know it sounds OP but the more i think of it the less it seems).
All in all you have a good idea and glad to see you didnt just say lets make it equipment as if so its another advantage Assault logi
Actually I was thinking it could have a very low fitting cost, making it a perfect fit for sidearm suits. Scouts and Matari assaults (both notorious sidearm classes), having low PG & CPU, would fit this weapon perfectly I think. They have more mobility, allowing them to out strafe a lot of the incoming fire from people targeting them as well as being better able to keep up with speedy vehicles and knock off their active modules so the rest of the AV can show up and lay in on the vehicle. The low fitting costs would allow them to better run damage mods or equip better sidearms, which would help their survivability since this would take up their light weapon slot, and this would give scouts and Minmatar suits a useful role on the field other than "that fast little nut-job in a squishy suit".
As for AI, I considered it, but that's kinda up in the air. I'd rather see this in action as pure AV before we go so far as to give it AI capabilities. Depending on it's effectiveness and fittings costs, it may be fine as-is since you have room for better sidearm fits with it.
The grenade webifiers would also lend themselves to Logi classes as they could spam them much easier due to their access to multiple equipment slots. I would not recommend webifiers be either equipment OR grenades.
And to the point of slowing vehicles down, though it is kinda the popular perception of webifiers, I think that tankers and vehicle pilots of all kinds would feel that this is a lot more fair to them since either killing the offender or escaping them allows them to get away. Webifiers, if allowed to immobilize movement, would likely become OP quickly, even if ALL they did was prevent vehicles from moving.