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Ulysses Knapse
duna corp
735
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Posted - 2013.12.14 22:16:00 -
[1] - Quote
Why Turrets, Aren't They Just Fine? No, sir, they are not. In fact, they're broken. Small Railguns are sad, and Large Blasters are king. Why is this so? Because CCP thought it would be a good idea to make one type of turret good for AV, one good for AP, and one in between, regardless of size. Large Turrets (specifically, Blasters) are performing too well, and Small Turrets (especially Railguns) simply can't compete.
How Do You Fix The Problem? Elementary, my dear Watson! Make their role dependent on size.
Tracking Improvements Currently, there's only one tracking speed, which determines how fast you can turn your turrets. Instead, I propose there are two tracking speeds: Optimal and Maximum. Maximum Tracking Speed would be the equivalent of the current tracking speed. Optimal Tracking Speed, however, determines how fast a turret can track before it loses accuracy. If a turret tracks faster than it's Optimal Tracking Speed, it's "spread" increases, making it less accurate. The more it goes over its tracking speed, the worse the spread becomes. The spread slowly returns to normal if you stop tracking above Optimal Tracking Speed.
Long-range turrets have less spread, but slower tracking speeds. Short-range turrets have more spread, but faster tracking speeds.
Small Turrets Primarily for Anti-Infantry usage. Small Turrets have very high tracking speeds and rate of fire, but lowered range and reduced damage (especially against vehicles).
Medium Turrets For Anti-Infantry and Anti-Vehicle usage. Medium Turrets have moderate tracking speeds, rate of fire, range and damage. For those who want it all.
Large Turrets Primarily for Anti-Vehicle usage. Large Turrets have low tracking speeds and poor rate of fire, but have increased range and can deal massive damage, even against vehicles.
Hybrid Turrets Blasters and Railguns have moderate Optimal and Maximum Tracking Speeds.
Laser Turrets Beam and Pulse Lasers have high Optimal Tracking Speeds, but low Maximum Tracking Speeds.
Projectile Turrets Autocannons and Artillery have low Optimal Tracking Speeds, but high Maximum Tracking Speeds.
Missile Turrets Launchers are unique. They have high Optimal and Maximum Tracking Speeds, but their projectiles take longer to reach their target. Small Missile Turrets fire quick projectiles with relatively high splash damage but low direct damage, Medium Missile Turrets fire projectiles with moderate velocity and moderate splash and direct damage, and Large Turrets fire slow projectiles with relatively low splash damage but high direct damage.
Part 1 - Capacitor Part 2 - Electronic Warfare Part 3 - Turrets <--- You Are Here Part 4 - LAVs (Coming Soon)
Humanity is the personification of change.
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Samael Artico
Company of Marcher Lords Amarr Empire
25
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Posted - 2013.12.15 02:42:00 -
[2] - Quote
Yes, this is an excellent idea, my good friend Ulysses. |
Ulysses Knapse
duna corp
762
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Posted - 2013.12.16 05:11:00 -
[3] - Quote
Bump.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Faunher
The Unholy Legion Of DarkStar DARKSTAR ARMY
31
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Posted - 2013.12.16 05:32:00 -
[4] - Quote
Would this be similar to a crosshairs for the turret? In the same way that the crosshairs increase in spread while you run with a weapon, the 'crosshairs' of the turret increase while you track over the optimal speed? |
Ulysses Knapse
duna corp
763
|
Posted - 2013.12.16 05:33:00 -
[5] - Quote
Faunher wrote:Would this be similar to a crosshairs for the turret? In the same way that the crosshairs increase in spread while you run with a weapon, the 'crosshairs' of the turret increase while you track over the optimal speed? Yes, that's the basic idea.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
817
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Posted - 2013.12.20 05:30:00 -
[6] - Quote
Bump.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Spkr4theDead
Red Star. EoN.
