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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
522
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Posted - 2013.12.15 02:07:00 -
[1] - Quote
They are the OP and they require no skill at all and are hard to kill.
I have spent 9 million sp into vehicles and still i barley see a difference between a sica and my gunnlogi. A sica is a threat to me.
How to fix: -Reduce their Hp -Give them 3 turrets, 2 smalls and one large when you buy them so you cannot remove the small ones -Why does a militia shield hardener provide the same protection as my complex (millions of Sp to get) and only have a slightly larger cooling time?
Sagaris lover!!!
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KING CHECKMATE
Scions of Athra
3161
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Posted - 2013.12.15 02:09:00 -
[2] - Quote
Anmol Singh wrote:They are the OP and they require no skill at all and are hard to kill.
I have spent 9 million sp into vehicles and still i barley see a difference between a sica and my gunnlogi. A sica is a threat to me.
How to fix: -Reduce their Hp -Give them 3 turrets, 2 smalls and one large when you buy them so you cannot remove the small ones -Why does a militia shield hardener provide the same protection as my complex (millions of Sp to get) and only have a slightly larger cooling time?
YOu said tanks were fine. You called me an AV biased scrub when i said MLT tanks were cheaper and equally effective than other vehicles. That they were almost unkillable at MLT level vs my proto gear.
THEY ARE FINE. EAT IT
(hehehe)
Just reduce the amount of tanks per team at 2 MAX for some vehicle vs infantry balance....
And get good.
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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Vesperz
D3M3NT3D M1NDZ The Umbra Combine
20
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Posted - 2013.12.15 02:11:00 -
[3] - Quote
Dude, I took out two tanks in my minja scout suit, using sticky REs. What's your excuse?
An assassin's blade isn't seen nor heard, it is felt.
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Atiim
Living Like Larry Schwag
2062
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Posted - 2013.12.15 02:11:00 -
[4] - Quote
Dang King Checkmate, your on a roll tonight.
Speaking of HAVs, sorry about yesterday.
I didn't even know it was you until I fired my 7th volley. Gotta love Reload IV.
DUST 514 just went full COD.
Never go full COD.
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Cosgar
ParagonX
8693
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Posted - 2013.12.15 02:15:00 -
[5] - Quote
Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Ryder Azorria
Amarr Templars Amarr Empire
729
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Posted - 2013.12.15 02:16:00 -
[6] - Quote
Vesperz wrote:Dude, I took out two tanks in my minja scout suit, using sticky REs. What's your excuse? Pretty fun isn't it? |
Vesperz
D3M3NT3D M1NDZ The Umbra Combine
20
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Posted - 2013.12.15 02:18:00 -
[7] - Quote
Ryder Azorria wrote:Vesperz wrote:Dude, I took out two tanks in my minja scout suit, using sticky REs. What's your excuse? Pretty fun isn't it?
THE BEST BRO
An assassin's blade isn't seen nor heard, it is felt.
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Atiim
Living Like Larry Schwag
2065
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Posted - 2013.12.15 02:18:00 -
[8] - Quote
Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players?
Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk.
DUST 514 just went full COD.
Never go full COD.
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Abron Garr
Amarr Templars Amarr Empire
660
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Posted - 2013.12.15 02:19:00 -
[9] - Quote
The irony is almost too rich. |
Eurydice Itzhak
State Patriots Templis Dragonaors
260
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Posted - 2013.12.15 02:23:00 -
[10] - Quote
Anmol Singh wrote:They are the OP and they require no skill at all and are hard to kill.
I have spent 9 million sp into vehicles and still i barley see a difference between a sica and my gunnlogi. A sica is a threat to me.
How to fix: -Reduce their Hp -Give them 3 turrets, 2 smalls and one large when you buy them so you cannot remove the small ones -Why does a militia shield hardener provide the same protection as my complex (millions of Sp to get) and only have a slightly larger cooling time?
Already made this thread. Most of the responses were idiotic. Goodluck getting anything different.
There's no reason for mlt tanks to have the same effectiveness s a tank with millions of sp in it.
