Korvin Lomont
United Pwnage Service RISE of LEGION
354
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Posted - 2013.12.16 11:06:00 -
[1] - Quote
Komodo Jones wrote:Ya know what, everyone has been complaining about this whole 1 sided combat thing, basically that infantry can kill any vehicle besides tanks, that basically there should be some checks and balances or "rock-paper-scissor" system involved, think what they don't realize is that it is in here and they just want infantry to be all powerful again.
Think about it this way, infantry can kill infantry, they can also kill dropships but tanks are tougher, tanks can kill infantry and other tanks, but dropships are tougher, dropships can kill infantry and tanks (with a little work) but other dropships are a little more difficult, yes that's a bit discontinuous but I think the game is in a good place when if you're faced with a tank, the preferable thing to do is to get another tank or a dropship to kill it. Tanks still need some work because if a prototype forge gun can't kill a militia tank on it's own there's something wrong lol, same goes for small turrets on dropships with a couple of clips you should be able to kill a tank and not have it be this difficult.
Getting off topic, the main thing people don't realize is that now if you want to kill a tank or at least get a tank off your back, you need another tank, this is a good thing, this makes sense. you have this big rolling imposing behemoth in the street going unchecked, it's doing alot of damage and you can't kill it, is that CCP's fault? No, that's your fault, get a soma, put a hardener, a railgun, a scanner, and a fuel injector on it, costs like 90k and you can kill that tank or at least drive it off or give it something else to shoot at.
Yes if like 3 people have swarm launchers or a couple forge guns you should be able to kill a tank but that's not where the game stands right now and it hopefully will in the future, but for now it's not that hard to just get your own tanks and have infantry and tanks fighting parallel instead of everyone ganging up on infantry and preventing you from doing your job, if they have tanks and you don't you should be at a disadvantage, this makes sense.
Basicly thats what your are saying: Infantrie can should be killed by everything, but are only allowed to kill Infantry and maybe Dropships Dropships should get killed by everything, but are only allowed to kil infantry and Dropships (and under rare conditions Tanks) But tanks should only be killed by other tanks (and maybe by a dropship), but are allowed to mow down everything.
So to me this does not sound very balanced at all... |