1546
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Posted - 2013.12.20 16:24:00 -
[7] - Quote
Ulysses Knapse wrote:Why Turrets, Aren't They Just Fine?No, sir, they are not. In fact, they're broken. Small Railguns are sad, and Large Blasters are king. Why is this so? Because CCP thought it would be a good idea to make one type of turret good for AV, one good for AP, and one in between, regardless of size. Large Turrets (specifically, Blasters) are performing too well, and Small Turrets (especially Railguns) simply can't compete. How Do You Fix The Problem?Elementary, my dear Watson! Make their role dependent on size. Tracking ImprovementsCurrently, there's only one tracking speed, which determines how fast you can turn your turrets. Instead, I propose there are two tracking speeds: Optimal and Maximum. Maximum Tracking Speed would be the equivalent of the current tracking speed. Optimal Tracking Speed, however, determines how fast a turret can track before it loses accuracy. If a turret tracks faster than it's Optimal Tracking Speed, it's "spread" increases, making it less accurate. The more it goes over its tracking speed, the worse the spread becomes. The spread slowly returns to normal if you stop tracking above Optimal Tracking Speed. Long-range turrets have less spread, but slower tracking speeds. Short-range turrets have more spread, but faster tracking speeds. Small TurretsPrimarily for Anti-Infantry usage. Small Turrets have very high tracking speeds and rate of fire, but lowered range and reduced damage (especially against vehicles). Medium TurretsFor Anti-Infantry and Anti-Vehicle usage. Medium Turrets have moderate tracking speeds, rate of fire, range and damage. For those who want it all. Large TurretsPrimarily for Anti-Vehicle usage. Large Turrets have low tracking speeds and poor rate of fire, but have increased range and can deal massive damage, even against vehicles. Hybrid TurretsBlasters and Railguns have moderate Optimal and Maximum Tracking Speeds. Laser TurretsBeam and Pulse Lasers have high Optimal Tracking Speeds, but low Maximum Tracking Speeds. Projectile TurretsAutocannons and Artillery have low Optimal Tracking Speeds, but high Maximum Tracking Speeds. Missile TurretsLaunchers are unique. They have high Optimal and Maximum Tracking Speeds, but their projectiles take longer to reach their target. Small Missile Turrets fire quick projectiles with relatively high splash damage but low direct damage, Medium Missile Turrets fire projectiles with moderate velocity and moderate splash and direct damage, and Large Turrets fire slow projectiles with relatively low splash damage but high direct damage. Part 1 - CapacitorPart 2 - Electronic WarfarePart 3 - Turrets <--- You Are Here Part 4 - LAVs (Coming Soon) Do you even tank?
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
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Ulysses Knapse
Knapse and Co. Mercenary Firm
842
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Posted - 2013.12.20 16:26:00 -
[8] - Quote
Spkr4theDead wrote:Do you even tank? On occasion, yes.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
915
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Posted - 2013.12.29 06:20:00 -
[9] - Quote
Take a look at the Plasma Cannon. It's capable of one-shotting almost any dropsuit, and it does a moderate amount of splash damage, but it's not overpowered because it's not easy to hit infantry with it, and it isn't able to fire at infantry continuously. If we make Large Turrets similar to the Plasma Cannon in that regard (not entirely, but with similar concepts), I think the balance of the game would certainly improve.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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The-Errorist
Closed For Business For All Mankind
430
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Posted - 2013.12.29 10:42:00 -
[10] - Quote
Awesome suggestion. |
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Severus Smith
Caldari State
488
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Posted - 2013.12.31 14:52:00 -
[11] - Quote
Medium Turrets now please. Would fix so many problems... |
Ulysses Knapse
Knapse and Co. Mercenary Firm
952
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Posted - 2014.01.01 12:34:00 -
[12] - Quote
The-Errorist wrote:Awesome suggestion. I agree with this man right here!
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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richiesutie 2
The Rainbow Effect
626
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Posted - 2014.01.01 13:02:00 -
[13] - Quote
Have you even used a small railgun? They are beast.
compilation of Patch/build notes
Check it out! :)
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Killar-12
The Corporate Raiders Top Men.
1931
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Posted - 2014.01.01 17:43:00 -
[14] - Quote
I do like this
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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darkiller240
K-A-O-S theory
231
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Posted - 2014.01.02 10:50:00 -
[15] - Quote
This is what the real pilots want
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
336
|
Posted - 2014.01.02 11:11:00 -
[16] - Quote
Good post as usual. |
Delta90212
Dust2Dust. Top Men.
138
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Posted - 2014.01.02 14:05:00 -
[17] - Quote
richiesutie 2 wrote:Have you even used a small railgun? They are beast. They could do with a little buff honestly.
Fear my Minmatari brothers.
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Goric Rumis
Dead Six Initiative Lokun Listamenn
277
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Posted - 2014.01.06 16:26:00 -
[18] - Quote
This is the best of your posts and does a great job of outlining a solid, consistent philosophy for vehicle weaponry that makes a lot of sense. Well done!
The Tank Balancing Factor No One Is Discussing
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Jackoun Amarthon
Federation Foreign Fighters
10
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Posted - 2014.01.08 14:37:00 -
[19] - Quote
Also. Medium Turrets would be ideal for the MAV's which will be the anti-infantry vehicle of choise in my eyes. Not the gallente HAV
Good suguestions indeed. you have my +1
Help me improve faction warfare:
https://forums.dust514.com/default.aspx?g=posts&t=134049&find=unread
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1088
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Posted - 2014.01.20 23:23:00 -
[20] - Quote
Bump.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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Lonewolf Heavy
ROGUE SPADES
103
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Posted - 2014.01.21 01:06:00 -
[21] - Quote
I tank at times, used to be Gunship pilot also but stopped doing both before 1.7 because too expensive, also still have plenty of tankers in corp, this in my opinion makes pretty good sense.
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1171
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Posted - 2014.01.29 08:30:00 -
[22] - Quote
Bump.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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The-Errorist
495
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Posted - 2014.01.29 15:59:00 -
[23] - Quote
Do you want more snow? |
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