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Mike Ox Bigger
Skill Shots
41
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Posted - 2013.12.16 16:32:00 -
[1] - Quote
Just boils down to some of you not having gun game.
Seriously, there are players who know that they suck at shooting and they become medics like my good buddy, then there's some of you who just haven't realized you suck at shooting. You blame it on the game or OP guns but what it really boils down to is your lack of eye hand coordination and response time. So what you really need to do is put a repair tool in your hands and stand behind me.
Also the RR and CR are not OP, they are on the same level as the AR and SR and if it seems you're getting killed by nothing but those weapons it's cause they are brand ******* new and everyone and their mom is using them. Not to mention everyone is armor tanked these days, yes even the Caldarii are armor tanking. If those weapons are so OP why can I still take any of the sidearms and own?
Learn better tactics, HTFU. |
Mike Ox Bigger
Skill Shots
42
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Posted - 2013.12.16 16:39:00 -
[2] - Quote
DUST Fiend wrote:Hey look, someone who's QQing about unintelligent QQ with unintelligent QQ
Keep that wheel turning bro.
Just telling the truth, doesn't apply to all but the majority. |
Mike Ox Bigger
Skill Shots
42
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Posted - 2013.12.16 16:48:00 -
[3] - Quote
DUST Fiend wrote: It also trivializes the 1 second TTK in most cases, which is just sad. Math exists, and when I watch most top players going only for body shots and coming out on top, I know that gun game is certainly not the issue.
So, my post stands.
Dude I never die in one second. Stop standing still.
Again this boils down to tactics. TTK isn't a problem to me, it's just with hit detection working as it's supposed to you die when I point my rifle at you. And guess what?!? I don't have to empty two clips while pointing directly at you.
Current TTK doesn't make this a twitch shooter, you just got headshotted or you were standing still for too long. |
Mike Ox Bigger
Skill Shots
44
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Posted - 2013.12.16 16:52:00 -
[4] - Quote
MassiveNine wrote:
This man speaks truth. The sad truth is that this game doesn't require gun game. With less than a second TTK and aim assist all you have to do is pull the trigger. Combat and Rail rifles are just the new FOTM. It's CCP company policy to nerf it after a few patches. Just wait, it's going to happen.
If you want to be able to eat round after round of bullets and survive skill into a heavy suit. I think TTK is on point and if you feel this is a twitch shooter now pop COD for a day then come back, you'll see what a real twitch shooter is and realize TTK isn't that bad. |
Mike Ox Bigger
Skill Shots
44
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Posted - 2013.12.16 17:03:00 -
[5] - Quote
DUST Fiend wrote: I kill people in about 1 second all, the, time.
Stop being bad and you would too.
Yeah forge guns are nice aren't they.
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Mike Ox Bigger
Skill Shots
44
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Posted - 2013.12.16 17:18:00 -
[6] - Quote
MassiveNine wrote:
Aww, you must be new here, so I'll go easy on ya. I have been a dedicated HMG user since closed beta, early codex to be exact. In that time, never once have I specced into light or medium frame suits. Thats right, even now I have close to 20m SP and save for maybe 2 million every point of it is in the heavy frame. This includes core skills and skills for armor repping, etc... Do you know what the real difference between the heavy and medium frame? The heavy frame gives you enough time to say oh sh!t before you die.
That's hilarious again people lets use tactics here. I occasionaly run a BPO heavy with STD HMG and the ONLY time I die is when I'm doing something stupid like running around in the open or I run into a bigger badder heavy with actual skills in his suit. That or grenade spam :)
Sentinel means watch tower, IE stand in one ******* place and watch it. You want to run around? Skill into Scout or Assault. Its not my fault you can't move too well, every map has one location that is specifically for heavies. Look around and figure it out.
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Mike Ox Bigger
Skill Shots
52
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Posted - 2013.12.16 19:49:00 -
[7] - Quote
MassiveNine wrote:
Lmao. I love it when people fit a militia heavy suit and use it a couple times and think they know everything there is to know about a heavy. According to your logic, if a heavy is supposed to sit in one spot the whole match then logis would only be able to fit a sidearm and modules, scouts would be limited to sniper rifles and scan tools, and the only people you would see pushing the objective are assault suits with logi's behind them.
Have you ever played eve, or even watched someone play it? Did you know that you can fit a single ship multiple different ways to serve different purposes? Dust is no different. While dust is based around balance and diversity (while CCP is horribly failing at this, it is the main purpose.) I could fit 4 proto kin kats and run almost as fast as a scout, if I wanted to. Here's a good idea, spend 20 million SP into the heavy and then tell me how you feel about it, being out DPS'd by weapons that on paper have less than you do, but seemingly makes no difference on the battlefield. Do yourself a favor and try to educate yourself a little bit more before you look anymore like a fool.
