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KING CHECKMATE
Scions of Athra
3163
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Posted - 2013.12.15 03:08:00 -
[1] - Quote
Cenex Langly wrote:Seriously CCP. Are you all ******* daft? ******* idiotic? How the hell are we supposed to fight these tanks with the worthless piece of **** AV that you give us? I have proto swarms with proficiency 5 and 3 complex damage mods and I can't kill a mother ******* soma with 6 shots of my proto swarms and 3 grenades. I have to put a hive down just to get more damage on these militia ******* tanks and then... THEY RUN AWAY. OR. They just blast me out of my ******* suit because I've sacrificed all my armor/shields (eHP) just to get the maximum DMG.
You ******* idiots are brilliant when it comes to balancing. No wonder your game population has never made it to a significant enough number to make any headlines. Get the **** out of here.
YES. I know this is ******* obvious. But when there are 6 ******* tanks on the field and you need an entire team to kill one of them, what the **** do you expect everyone to do? Just sit down and die? Oh.. here's an idea, let's call in an orbital... Whoops, Tank just zoomed out at 900 miles per hour... No good. Oh what now? Get into another ******* tank? WTF... Are you kidding me? No one wants to play in tanks. Tanks are gay. Just like all of the people who brilliantly developed this latest update. Go back to ******* school and play with a scale, learn a little bit about balance and then try again.
Jesus ******* christ.
I've said it, tanks are not too powerful, they are ok.Its AV that is underpowered.
They should LIMIT TANKS to 2 per team,this way even if AV is underpowered you have more of a chance to outnumber them with AV.
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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KING CHECKMATE
Scions of Athra
3166
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Posted - 2013.12.15 03:18:00 -
[2] - Quote
Cosgar wrote:KING CHECKMATE wrote:
I've said it, tanks are not too powerful, they are ok.Its AV that is underpowered.
They should LIMIT TANKS to 2 per team,this way even if AV is underpowered you have more of a chance to outnumber them with AV.
Claims AV is underpowered, wants number of tanks limited. Dafuq?
I will keep insisting ; if we have a 2 tank per team limitation it helps everyone:
GÖª Infantry vs infantry will eb a viable scenario again GÖª tanks wont get nerfed so tankers happy GÖª AV Doesnt get buffed BUT the chance to outnumber a tank is bigger GÖª Good tankers will never be OUTNUMBERED severly there by making their SP investment more important. as it is you can be the BEST tanker ever with the best Battle Maddy ever made! BUT if 6 Somas appear you're gonna get f***d regadless. This would help 2 Good tankers take on whatever numbers of crappy MLT somas the enemy throw at them...
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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KING CHECKMATE
Scions of Athra
3167
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Posted - 2013.12.15 03:20:00 -
[3] - Quote
Cosgar wrote:Cenex Langly wrote:Cosgar wrote:KING CHECKMATE wrote:
I've said it, tanks are not too powerful, they are ok.Its AV that is underpowered.
They should LIMIT TANKS to 2 per team,this way even if AV is underpowered you have more of a chance to outnumber them with AV.
Claims AV is underpowered, wants number of tanks limited. Dafuq? If you have underpowered vehicles. And the only thing that is to counter it is incredibly under powered and it takes 6 people to take out one guy. Then the numbers say that yes, there is a discrepancy in balance. If you limit that to say 2 or 3, then you can use the entire team of 16 to counter 3. This is unbalanced as **** but at least it won't be 16 v 6 which means you have absolutely no chance to counter it. You can actually solo the new tanks. They're flimsier than they've been since 1.0-1.6. It's all about timing and positioning. You know how many I've blown up just by running up and planting remotes on them?
Yeah the problem is not 1 or 2 tanks. The problem is that CP allows 6+ tanks at the same time in the battlefield (PER TEAM MIND YOU) there by making AV'ing either impossible or in the case the WHOLE team puts on AV, not effective,since the enemy infantry will still take your objectives and kill you making the battle,equally imbalanced...
6-7 tanks out of 16 players is what is creating tour current in-balance...
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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KING CHECKMATE
Scions of Athra
3173
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Posted - 2013.12.15 03:31:00 -
[4] - Quote
Cosgar wrote: Good luck on that. After the logi gate issue, I've re-learned a valuable lesson about CCP. They're going to do what they want because they don't give a ****. They pretend they listen, but at the end of the day it's their way or the highway. So while you're suggesting this "amazing" balancing idea, you better pick your **** out of the dirt and step up your AV game because it's not that hard, you just have to actually work for it.
Thanks cosgar! GL appreciated. know this. Even if CCP listens to me or not, im just proving i care for the game and want the best for it. If the game goes to hell. FINE. But no one will say i didnt try....
BTW : ''So while you're suggesting this "amazing" balancing idea, you better pick your **** out of the dirt and step up your AV game because it's not that hard, you just have to actually work for it''
ITS NOT THAT HARD? I want to see you AVing 6 tanks while i follow you around with my Imperial SCR and active scanner. You'll see what i mean.
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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