Mlt std adv complex modules are all exactly the same effectiveness they just don't last as long. This is so stupid its not even funny. |
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Cosgar
ParagonX
8696
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Posted - 2013.12.15 02:23:00 -
[11] - Quote
Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Atiim
Living Like Larry Schwag
2065
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Posted - 2013.12.15 02:25:00 -
[12] - Quote
Cosgar wrote:Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place. Because I definitely want to spend 180k ISK per suit to get +25 WP when I could spend 75k can get +150 WP.
DUST 514 just went full COD.
Never go full COD.
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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
523
|
Posted - 2013.12.15 02:26:00 -
[13] - Quote
KING CHECKMATE wrote:Anmol Singh wrote:They are the OP and they require no skill at all and are hard to kill.
I have spent 9 million sp into vehicles and still i barley see a difference between a sica and my gunnlogi. A sica is a threat to me.
How to fix: -Reduce their Hp -Give them 3 turrets, 2 smalls and one large when you buy them so you cannot remove the small ones -Why does a militia shield hardener provide the same protection as my complex (millions of Sp to get) and only have a slightly larger cooling time?
YOu said tanks were fine. You called me an AV biased scrub when i said MLT tanks were cheaper and equally effective than other vehicles. That they were almost unkillable at MLT level vs my proto gear. THEY ARE FINE.EAT IT (hehehe) Just reduce the amount of tanks per team at 2 MAX for some vehicle vs infantry balance.... And get good.
Show me where i said they were fine and then i'll eat it...
Sagaris lover!!!
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Cosgar
ParagonX
8701
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Posted - 2013.12.15 02:30:00 -
[14] - Quote
Atiim wrote:Cosgar wrote:Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place. Because I definitely want to spend 180k ISK per suit to get +25 WP when I could spend 75k can get +150 WP. You're thinking of AV vs HAV. What about AV vs LAV or AV vs MAV (when LAVs become viable and MAVs come out)
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Mac Dac
Wraith Shadow Guards D.E.F.I.A.N.C.E
361
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Posted - 2013.12.15 02:33:00 -
[15] - Quote
Cosgar wrote:Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place. we had this awhile back. people used to farm around 500 wp per tank.
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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Jason Pearson
3394
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Posted - 2013.12.15 02:54:00 -
[16] - Quote
Sad thread is sad. If you're dying to 0 sp tankers with militia tanks, you're a disgrace.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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Cosgar
ParagonX
8703
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Posted - 2013.12.15 02:58:00 -
[17] - Quote
Mac Dac wrote:Cosgar wrote:Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place. we had this awhile back. people used to farm around 500 wp per tank. Since they found a good middle ground by capping insane WP/m gains, this would make sense.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Atiim
Living Like Larry Schwag
2072
|
Posted - 2013.12.15 03:02:00 -
[18] - Quote
Cosgar wrote: You're thinking of AV vs HAV. What about AV vs LAV or AV vs MAV (when LAVs become viable and MAVs come out)
When these vehicles are introduced then I will quit if AV is in it's current condition.
Why should I even bother using AV? Why should I bother playing a game where I literally have a 5mil SP dent simply because of LTGBers QQing about not going 60/0 every match?
And no you won't has my ISK, that would go to KING CHECKMATE or my corp.
DUST 514 just went full COD.
Never go full COD.
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Mac Dac
Wraith Shadow Guards D.E.F.I.A.N.C.E
361
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Posted - 2013.12.15 03:02:00 -
[19] - Quote
Cosgar wrote:Mac Dac wrote:Cosgar wrote:Atiim wrote:Cosgar wrote:Militia tanks are what makes tanking accessible now, more people are giving HAV a try. Tryhards expecting to be easy mode a blowing up left and right while people that find tanking fun and intense will stay, breeding new tankers and other vehicle pilots over time. Without them, tanks will be niche at best with OG tankers in their ever shrinking circle-jerk. Hey, then why can't AV be accessible to new players? Make it to where MLT AV can 1-2HK vehicles because AV needs to be fun and intense so that new AVers will breed and other FG & SL users over time. Without them, AV will be niche at best with nobody in their non-existent circle-jerk. Because AV needs a better role. WP for damaging vehicles would be a good starting place. we had this awhile back. people used to farm around 500 wp per tank. Since they found a good middle ground by capping insane WP/m gains, this would make sense. i suppose your right but knwing CCP they'll set it to 10 with a maxof 30.