Just because I have a different opinion than you doesn't make me a noob.
It's the way the game is designed. If you speed tank your proto heavy you have a glass canon that is still blind as **** passively, has no equipment slots and a giant hit box, not to mention you're a huge ******* red dot visible to everyone. Hrm... lets see what should I do run around and hack objectives or stand at one and defend a small area where I can see what's coming?
You chose the suit, if you choose to play a style that isn't necessarily the best fit for that suit then you shouldn't get on the forums and ***** about TTK. You probably try to play the heavy like an assault suit and get repeatedly raped out in the open. |
Mike Ox Bigger
Skill Shots
53
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Posted - 2013.12.16 20:12:00 -
[8] - Quote
Just using logic here guys why's that so hard to see? The heavy suit is limited in passive scan, limited in speed, has a huge hit box, you can't lay any equipment so can't infiltrate somewhere with a droplink or a scan. If you only play heavy it just makes more sense to stand in one area and play defense. You mentioned speed tanking the heavy but you still have no strafe speed and that giant hit box. It just makes sense...
I also don't think TTK is an issue. It's not as bad as COD, the only time you die instantly is if you're standing completely still and every bullet is hitting you. Plus there's plenty of times two or three guys are shooting you and you probably don't realize it. There's plenty of times I'm battling a AR and get eaten up real fast then I look at the kill feed and see a Sniper killed me or that the AR did very little damage so something else was hitting me too.
I think TTK is fine and I think most heavies don't play their suit the most effective way. That's my opinion call me a scrub after we play. |
Mike Ox Bigger
Skill Shots
56
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Posted - 2013.12.16 20:57:00 -
[9] - Quote
MassiveNine wrote:
At this point in time, with all of it's limitations, there is no real way to effectively play a heavy. But I will tell you that sitting in a corner is probably the least effective. Sure, you might not die a lot, but you're also setting yourself up for an easy ambush, since everyone and their grandma is running a scanner. The most effective way to play a heavy is to keep moving, period. Sure you don't move fast, but if you move a lot and stay behind cover you become much more unpredictable as to where you'll be next. Running out in the open doesn't happen very often if you know how to use the hills and surrounding buildings as good cover. Having a lot of HP is nice too but for me having lower HP with higher reps makes me much more useful in the moment. Defending a point or assaulting one makes no difference as a heavy, you still die the same either way.
That isn't coming from running a BPO heavy occasionally. This is probably hundreds of hours of testing builds and learning maps and investing in the wrong skills and whatnot. The heavy and the scout have probably the steepest learning curve of all the frames, so when people say it's EZ mode they've either never touched it or did okay a few matches and think they know everything.
We have entirely different views on how heavies should run. I believe a good heavy relies upon a good logi. I play a logi not a medic but an infiltrator logi. Ups, hives, n scan. When I do run the BPO heavy I have, I make sure that I already have hives and a uplink down in that area and sometimes I'll have my buddy who's a dedicated medic with me. We stick to areas that are setup for camping. Basically the enclosed points. I have a lot of success that way with a less than 20k heavy suit with the main cost being core locus grenades.
Another problem that a lot of new people need to work on is defense in general. So many times a team will have the lead and instead of just playing defense they lose an objective by trying to push another. Sometimes I say **** it this is my house and no one is coming in it and just dedicate myself to one area. |
Mike Ox Bigger
Skill Shots
59
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Posted - 2013.12.16 21:42:00 -
[10] - Quote
What class can run a shotgun better than a scout? They're made for shotties because shotties need to be close and the only way to get close without being seen is a scout with dampeners. Scouts need high damage weapons as the last thing you want is a sustained firefight unless you are at a very good distance.
You can run the heavy that way with all the armor repair but you lose what the heavy is best at and that's tanking. A heavy with no armor plates has just a tiny bit more HP than my adv logi. When you run out in the open you get picked on by snipers because your slow and a large target. Not to mention you show on everyones passive scan. That's why I say it's not as effective. Now you can run it anyway you want to, I see heavy's with shotguns that do well but as far as most effective way to run the heavy it's post up and defend.
With that being said, heavies are gimped on certain maps with certain game modes. It's almost impossible playing HMG in Ambush or domination with an open map. Scouts have the same problem. When I play scout I prefer to run only Skirmish as Ambush and Dom the enemy team is usually too clumped together. |
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