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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Cosgar
ParagonX
8703
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Posted - 2013.12.15 03:06:00 -
[20] - Quote
Atiim wrote:Cosgar wrote: You're thinking of AV vs HAV. What about AV vs LAV or AV vs MAV (when LAVs become viable and MAVs come out)
When these vehicles are introduced then I will quit if AV is in it's current condition. Why should I even bother using AV? Why should I bother playing a game where I literally have a 5mil SP dent simply because of LTGBers QQing about not going 60/0 every match? And no you won't has my ISK, that would go to KING CHECKMATE or my corp. Still have to keep in mind there's multiple things at play. CCP is in full-on data collection mode for the new tanks. Swarm range got nerfed because they can't get draw distance right, we only have standard hulls and AV had to be scaled down to match that, and all of this is only the first step in vehicle/AV balance.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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KING CHECKMATE
Scions of Athra
3166
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Posted - 2013.12.15 03:12:00 -
[21] - Quote
Atiim wrote:Dang King Checkmate, your on a roll tonight.
Speaking of HAVs, sorry about yesterday.
I didn't even know it was you until I fired my 7th volley. Gotta love Reload IV.
Its ok. my tanks are only 60k each. Didnt loose a lot... killed my blaster sica (not very good TBQH)
My Maddy survived after killing 3 maddys XD
(BTW i m sorry about hate hunting you and killing your expensive AV suit u.u)
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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KING CHECKMATE
Scions of Athra
3166
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Posted - 2013.12.15 03:14:00 -
[22] - Quote
Anmol Singh wrote:KING CHECKMATE wrote:Anmol Singh wrote:They are the OP and they require no skill at all and are hard to kill.
I have spent 9 million sp into vehicles and still i barley see a difference between a sica and my gunnlogi. A sica is a threat to me.
How to fix: -Reduce their Hp -Give them 3 turrets, 2 smalls and one large when you buy them so you cannot remove the small ones -Why does a militia shield hardener provide the same protection as my complex (millions of Sp to get) and only have a slightly larger cooling time?
YOu said tanks were fine. You called me an AV biased scrub when i said MLT tanks were cheaper and equally effective than other vehicles. That they were almost unkillable at MLT level vs my proto gear. THEY ARE FINE.EAT IT (hehehe) Just reduce the amount of tanks per team at 2 MAX for some vehicle vs infantry balance.... And get good. Show me where i said they were fine and then i'll eat it...
Then I'll eat it because i dont want to go looking for that and im hungry.....
TANKS/AV/FW/RIFLES in 1.7? = https://forums.dust514.com/default.aspx?g=posts&t=128947&find=unread
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Garrett Blacknova
Codex Troopers
4176
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Posted - 2013.12.15 04:05:00 -
[23] - Quote
I have a Gunnlogi and a Sica both designed around the same basic concept. The turrets and modules the HAVs are fitted with are all basically the same, with the Gunnlogi getting a Militia Light Shield Extender in the extra high slot. Apart from the Large Turrets, each HAV has a pure Militia fitting, and the Large Turret is a Standard Missile Turret on each of them.
They're functionally identical, except that the Gunnlogi has 180HP more, and about 190 PG to spare for extra upgrades. If I ran Standard or Advanced gear, a Gunnlogi could easily get better capabilities than my Sica can handle because it can support more PG-intensive fittings, meaning I don't have to sacrifice design integrity in order to - for example - build a Blaster-equipped version. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8862
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Posted - 2013.12.15 04:08:00 -
[24] - Quote
Forcing turrets to be fit on militia tanks is actually a very elegant way to nerf them, I strongly approve
Vids / O7
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